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List of 2600 games with boss battles?


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#1 sloth-machine OFFLINE  

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Posted Mon Feb 12, 2018 4:26 PM

Off the top of my head:

 

Subterranea

Vanguard

Dragonstomper

Desert Falcon

Krull

Off the Wall

Sinistar

 

Maybe:

Adventure

Empire Strikes Back

Dragonfire

Yars Revenge


Edited by sloth-machine, Mon Feb 12, 2018 4:30 PM.


#2 Gabriel OFFLINE  

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Posted Mon Feb 12, 2018 4:28 PM

Phoenix



#3 sloth-machine OFFLINE  

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Posted Mon Feb 12, 2018 4:31 PM

Phoenix

 

Oh yeah, that made me think of Death Star Battle.



#4 masschamber OFFLINE  

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Posted Mon Feb 12, 2018 4:37 PM

double dragon



#5 pacman000 OFFLINE  

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Posted Mon Feb 12, 2018 4:41 PM

Zaxxon

 

(P.S. How do you get past the big robot?)



#6 BassGuitari OFFLINE  

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Posted Mon Feb 12, 2018 5:12 PM

Kung Fu Master

Radar Lock

GORF

And I guess Name This Game is like one giant boss battle...



#7 4ever2600 OFFLINE  

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Posted Mon Feb 12, 2018 5:21 PM

Ummmm the whole game homebrew BOSS.

#8 atari2600land OFFLINE  

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Posted Mon Feb 12, 2018 5:31 PM

Princess Rescue, if we're counting homebrews.



#9 CapitanClassic ONLINE  

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Posted Mon Feb 12, 2018 6:03 PM

SW Empire Strikes Back doesnt have any bosses. It is a never ending stream of mutant camels.

I wouldnt count Dragonfire either. You always fave a dragons fireballs on each screen. Otherwise you might as well start counting DK or DK Jr.

#10 sloth-machine OFFLINE  

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Posted Mon Feb 12, 2018 6:13 PM

SW Empire Strikes Back doesnt have any bosses. It is a never ending stream of mutant camels.

I wouldnt count Dragonfire either. You always fave a dragons fireballs on each screen. Otherwise you might as well start counting DK or DK Jr.

 

Yeah, that's why I but them in the 'maybe category.



#11 SpiceWare ONLINE  

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Posted Mon Feb 12, 2018 6:26 PM

SF2_20131217_RC8_NTSC.png



#12 HatefulGravey ONLINE  

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Posted Mon Feb 12, 2018 9:52 PM

Does the mother ship at the end of each sector in Beamrider count? We just finished playing that in HSC. 



#13 toiletunes OFFLINE  

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Posted Mon Feb 12, 2018 9:58 PM

gorf?



#14 xucaen OFFLINE  

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Posted Mon Feb 12, 2018 10:03 PM

Can the UFOs in Space Invaders and Asteroids be considered boss battles? :ponder:



#15 nanochess OFFLINE  

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Posted Mon Feb 12, 2018 10:21 PM

Space Raid :waving:

#16 HatefulGravey ONLINE  

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Posted Mon Feb 12, 2018 10:35 PM

Can the UFOs in Space Invaders and Asteroids be considered boss battles? :ponder:

 

Good questions. Seems we need to define the terms of this conversation. I don't think the "boss character" needs to be harder to deal with by rule, though they normally are. I guess being seen as in control of the lesser beings in the level is pretty important. 

 

Does the wizard in Wizard of Wor count? What about his flying beast thing? Sub boss?


Edited by HatefulGravey, Mon Feb 12, 2018 10:37 PM.


#17 BassGuitari OFFLINE  

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Posted Tue Feb 13, 2018 10:22 AM

gorf?

 

Kung Fu Master

Radar Lock

GORF

And I guess Name This Game is like one giant boss battle...

 

:)

 

 

Can the UFOs in Space Invaders and Asteroids be considered boss battles? :ponder:

 

Nah. Defeating them isn't necessarily a central goal of the game, they don't mark the end of stage or wave or game loop, they're not stronger or substantially more difficult to defeat (except maybe in Asteroids), nor do they present a different kind of challenge that bosses typically do. They're incidental bonus targets and x-factors to prevent the game from getting too monotonous.

 

I hadn't considered The Wizard in Wizard of Wor, but he does seem to check most of those boxes.



#18 high voltage OFFLINE  

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Posted Tue Feb 13, 2018 10:52 AM

X Man for sure (It's always a battle)


Edited by high voltage, Tue Feb 13, 2018 10:52 AM.


#19 Flojomojo OFFLINE  

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Posted Tue Feb 13, 2018 11:28 AM

But fellas, who destroys the Gond?

 



#20 Flojomojo OFFLINE  

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Posted Tue Feb 13, 2018 11:31 AM

How about Jungle Hunt? The fine young cannibals at the end, of course. You just jump over them, but still ...

Same with the helicopter from Spy Hunter. 

 

Side scrollers, pay to continue, mini-bosses, and end bosses seem to be ideas that were mostly in the next generation from Atari. Like the NES-ized version of Gyruss. 



#21 Mountain King ONLINE  

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Posted Tue Feb 13, 2018 11:54 AM

How about, Blueprint?

#22 pacman000 OFFLINE  

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Posted Tue Feb 13, 2018 5:18 PM

Krull!

#23 spriggamortis ONLINE  

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Posted Tue Feb 13, 2018 7:56 PM

Frankenstein's Monster. 

 

Your battling Frankenstein's Monster by encasing him in a wall.  If you do ... you stop him coming to life and the game ends.



#24 CaptainBreakout ONLINE  

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Posted Wed Feb 14, 2018 1:06 AM

Saboteur
Escape from the Mind Master
Oysterion
He-Man (sorta)

Edited by CaptainBreakout, Wed Feb 14, 2018 1:07 AM.


#25 HatefulGravey ONLINE  

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Posted Wed Feb 14, 2018 4:35 PM

Frankenstein's Monster.

 

Your battling Frankenstein's Monster by encasing him in a wall.  If you do ... you stop him coming to life and the game ends.

I thought about this one. If there is a fight against the monster I would think of it as the main game. IMO one doesn't fight the monster in the "boss fight" sense. The thought did get me in the mood to play the game again, and it is one of my favorites in the sleeper category. 






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