Yes. I don't know all the specifics of MiST or details of the revisions of hardware and cores. I don't own one. But generically speaking of the big picture.. As new hardware comes online, new 4k and 8k displays, new interface standards.. We're going to have to be more creative with scaling and output options and rates and be prepared to leave the older standards behind.
We're going to have to have the emulation/simulation/whatever be ready to paint the image on whatever displays are currently available and through whatever interfaces (currently HDMI) are available. After all, that's a key goal of emulation/simulation, to get the old systems running on new & contemporary hardware!
I don't think we're going to achieve that unless we leave the old specification behind. As long as we output to old specification we're going to have issues that may require old hardware to remedy. And that goes against the key goal. Displays, scaling, and refresh rates have always been a tedious thorn. Unfortunately I see it taking another 2 or 3 years before emulation/simulation authors fully and completely address this.
PCs are making some headway with LCDs that offer programmable refresh rates down to the fraction of a second. It's all new and still costly "because gamers". Anything "gamer" is an excuse to artificially raise prices.
Edited by Keatah, Fri Feb 16, 2018 12:17 AM.