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Sydney Hunter & The Caverns of Death - SNES


retroillucid

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The Pre-Orders for our SNES game Sydney Hunter & The Caverns of Death are now open!

That's right!
We're first going to ship the Kickstarter copies to all of our backers then those who are pre-ordering now, we're going to ship your copies in March! 1f642.png:)

Act fast and secure your copy of the game right now:

http://collectorvision.com/shop/snes/sydney-hunter-and-the-caverns-of-death/

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The Pre-Orders for our SNES game Sydney Hunter & The Caverns of Death are now open!

That's right!

We're first going to ship the Kickstarter copies to all of our backers then those who are pre-ordering now, we're going to ship your copies in March! 1f642.png :)

Act fast and secure your copy of the game right now:

 

 

How will we buy Curse of the Mayans for Xbox One? Will it be on disk or XBL download?

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Thanks!

 

The C64 version is going very well!

I think those who played the Intellivision/Colecovision will enjoy the C64 version as it's a bit different, well let's say it contains stuff not present in the INtv/CV version :)

 

 

Very cool, I'm looking forward to it! I think this will be my 5th(?) version of Sydney in one form or another. :)

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I found a rather unique glitch earlier tonight. When playing on easy mode, it is apparently possible to fall through the rising lava (you will lose your hat but not die) and explore areas which were previously flooded by magma. However if you die for any reason, the lava returns to the bottom of the current room when you respawn.

 

Pretty neat. And no, I'm not upset or anything at all. Nearly every game of critical acclaim has bugs and exploits discovered (for instance the "swim through empty space" frog glitch, skipping most of the final stage in Super Mario Odyssey).

 

Video is uploading right now...

 

In all honestly this is one of the most polished new homebrews I have ever seen for the SNES (that's not old IP like some of Piko's stuff). And not of brutal difficulty either like of many of the most popular NES franchises. The physics and design are clearly 8-bit era inspired (possibly because it was developed for the Colecovision prior to SNES) but the music and graphics are awesome and really shine on the SNES. I'm also glad the passwords are not long winded or hard to remember.

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