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Posted Wed Feb 28, 2018 4:38 AM
Posted Wed Feb 28, 2018 9:59 AM
looks pretty cool.
Posted Wed Feb 28, 2018 6:31 PM
@mmarrero: Glad to see using the CFGVAR for metadata.
Posted Fri Mar 2, 2018 8:50 AM
Please include instructions for how to build your project.
Posted Sat Mar 3, 2018 3:52 PM
Very cool entry so far! I like it very much. I played it a bit and I have some feedback, I hope you don't mind.
Overall, a very good concept and solid execution. The game didn't crash or show any signs of critical bugs (other than the quirks I mentioned above, but those seem to be by design). Great job!
Posted Mon Mar 5, 2018 7:55 PM
Posted Tue Mar 6, 2018 4:43 AM
I look forward to your next revision. Here's the list of the letters I find hard to read:
Some of these look fine in isolation, but look crooked or strange when put in context with others. For example, the word "Copyright" on the title screen is very hard to read. It looks to me at first glance as "copyrionx." In that word, you can see that the letter "i" is very slanted, more so than the rest.
It looks like the font set may need some manual tweaking to make them look more cohesive.
I know this is hard due to the resolution. It still beats the original ROM font!!
Posted Fri Mar 9, 2018 10:54 AM
this looks awesome. it has a nice Mario Brothers look to it. I can't wait to play it.
Posted Fri Mar 9, 2018 12:09 PM
Posted Fri Mar 23, 2018 8:55 PM
This looks like it runs pretty smooth. I like the "old world" font too! What exactly are the enemies?
Posted Sat Apr 28, 2018 5:03 PM
any updates on this?
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