The PAL / NTSC problem is a big thing with nearly ALL retro-machines (computers/consoles) and besides the debate which format is technically better, there are the facts, which are the software-releases.
And here it can be said, that:
- PAL dominates on retro-computers like C64 and Amiga and also in the overall Demo-Scene
- NTSC dominates on the most retro-consoles (SNES/Megadrive/NES/Atari-VCS and so on...)
With "dominates" i mean, that the better releases came out on this system. When you have a NTSC-C64 you often have incompatibility-problems with certain software or speed-problems with games which runs not in the correct speed. Some games feel strange, cause they run in a speed they were not programed for. So here are the NTSC users the unlucky persons.
Exactly the same problems vice-versa, when you have for example a PAL-Megadrive. "Sonic the Hedgehog" for example, feels like in slowmotion on a PAL Mega-Drive. Here are the PAL users unlucky. Same is on the Atari VCS-2600. Some games are speed-adapted and run in the same speed as the NTSC-originals, but sadly the most not. Luckily their exists over 200 PAL60 versions of the games in the meanwhile, which also can be used, but you need something like the Harmony-cart then. Then the speed and border problems are gone on PAL Atari`s.
When it comes to the DEMO-scene, cause this was mentioned before in the thread, then it must be said, that PAL dominates here. Even on the Atari 2600 it`s this way. Seems like most demo-groups are in Europe.
Normally all games on all systems could be adapted to run in same speed on NTSC and PAL computers or consoles, but the most companies seems to had no interest to make this effort. So the most games was not adapted. Not good for all users in the world, that different systems exist. But it is like it is. For SECAM users its even more worse.
Edited by AW127, Thu Mar 8, 2018 5:48 PM.