Jump to content

Photo

Night Stalker - Complete (XB256 compiled)


102 replies to this topic

#76 eebuckeye OFFLINE  

eebuckeye

    Stargunner

  • 1,048 posts

Posted Mon Apr 2, 2018 12:44 PM

Who makes fun of it?  It is awesome!

 

Ah... the guy that said it was slow... I remember seeing that...  Disregard... your work is great!


Edited by eebuckeye, Mon Apr 2, 2018 12:44 PM.


#77 Bones-69 OFFLINE  

Bones-69

    Chopper Commander

  • 194 posts
  • Location:Australia

Posted Mon Apr 2, 2018 4:59 PM

 

I haven't got any feedback or bugs except for the guy on YouTube making fun of it. So this will probably be the last update for a while.

 

 

Youtube comments section; You will never find a more wretched hive of scum and villainy. We must be cautious.

 

Personally, I think this looks great.



#78 senior_falcon OFFLINE  

senior_falcon

    Stargunner

  • 1,106 posts
  • Location:Lansing, NY, USA

Posted Mon Apr 2, 2018 6:22 PM

One of Harlan Ellison's books received a negative review from a critic.  Ellison clipped out the column and sent it to the critic along with a note which read, "Some idiot has been writing ridiculous reviews and signing your name to them.  Just thought you'd like to know..." 

Maybe there is a way to do that on YouTube!


Edited by senior_falcon, Mon Apr 2, 2018 6:23 PM.


#79 Ksarul OFFLINE  

Ksarul

    River Patroller

  • 4,497 posts

Posted Tue Apr 3, 2018 5:00 PM

I really like this one--and just put YouTube haters on ignore. . .



#80 Airshack OFFLINE  

Airshack

    Dragonstomper

  • 647 posts
  • Location:Phoenix, AZ

Posted Tue Apr 3, 2018 7:58 PM

Night Stalker for the TI-99/4A is a wonderful tribute to one of my favorite Intellivision games. Good goin' LASooner! Looking forward to what you're up to next. 

 

Played tonight and really enjoyed the game. It's beautiful and faithful to the original. Simply amazing what can be done with Compiled XB256.

 

B - R - A - V - O !!!!



#81 LASooner OFFLINE  

LASooner

    Moonsweeper

  • Topic Starter
  • 269 posts

Posted Tue Apr 3, 2018 8:05 PM

Let me know if you find any bugs



#82 Retrospect OFFLINE  

Retrospect

    Stargunner

  • 1,004 posts
  • Location:Wakefield, England

Posted Wed Apr 4, 2018 7:05 AM

I'm going to be playing this game again tonight and will look for bugs.  One thing to bare in mind with youtube is that it is stacked to the rafters with imbeciles.  Don't even waste your time with them, they don't know the effort and time it's taken you to make this game, the frustration when things don't go right, and the joy when it does.  I can say quite truly your game is great.



#83 Retrospect OFFLINE  

Retrospect

    Stargunner

  • 1,004 posts
  • Location:Wakefield, England

Posted Wed Apr 4, 2018 12:39 PM

Okay, I played latest revision and in the time I played it I found no bugs.  I also watched what I think is the video you refer to in which a reviewer "makes fun" of the game-speed.  He's just a gamer by the look of it, he won't understand what goes into a TI-99 game, nor will he appreciate that there aren't too many games for the TI out there with so much stuff going on, on the screen at once.  Don't worry about him.  Basically, don't stop because of him.  ;)



#84 LASooner OFFLINE  

LASooner

    Moonsweeper

  • Topic Starter
  • 269 posts

Posted Wed Apr 4, 2018 12:57 PM

I've been making video games for over 20 years and take my fair share of critique shots, but this game was all mine, labor of love and an homage to one I cared about. The last few weeks I was putting in long hours working on it, I just really didn't need that feedback at that point. Speed was/is a bullet point issue I was well aware of. It was compounded with the fact that I'm now working 6 days a week, 12 hours a day on the game that pays my mortgage. Don't mind me, I'm just a moody artist.



#85 Retrospect OFFLINE  

Retrospect

    Stargunner

  • 1,004 posts
  • Location:Wakefield, England

Posted Wed Apr 4, 2018 7:29 PM

Just played it again. Didn't realise there was an attract screen, by the way thanks for the mention on the title sequence, among others. Appreciate that.  



#86 eebuckeye OFFLINE  

eebuckeye

    Stargunner

  • 1,048 posts

Posted Wed Apr 4, 2018 7:36 PM

This is an awesome game!  Ignore the trolls.. I'd love to see more Intellivision games (Shark Shark!, etc).



#87 LASooner OFFLINE  

LASooner

    Moonsweeper

  • Topic Starter
  • 269 posts

Posted Thu Apr 5, 2018 12:16 AM

Just played it again. Didn't realise there was an attract screen, by the way thanks for the mention on the title sequence, among others. Appreciate that.  

 

I appreciate the help I received from you and everyone during the development, it was the least I could do. And Harry is the man, XB256 development package is the only reason I could get this done.



#88 ti99iuc ONLINE  

ti99iuc

    Stargunner

  • 1,363 posts
  • Location:Italy

Posted Thu Apr 5, 2018 10:55 AM

done my first try on the real computer, love it ! :D

Good job LASooner !

Attached Files



#89 LASooner OFFLINE  

LASooner

    Moonsweeper

  • Topic Starter
  • 269 posts

Posted Thu Apr 5, 2018 11:12 AM

Your bunker appears to be busted


Edited by LASooner, Thu Apr 5, 2018 11:13 AM.


#90 ti99iuc ONLINE  

ti99iuc

    Stargunner

  • 1,363 posts
  • Location:Italy

Posted Thu Apr 5, 2018 11:23 AM

Yes the dark robot is a bastard :P

#91 Ksarul OFFLINE  

Ksarul

    River Patroller

  • 4,497 posts

Posted Sat Apr 14, 2018 2:40 PM

We need a nice label for this (and your other games too). . .



#92 ti99iuc ONLINE  

ti99iuc

    Stargunner

  • 1,363 posts
  • Location:Italy

Posted Sat Apr 14, 2018 2:48 PM

oh yeah, i am working on this one too :P



#93 OLD CS1 OFFLINE  

OLD CS1

    River Patroller

  • 4,918 posts
  • Technology Samurai
  • Location:Tallahassee, FL

Posted Sat Apr 14, 2018 3:01 PM

Come Monday I will throw a few of the "classic" versions into the pot.  You kids and your fancy stuff.  I will stick with my minimalist :)



#94 LASooner OFFLINE  

LASooner

    Moonsweeper

  • Topic Starter
  • 269 posts

Posted Sat Apr 14, 2018 4:31 PM

I'm still planning on putting a DSK version out that includes the splash screen before loading the game, but I'm working 12 hour days and weekends on the next Call of Duty, so I haven't had much time to do anything lately.



#95 save2600 OFFLINE  

save2600

    Quadrunner

  • 14,961 posts
  • Location:Wisconsin

Posted Tue Apr 17, 2018 4:10 PM

Finally getting around to checking out some of the latest games. Love this and Ms. Night Stalker (enhanced home-brew hack of the original) for the Intellivision, so downloaded the latest version here and... what a beautiful reproduction! Love the graphics, animation, colors and sound effects. Can tell a lot of time went into tweaking all these things.     :love:
 
No doubt it's still a tad too slow though, can the game not be sped up at this point? Bullet shots especially. You should not be able to keep pace with or even outrun your bullet. lol On the flip side of that, easy enough to out run the enemies shot! ha   
 
If you're still looking to tweak the gameplay and are accepting of input, always thought it would be interesting if the robots shrapnel could take you out and other enemies as well. Might help add a little more depth or increase the difficulty and strategy a bit. 

#96 1980gamer OFFLINE  

1980gamer

    Dragonstomper

  • 798 posts
  • Location:Charlton, MA

Posted Wed Apr 18, 2018 10:36 AM

Wow, this is pretty awesome!

I put a lot of hours into the intellivision version of this game!  Not to many 1 player games for the intellivision back in the day.

 

The only thing I noticed was a block in the upper left corner turned blue during the game?  Maybe when the Black robot spawned??

 

Anyway, looks great!  Love the running man and the Spider...  Might need to borrow that! ;)

 

I attempted Space Battle a few years ago...  I am awful at graphics, so I never finish the ships or the attack sequences...

 

I'll have to dig it out of the digital closest!

 

 

 

Attached Files



#97 ti99iuc ONLINE  

ti99iuc

    Stargunner

  • 1,363 posts
  • Location:Italy

Posted Thu Apr 19, 2018 1:07 AM

sharing here the label i done for the cartridge  :) hope you like.
Thanks for this game LASooner !

 

Attached File  msg-24673-0-12035300-1523746880.jpg   153KB   3 downloads

 

version with cut Lines:

 

Attached File  NightStalker_Label+Lines.png   94.82KB   1 downloads

 

version already cutted:

 

Attached File  NightStalker_Label.png   83.52KB   1 downloads


Edited by ti99iuc, Thu Apr 19, 2018 1:12 AM.


#98 LASooner OFFLINE  

LASooner

    Moonsweeper

  • Topic Starter
  • 269 posts

Posted Thu Apr 19, 2018 12:28 PM

sharing here the label i done for the cartridge  :) hope you like.
Thanks for this game LASooner !

 

attachicon.gifmsg-24673-0-12035300-1523746880.jpg

 

version with cut Lines:

 

attachicon.gifNightStalker_Label+Lines.png

 

version already cutted:

 

attachicon.gifNightStalker_Label.png

 

 

Awesome, Nicely done!



#99 OLD CS1 OFFLINE  

OLD CS1

    River Patroller

  • 4,918 posts
  • Technology Samurai
  • Location:Tallahassee, FL

Posted Thu Apr 19, 2018 7:58 PM

Classic labels.  Minimal, just the way this old fart likes ;)

 

Attached File  nightstalker (classic).png   17.75KB   1 downloads

Attached File  nightstalker (hybrid).png   16.37KB   0 downloads



#100 Ksarul OFFLINE  

Ksarul

    River Patroller

  • 4,497 posts

Posted Thu Apr 19, 2018 9:35 PM

I like all three labels. I think I shall get some of all of them made for testing. . .






0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users