Who makes fun of it? It is awesome!
Ah... the guy that said it was slow... I remember seeing that... Disregard... your work is great!
Edited by eebuckeye, Mon Apr 2, 2018 12:44 PM.
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Posted Mon Apr 2, 2018 4:59 PM
I haven't got any feedback or bugs except for the guy on YouTube making fun of it. So this will probably be the last update for a while.
Youtube comments section; You will never find a more wretched hive of scum and villainy. We must be cautious.
Personally, I think this looks great.
Posted Mon Apr 2, 2018 6:22 PM
One of Harlan Ellison's books received a negative review from a critic. Ellison clipped out the column and sent it to the critic along with a note which read, "Some idiot has been writing ridiculous reviews and signing your name to them. Just thought you'd like to know..."
Maybe there is a way to do that on YouTube!
Edited by senior_falcon, Mon Apr 2, 2018 6:23 PM.
Posted Tue Apr 3, 2018 7:58 PM
Night Stalker for the TI-99/4A is a wonderful tribute to one of my favorite Intellivision games. Good goin' LASooner! Looking forward to what you're up to next.
Played tonight and really enjoyed the game. It's beautiful and faithful to the original. Simply amazing what can be done with Compiled XB256.
B - R - A - V - O !!!!
Posted Tue Apr 3, 2018 8:05 PM
Let me know if you find any bugs
Posted Wed Apr 4, 2018 7:05 AM
I'm going to be playing this game again tonight and will look for bugs. One thing to bare in mind with youtube is that it is stacked to the rafters with imbeciles. Don't even waste your time with them, they don't know the effort and time it's taken you to make this game, the frustration when things don't go right, and the joy when it does. I can say quite truly your game is great.
Posted Wed Apr 4, 2018 12:39 PM
Okay, I played latest revision and in the time I played it I found no bugs. I also watched what I think is the video you refer to in which a reviewer "makes fun" of the game-speed. He's just a gamer by the look of it, he won't understand what goes into a TI-99 game, nor will he appreciate that there aren't too many games for the TI out there with so much stuff going on, on the screen at once. Don't worry about him. Basically, don't stop because of him.
Posted Wed Apr 4, 2018 12:57 PM
I've been making video games for over 20 years and take my fair share of critique shots, but this game was all mine, labor of love and an homage to one I cared about. The last few weeks I was putting in long hours working on it, I just really didn't need that feedback at that point. Speed was/is a bullet point issue I was well aware of. It was compounded with the fact that I'm now working 6 days a week, 12 hours a day on the game that pays my mortgage. Don't mind me, I'm just a moody artist.
Posted Thu Apr 5, 2018 12:16 AM
Just played it again. Didn't realise there was an attract screen, by the way thanks for the mention on the title sequence, among others. Appreciate that.
I appreciate the help I received from you and everyone during the development, it was the least I could do. And Harry is the man, XB256 development package is the only reason I could get this done.
Posted Sat Apr 14, 2018 2:40 PM
We need a nice label for this (and your other games too). . .
Posted Sat Apr 14, 2018 2:48 PM
oh yeah, i am working on this one too
Posted Sat Apr 14, 2018 3:01 PM
Come Monday I will throw a few of the "classic" versions into the pot. You kids and your fancy stuff. I will stick with my minimalist
Posted Sat Apr 14, 2018 4:31 PM
I'm still planning on putting a DSK version out that includes the splash screen before loading the game, but I'm working 12 hour days and weekends on the next Call of Duty, so I haven't had much time to do anything lately.
Posted Tue Apr 17, 2018 4:10 PM
Posted Wed Apr 18, 2018 10:36 AM
Wow, this is pretty awesome!
I put a lot of hours into the intellivision version of this game! Not to many 1 player games for the intellivision back in the day.
The only thing I noticed was a block in the upper left corner turned blue during the game? Maybe when the Black robot spawned??
Anyway, looks great! Love the running man and the Spider... Might need to borrow that!
I attempted Space Battle a few years ago... I am awful at graphics, so I never finish the ships or the attack sequences...
I'll have to dig it out of the digital closest!
Posted Thu Apr 19, 2018 1:07 AM
sharing here the label i done for the cartridge hope you like.
Thanks for this game LASooner !
msg-24673-0-12035300-1523746880.jpg 153KB 5 downloads
version with cut Lines:
NightStalker_Label+Lines.png 94.82KB 2 downloads
version already cutted:
NightStalker_Label.png 83.52KB 2 downloads
Edited by ti99iuc, Thu Apr 19, 2018 1:12 AM.
Posted Thu Apr 19, 2018 12:28 PM
Awesome, Nicely done!
Posted Thu Apr 19, 2018 9:35 PM
I like all three labels. I think I shall get some of all of them made for testing. . .
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