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Lto flash 20 year data retention :)


CrazyBoss

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Does it mean the data typical will last 20 years from its written, or the LTO flash itself will break down typical after 20 years :)

 

20 years is ok, if we are still around the Consoles are nearly 60 years old that time ;)

Edited by CrazyBoss
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Does it mean the data typical will last 20 years from its written, or the LTO flash itself will break down typical after 20 years :)

 

20 years is ok, if we are still around the Consoles are nearly 60 years old that time ;)

It really means that Facebook is linked in to know every move you make with LTO Flash and will archive it forever! :x :evil: :o

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i assume it will last much longer, but the filing system costs "life".

whenever you delete data from it i assume the old filetable stays and is lost, that's why you lose "lifetime" percentage by and by (i lost a tenth of a percent - already, still 99.9% to go)

but if you don't move to much (why should one ;) ) not much happens to it.

 

hence i suggest to run games you only like to test from "LUI" directly on the connected and running Intellivision.

 

use a menu layout of which you know that will suit your use, i'm not sure how much altering of the menu layout influences lifetime, much less as moving files of course.

 

i.e. i use mostly a genre based layout, this works for me well (plus what i had and have collected as "collection"), doubled images won't be written double, LUI recognizes this and only adds a shortcut to the LTO Flash. and i don't see why one has to change much afterwards, of course 0.1% we must take in account to get comfortable with it.

 

if the lifetime should be really used up you can still run directly on the console, but i guess i won't get old enough to experience this.

 

this is maybe a backdraw of the Flash (edit: Nonvolatile ;)) RAM to a removable media, otherwise who knows how long a SD card lasts?

can it survive the next electromagnetical storm i probably pass moving from Ross154 to Earth?

 

but i have a "million" questions to it myself.

Edited by Gernot
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