In this version all Define/Define Alternate problems should be solved
I did a little tuning on length of levels and on enemies: now one out 4 enemies is from a different enemy set and the angular enemy speed doubles after level 16
When hit by enemy bullets and you have barrier active you bounce aside, and the barrier lose 100pts of its energy
I will also make shorter the barrier effect, now the game is too easy with them
Edited by artrag, Mon Jul 9, 2018 5:48 AM.