Thank you Mr. Fish for starting this thread and asking the question.
I would really like to see all or any of the titles below made into A8 games; I have enjoyed playing all of the titles below and would love to play these games on Atari 8 bit.
Though they're all really fun and good games, I'd rank them as follows:
#02) Lunar Lander
#03) Prince of Persia
#04) Dungeon Master
#05) Red Baron
#06) Cloak & Dagger
#07) Major Havoc
#08) Omega Race
#09) Black Widow
#12) The Bard’s Tale
#13) Stellar 7
#01) Turrican (C64)
There was also Turrican II/Universal Soldier (SNES) and Super Turrican (SNES).
A8 could use a badass side scrolling shooter/platformer where cool power-ups help drive the game forward and allow for taking down bosses/sub bosses: so it'd be cool if there were cool power ups and bosses and sub bosses in a side scrolling A8 shooter/platformer.
The platforming elements in Turrican definitely take a back seat to the shooter elements but there are still moments where simple platforming type jumps/climbing/moves are required.
There are quite a few side scrolling shooter games and quite a few side scrolling platformer games for A8, but I cannot think of any side scrolling shooter/platformers for A8, not anything as high powered and amped up as Turrican anyway.
At the moment, although it is not side scrolling, only the A8 prototype of Commando comes close to the type of action game I'm expressing an interest in here.
#08) Omega Race (Midway arcade)
#06) Cloak & Dagger (Atari arcade)
#05) Red Baron (Atari arcade)
#09) Black Widow (Atari arcade)
#10) Gravitar (Atari arcade)
#07) Major Havoc (Atari arcade)
#02) Lunar Lander (Atari arcade)
All of these are good or great arcade games and none have been done or done particularly well on A8; I believe they could all be made into A8 games without compromising too much from the arcade originals.
Omega Race, Red Baron and Lunar Lander arcade all had vector graphics. None of these titles would seem to be a stretch for A8 hardware but maybe vector graphics or vector-like graphics are hard to program on A8. I do not know. I am aware of the A8 Red Baron game but it bears little resemblance other than being a WWI biplane dog fight game: graphics and physics are very different (although different controls and 3D-like graphics Lynx Red Baron would be much closer to Red Baron arcade than the existing A8 Red Baron game by Seebree's).
Black Widow, Gravitar and Major Havoc would likely have to undergo some graphic changes/adjustments but I would think that the gameplay for these should be possible on A8.
I mean no disrespect to the A8 programmers who have tried to make Lunar Lander games, but there still is not a good vector or vector-like Lunar Lander for A8. And aside from the cool graphics, Lunar Lander arcade was a great game due to its controls (with thrust having same/similar "weight" as thrust control in Asteroids arcade). For whatever reasons, there's never been a good port/representation of LL on A8.
#11) Wizardry (Apple II)
#12) The Bard’s Tale (Apple II)
Others have mentioned these but they'd be really fun to play on Atari 8 bit.
#13) Stellar 7 (Apple II/C64)
A fun update to Battlezone but with more speed, more varied enemies and more firepower.
#03) Prince of Persia (Apple II)
#04) Dungeon Master (Atari ST)
I have seen the AtariAge threads indicating that A8 versions of these titles have been worked on; it would be great to see these games completed someday as they're both classics/important games in terms of impacting their respective genres and it would be good to have A8 versions of them (if that is possible).
Just a wish list here; not sure what is really within the scope of possibilities for good, high quality translations to A8 but these titles seemed reasonably possible!
Edited by Fingolfin, Sun Apr 1, 2018 6:26 PM.