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Nifty Lifty 2600


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#1 TidusRenegade OFFLINE  

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Posted Sun Apr 8, 2018 12:53 PM

Ok I've updated this 'port' to use multiple sprite - up to 5 lifts

 

For anyone new to this post - this is a port/remake of Nifty Lifty on to the Atari 2600

The controls are simple, you only need left and right

Goal of the game - avoid the lifts!

 

gallery_25113_2175_986.png

Attached Files


Edited by TidusRenegade, Sat Apr 21, 2018 1:11 PM.


#2 Brian O OFFLINE  

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Posted Fri Apr 13, 2018 9:26 PM

Nice job on this!



#3 KevinMos3 OFFLINE  

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Posted Fri Apr 13, 2018 11:09 PM

Pretty cool... especially for a "quick port."   :)



#4 TidusRenegade OFFLINE  

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Posted Sat Apr 14, 2018 2:31 AM

Thanks guys, I appreciate the feedback
Im using the base for this to build something bigger at the moment, but using DPC+. Hopefully Ill have something complete soon

#5 TidusRenegade OFFLINE  

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Posted Sat Apr 14, 2018 5:27 AM

Best scores? I'm actually not very good at my own game, best I got was 1,330

 

Replaying this I'm having second thoughts about the 'slidy' controls, I was just trying to match the original game but they are annoying. Also its needs a slower step in speed.  I'll update this port at some point



#6 TrekMD OFFLINE  

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Posted Sat Apr 14, 2018 9:15 AM

Nice.  Simple but work well.



#7 Final Theory OFFLINE  

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Posted Sun Apr 15, 2018 2:21 AM

Screenshots?



#8 TrekMD OFFLINE  

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Posted Sun Apr 15, 2018 7:23 AM

VfZVunK.png



#9 TidusRenegade OFFLINE  

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Posted Sun Apr 15, 2018 7:29 AM

Ok the speed and the 'slidy' controls were bothering me so I've fixed them. Updated version attached.

I've also changed the name to 'Shifty Lifty' - just to differentiate a bit from the original.

 

I did try adding some music but it was major grief so I will try again later.

 

NTSC version attached, I can make a PAL60 version if anyone wants one?

No idea if this works on actual hardware - I would be very interested if anyone has a melody cart and wants to try it?

 

Not sure if I should continue this and make it a DPC+ game with multiple lifts or whether to just move back on to my other projects given that elevators amiss is already available. We'll see

Attached Files



#10 TidusRenegade OFFLINE  

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Posted Sat Apr 21, 2018 1:08 PM

Ok I got board while trying to figure issues in the other game I'm making so I updated this game

It now runs on the multisprite kernel and has 5 independent lifts!

 

gallery_25113_2175_986.png

 

Attached Files



#11 TidusRenegade OFFLINE  

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Posted Sat Apr 21, 2018 1:13 PM

Is there a way that I can update the post title to amend the game name?






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