Say I wanted to make something like this:
(This is just an example, I'd probably do much more then just this.
How would I go about cloning an object and/or changing it's sprite before being cloned? I know this is possible through NUSIZ0 registers, but you don't have much control over where it's cloned, how big the gap is, or etc. How would one clone the sprites and control where it goes? I'm hoping to accomplish this through BASIC and not have to write Assembly code.
Edited by ioi_xd, Wed Apr 18, 2018 7:14 PM.