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atari2600land's Blog - Milkshakes and y positions


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So I worked on HERTS (Hamburgers En Route To Switzerland. Funny acronym I made) again. I was having trouble making the milkshake's y position go up and down. It kept thinking there was a collision when in fact there wasn't. After many angry outbursts, I had an idea. Perhaps it was thinking there was a collision because the 2 parts of the milkshakes were overlapping. So I separated them more, one pixel up moving up and one pixel down moving down.

That worked, except for if you fired while the shake was touching the score, it counted as a point. Well, I just made it so it forced it up when it gets to the bottom of the screen (and force it down when it hits the top of the screen.) I found this makes for a more difficult game for some reason. I mean, you know where the milkshake is going to go once it gets to you, yet it still seems hard. The highest score I got was 30 something.

But at least I got it working. And I am worried about whether Yahoo will still work for me. Why did they have to merge? The button said "Review and Agree" to read the conditions changes they made. Perhaps by reading the new conditions, I was agreeing to them, and I don't have to worry any more. Let's hope so. I don't want to lose my website over some dumb bug that isn't my fault. They turned the water off here for a bit. I discovered this as I flushed the toilet and was unable to. So to get my mind off wanting to poop, I worked on my Game Gear game. It is hot in here. I think it's because that stupid sun is pointed right towards my room at this time of day (around 5 PM).



http://atariage.com/forums/blog/168/entry-14674-milkshakes-and-y-positions/
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