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#1 easmith OFFLINE  

easmith

    Chopper Commander

  • 145 posts
  • Location:Alexandria, VA

Posted Mon Apr 23, 2018 7:03 AM

No one wants to give my Pickle any love !    Sorry , couldn't resist:).

 

Anyway, thought I would post in this forum now that it is getting pretty close to complete.     Maybe somebody will have someone to play 2 Player games with at some point.   If you are like me it is hard to find someone interested.   

 

Thought about going for animations/ better graphics, but that would require 2 line kernel which I am a bit scared of.    So for now it will be modeled after very early system titles in the hope that gameplay is fun.

 

Again, this is based on a game I used to play as a kid.

 

http://www.gameskids...ames/pickle.htm

 

The intention is a simple, 2K style 2-player game. 

 

Object:  Runner  must steal as many bases as possible without being tagged out.

- First player to 20 pts ( 10 steals) wins.

 

Nuances:

 

1.  The runner must be tagged with the ball while off base. Then the players switch roles AND MUST ALSO SWITCH JOYSTICKS.

2. While throwing, if the joystick is pressed up or down, the top and bottom throwers, respectively , will return to their bases after throwing. Otherwise they will stay in place.

3. Throwers cannot cross the midway line.

4. Thrower cannot stall------ must throw every 20 seconds

5. Runner must steal a base every 60 seconds

6. First one to  steal 10 bases win

7. runner's initial lead off toward destination base is limited while that base's thrower holds ball

8. Occasional Random throwing errors will happen.

9. Runner will occasionally "fall"   ( color will turn black and will be immobilized).

10. Ball can get "lost in the gutter."  This happens in one spot if the catcher  misses the  ball.   Play will reset after the 20 second throw timer expires  ( this is  a bug cover-up)

 

Again, if anyone gets a chance to play with a second player and has any feedback it would be appreciated!

 

picklescreen.png

 

 


Edited by easmith, Fri Apr 27, 2018 12:11 PM.


#2 D Train OFFLINE  

D Train

    Star Raider

  • 79 posts

Posted Mon Apr 23, 2018 2:10 PM

This was the game that I *thought* I was going to program when I got the basic programming cartridge in 1979 or 1980!

 

Of course, I never did.

 

So fun that someone else made it!



#3 easmith OFFLINE  

easmith

    Chopper Commander

  • Topic Starter
  • 145 posts
  • Location:Alexandria, VA

Posted Wed Apr 25, 2018 11:35 AM

Made some additional improvements.

 

-fixed scoring to increment by 1 and timers to reset to correct value ( missing carry clears were causing timer reset to 13 and 61 instead of 12 and 60 , and score to inc by 2.

- changed throw timer to 12 seconds

-  no longer need to swap controllers

-  timers don't start until ball is picked up

-  first to 11 wins

 

 

PICKmain.jpg

 

1.  The runner must be tagged with the ball while off base. Then the players switch roles

2. While throwing, if the joystick is pressed up or down, the top and bottom throwers, respectively , will return to their bases after throwing. Otherwise they will stay in place.

3. Throwers cannot cross the midway line.

4. Thrower cannot stall------ must throw every 12 seconds

5. Runner must steal a base every 60 seconds

6. First one to  steal 11 bases win

7. runner's initial lead off toward destination base is limited while that base's thrower holds ball

8. Occasional Random throwing errors will happen.

9. Runner will occasionally "fall"   ( color will turn black and will be immobilized).


Edited by easmith, Mon May 14, 2018 7:30 PM.


#4 easmith OFFLINE  

easmith

    Chopper Commander

  • Topic Starter
  • 145 posts
  • Location:Alexandria, VA

Posted Thu Apr 26, 2018 5:56 AM

bug fixed where Player 2 runner would not fall .    changing from switching controllers to not switching controllers complicated things. This should be pretty close to final I hope


Edited by easmith, Thu Apr 26, 2018 5:57 AM.


#5 Karl G OFFLINE  

Karl G

    Moonsweeper

  • 450 posts

Posted Thu Apr 26, 2018 12:32 PM

My girlfriend and I got a chance to play this last night.  It seems to be a pretty solid two-player game.  Once we were able to catch on to the rules, it was fun and quite playable.  I'm glad that you removed the requirement to switch controllers by the time I got around to playing it.  We were thinking that the wild throws were a little too frequent, but the falling seemed about right.  We didn't notice that player 2 never fell, so maybe you may want to consider reducing the probability of both by a bit.

 

Anyway, good game!


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#6 easmith OFFLINE  

easmith

    Chopper Commander

  • Topic Starter
  • 145 posts
  • Location:Alexandria, VA

Posted Thu May 3, 2018 3:09 PM

A few more updates.  

 

I added an option for "pegs" , where the runner is out if hit by the ball.  The  runner can also sidestep the ball.

This option is if P1 difficulty is set to A.

 

Also, the lead off is now limited if P0 difficulty = B   and not limited if P0 difficulty = A.

 

 configuration :

                                                                            P1

                                                 

                                                       B                                    A

 

                                            B     limited lead                    limited lead

                                                    no pegs                           pegs                        

 

                                    P0    A     unlimited lead                unlimited lead

                                                    no pegs                          pegs             

 

This ROM does not include this ( I imagine it could be cracked with debugger) , but I have programmed an easter egg/ riddle into the game .

My hope  is to put out some carts at some point this summer (not a done deal yet.... ) , and have a contest with a cash prize for the first person who can solve it .     $250 sounds about right.  But still WIP.   Stay tuned...

 

 

 


Edited by easmith, Mon May 14, 2018 7:30 PM.





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