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Hello and need a little help.


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Hi everyone.

 

I usually program games in compiled Extended Basic for the Texas TI99 using Classic99 emulator. I'm the author of Lunar Mission and Eric in Monsterland on Vorticon's site the TI game Shelf.

 

I was wanting to create something similar for the Atari ST using perhaps STOS or maybe HiSoft Basic.

 

(Im not an assembly coder!)

 

I don't have real hardware and only STEEM emulator. I've got some problems.

 

I have no idea where to look for documentation on Hisoft Basic 1.13 I think it is, so I can't do anything with sprites or graphics or sound on that Basic. I know it can compile to disk and this works in emulation as I've made an 80-column dopewars type game with it.

 

STOS would be the way to go but the problem is saving the game itself, it always comes up with Save Error or something when I attempt to save any code out to a Blank Disk image I have sitting in Drive A. To my understanding there's supposed to be some kind of STOS program already residing on the blank disk? I don't know how to achieve that with disk images in emulation.

 

Anyone who could help me I would massively appreciate it. All I want to do is make something simple to start with for example a Hunchback clone and then work from there. Without documentation or any idea why I can't save out with STOS I am pretty stuck.

 

Thanks in advance. :)

 

PS for what it's worth to people I've included the dopewars clone (Dealer) with my post. Anyone with any ideas on how to get graphics into this game like sprite or background commands I'd love your help!

 

dealer.zip < double click and it will run, doesn't need HiSoft to work.

 

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Perhaps try GFA Basic rather than Hisoft if you want to make games for a base ST. Hisoft is good for apps (there is a version 2 out there btw), but is not well supported for game writing. Try http://gfabasic.net/

 

Not sure why you are getting an error saving to disk in STOS in emulation, have you created a blank disk image. STOS programs either need to run from STOS or you can use the STOS compiler create an executable. This page might help (manual is there) http://stos.atari.st/dload_stos.htm

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Not sure why STOS wouldn't be able to save on a floppy disk, you made sure the blank image isn't read-only?

 

If all else fails, you can try mounting the blank disk image as Drive B: and keep STOS on Drive A:

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