It is a shame that there isn't a mostly finished version of Tomb Raider floating about for the JagCD. Wasn't that one of the platforms it was supposed to be developed for? Ha, oddly that could have been one of the titles that could have saved it from being an almost completely useless add-on. But then again, that is a key thing, it was an add-on. One would think Atari would have learned from Sega.
But yeah, for something like Quake on the Jag, you would need to do a ton of optimizing the engine. It isn't like the Falcon where you can put in a 68060@100mhz to play it.
No..There was never a version of Tomb Raider or any other Core Design game of that era, started for the Jaguar, except for Soul Star.
Soul Star was the one and only title in development, team split up when Core Design sold, game never finished.
The Soul Star coders made clear it was the only Jaguar game being worked on and even that was based on the original Sega Mega CD version.
Jeremy Heath Smith made clear the Jaguar was only ever going to get Mega CD ports, not original titles, as Core could only afford to back a certain number of systems as they were a small company.
GA mean Magazine:Are you not even tempted by the Jaguar?
Jeremy Heath Smith:it’s a wonderful piece of kit.Some of our Mega CD stuff would translate onto it easily,but it also conflicts heavily with our current buisness strategy..
The P.R guy who gave the Press the mock up shots has made clear press knew they were fake and press ran them as Jag CD screens.
The damn myth of Tomb Raider starting life on Jaguar CD refuses to die, despite being put to bed by multiple sources from Core themselves. .
Edited by Lost Dragon, Sat May 19, 2018 9:38 AM.