Hello. I'm working on my first homebrew game, from scratch. I have some programming experience, including some assembly way back in college. But for now, I'm starting with Batari Basic and the Visual Bb tool.
I've done well so far.
I've got my background and my good guy who can move around the screen pretty well. And I've got one bad guy. And the bad guy doesn't need any missiles, so maybe a sprite isn't even the right thing to use anyway. Basically, I want several bad guys moving around the screen, and if the good guy touches one, it's game over.
I know there are limitations regarding having 2 players, etc. But then I look at Asteroids, and that's what I want. One little good guy with a bunch of bad guys moving randomly around the screen. And I notice that in Asteroids, there are three types of bad guys "Big", "Medium", and "Small."
So I'm curious: how does Asteroids do it? How does it have one player versus many?