Jump to content


Raycasting with bus stuffing DEMO

Strong-ARM demo raycaster raycasting bus stuffing

2 replies to this topic

#1 ZackAttack OFFLINE  



  • 755 posts
  • Location:Orlando, FL US

Posted Wed Jun 13, 2018 1:22 PM

Since this is a prototype bus stuffing driver you can only run this bin on an actual harmony cart.
Rather than having a full frame buffer it only stores the color and height for each of the 40 columns. There should be plenty of resources left to make an actual game. The quantity of sprites will be severely limited though because the only way to reposition them will be via HMOVE. Joe's demo was used as a reference for some of the fixed point math implementation.

Latest Version:
Attached File  raycaster-2018-6-15.bin   32KB   64 downloads - Fixed vertical bar glitches

Previous Versions: 
Attached File  Raycaster_2018_06_13.bin   32KB   50 downloads

Edited by ZackAttack, Sat Jun 16, 2018 8:00 PM.

#2 ZackAttack OFFLINE  



  • Topic Starter
  • 755 posts
  • Location:Orlando, FL US

Posted Sat Jun 16, 2018 8:05 PM

There was a bug that could cause some vertical bar glitches to appear on some systems. It's fixed as of the 2018-6-15 build.

#3 4ever2600 OFFLINE  



  • 768 posts

Posted Thu Jun 21, 2018 4:50 PM

Dude looks sweet. Will to fire it up on Harmony cart!

Also tagged with one or more of these keywords: Strong-ARM, demo, raycaster, raycasting, bus stuffing

0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users