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Aaron the Aardvark (WIP)


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#101 Zerosquare OFFLINE  

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Posted Sat Nov 24, 2018 4:52 AM

I'd like to put a MIDI of this classic song about aardvarks in the game. Can anyone make one?

If you can find a MIDI version of it, it can be converted to MOD format with OpenMPT:
https://openmpt.org/

#102 atari2600land OFFLINE  

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Posted Sat Nov 24, 2018 4:35 PM

What is the difference between a .mod file and a .raw file. I've been making .raw files for use with the Zero player.



#103 Zerosquare OFFLINE  

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Posted Sun Nov 25, 2018 4:29 AM

Oh, you're using my player. I thought you were using the U235 one.

In that case all you need to do is find either a MIDI version of that song, or an instrumental recording.
You could do what CJ did once: look on YouTube for covers of the song, and ask people the permission to use their version :)

#104 atari2600land OFFLINE  

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Posted Thu Dec 20, 2018 2:40 PM

I am back working on this again. I added some ingame music. Not too much because it gave me a message:

File size=1934279 bytes

...which is waaay too big for .abs - aborting

 

But I think what I do have is good, let me know if there's any bugs about music. You can turn it off/on with the 0 button, but it won't save whether the music is off or on when you turn the game off. Link is in my signature.



#105 Saturn OFFLINE  

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Posted Wed Jan 30, 2019 8:30 PM

Been playing the latest version and digging the music. It's mellow and soothing lol.

Have heard the tunes during the stage intro, game play and death sequence. Awesome stuff!

 

0 doesn't work to enable/disable while paused, if it was even part of the plan, but that's all I've noticed so far.



#106 atari2600land OFFLINE  

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Posted Wed Jan 30, 2019 8:33 PM

Thanks for playing! I'll add the ability to press 0 while paused to turn on/off the music.



#107 atari2600land OFFLINE  

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Posted Wed Jan 30, 2019 10:27 PM

Changes made:
+ Added the ability to change the music while game paused.

+ Made it so in order to eat an ant, it has to not be touching the anthill. I noticed that you could just walk up to the anthill and keep tapping A while the ants were respawning and add up your ant total and score up rather quickly.

+ I think I made it so the tongue doesn't display when the game is going to a new level. Let me know if it doesn't.

Link is still in my signature.



#108 leech OFFLINE  

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Posted Wed Jan 30, 2019 10:58 PM

This game looks awesome!  Wish I had more time to test it out. 

Was wondering if there was any logic to the level progression.  Like Aaron starts in some desert, then whisks away to a different local, then off to the moon or something, then off to Mars, etc... so the aardvark can fling poop at aliens across the solar system / galaxy.  :P



#109 atari2600land OFFLINE  

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Posted Wed Jan 30, 2019 11:17 PM

This game looks awesome!  Wish I had more time to test it out. 

Was wondering if there was any logic to the level progression.  Like Aaron starts in some desert, then whisks away to a different local, then off to the moon or something, then off to Mars, etc... so the aardvark can fling poop at aliens across the solar system / galaxy.  :P

Thanks for the compliment! Right now, the levels are chosen at random between four different screens.



#110 atari2600land OFFLINE  

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Posted Thu Jan 31, 2019 11:32 PM

Today's update involved trying to get the size down. I tried a 256-color background. It looked horrible. So I guess it's compression. How do I compress images? Is it easy?



#111 agradeneu OFFLINE  

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Posted Fri Feb 1, 2019 2:35 AM

Only use high quality images for downsampling. Compressed jpegs are aweful! Stay away from them.



#112 atari2600land OFFLINE  

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Posted Fri Feb 1, 2019 6:16 AM

I wasn't. I was using .bmps.



#113 Zerosquare OFFLINE  

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Posted Fri Feb 1, 2019 6:35 AM

Friendly reminder: posting things like "my code doesn't work" or "my pictures look horrible" or "my music sounds wrong" without details is useless. We can't help you fix your problem if you don't show us what you've done and the result you're getting in the first place :)

#114 atari2600land OFFLINE  

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Posted Fri Feb 1, 2019 7:43 AM

OK. I didn't need help on the 256-color problem, I decided not to go that route. But what I am wondering is how I'm using this picture and why it's displaying it as though there's only 256 colors (notice the sky). I set it as no_clut, and set it at 24 bits in the rapinit.s file and put *2 in front of everything (putting *4 made the x size in half, but that's a different problem.)

EDIT: I can't use .bmps on this forum? Whaaa?

Attached Files


Edited by atari2600land, Fri Feb 1, 2019 7:43 AM.


#115 CyranoJ OFFLINE  

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Posted Fri Feb 1, 2019 7:52 AM

Your image actually has 579 colours.

 

*2 = 16 bits (8 bits per byte * 2 bytes)



#116 atari2600land OFFLINE  

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Posted Fri Feb 1, 2019 12:34 PM

OK, so why does the sky look graded then? It's supposed to look like the bmp image.



#117 Clint Thompson OFFLINE  

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Posted Fri Feb 1, 2019 12:58 PM

OK, so why does the sky look graded then? It's supposed to look like the bmp image.

 

Judging by the size, I'm guessing it got seriously compressed somehow. I know when exporting with GIMP you have to be careful because by default it sets compression to maximum level of 9 but I always set it to 0.



#118 atari2600land OFFLINE  

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Posted Fri Feb 1, 2019 1:16 PM

In order to make them 8 bits, I have to change the # of colors to 192 so the Aaron clut doesn't get all messed up. I don't think it looks all that horrendous now that I think about it. I also have to do this if I want to put more backgrounds in. What say you? ROM to try is in signature, I updated its site today.

 

aaroningame20190201.png



#119 Clint Thompson OFFLINE  

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Posted Fri Feb 1, 2019 1:19 PM

In order to make them 8 bits, I have to change the # of colors to 192 so the Aaron clut doesn't get all messed up. I don't think it looks all that horrendous now that I think about it. I also have to do this if I want to put more backgrounds in. What say you? ROM to try is in signature, I updated its site today.

 

attachicon.gifaaroningame20190201.png

Refresh, I got a 404 File Not Found error.



#120 atari2600land OFFLINE  

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Posted Fri Feb 1, 2019 1:21 PM

Fixed. Sorry about that. I put 2018 instead of 2019.






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