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6th-generation and Wii HDMI options?


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I know there are a handful of digital-to-digital Gamecube HDMI options, and that since there's no analog conversion required they generally don't introduce any input lag. So I'm ignoring that for now. I also don't have a Gamecube.

 

I do have a Wii (technically 7th gen, but the hardware...well I'll leave that for another day), an OG Xbox, and a PS2. All of these systems have component outputs. Currently I have them connected to an OSSC.

 

But I want to move one or more of them to another room where the OSSC isn't. I don't really want to buy an OSSC, either. But all three of them have native-to-HDMI converters available for not much money:

 

PS2 to HDMI

Wii to HDMI

Xbox to HDMI

 

Is there any chance that these things DO NOT introduce a ton of input latency? Both displays that I want to use (TCL 55P605 and a Viewsonic 1080p monitor) have nothing for component but have HDMI input. They're both pretty low-latency displays, too. So I'd like to keep latency to a minimum. I could get these three things for $60 total and have total freedom from my OSSC, or I could spend nearly 4x that for a second OSSC, which I really don't want to do.

 

Anybody here have any experience with these things? Or I guess there are component to HDMI converters, too, and I could just get one of those because I already have a Component switch that all three consoles are plugged into.

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If GameCube isn't a factor, get a Wii U. Everything the Wii is, and should have been from day 1.... HDMI included

 

GameCube is kind of a deal for me. I got a BC Wii so that I could play Animal Crossing and a couple other games. We have a Wii U but I was trying to stay away from modding it since we have so much eShop software. I didn't want to lose that.

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GameCube is kind of a deal for me. I got a BC Wii so that I could play Animal Crossing and a couple other games. We have a Wii U but I was trying to stay away from modding it since we have so much eShop software. I didn't want to lose that.

 

Sorry, I misread. When you said you didn't have a GameCube, I was thinking you weren't factoring the system into your decision.

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My Life in Gaming was not very positive about the PS2 to HDMI adapter, even the "good" version (as there are two distinct versions of the device floating around). The Xbox unit by Pound, however, is excellent.

 

The Xbox adapter is probably the one I'm most interested in. OSSC has no idea if the 480p signal from the Xbox is wide or 4:3. My monitor doesn't have aspect controls for HDMI. So if I choose widescreen I just get a pillar boxed, squished image. That's true of the Wii and PS2, too, but the Xbox has some really great games that are enhanced by widescreen mode, so connecting it to my TV (which doesn't have component) would be a really great thing.

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Get a Wii-U if you want to play Wii games over HDMI. Get a Game Cube with the HDMI digital adapter if you want to play Game Cube games (and also GB/GBA through the GB Player) over HDMI. A Game Cube, Game Cube HDMI adapter, and used Wii-U combined are cheaper than a OSSC, Framemeister, or xRGB Mini. There is also a free system transfer app available to migrate all your Wii purchases over to a Wii-U. Be advised the Wii Shop is closing for good next January so you need to redownload and archive any software before then.

 

Be advised for whatever reason, my Monoprice HDMI switch doesn't like the Wii-U signal in Wii mode (messed up colors). It works fine directly connected to the monitor though, so I'm sure it's an issue with the HDMI switch and not the Wii-U.

 

I am genuinely curious though. Do the "Wii HDMI" adapters even use the high quality component connections, or are they just cheap, janky composite to HDMI adapters with a custom Wii plug? Do they work on Wii Minis? If so they probably aren't using the Component conenction.

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We have a Wii U but it's in my daughter's room. She doesn't want dad in there playing games. I got a GC-compatible Wii because of the component connection and the ability to plug it into my OSSC but now I've got like 8 consoles all on the same TV. It'd be nice to spread it out.

 

Moving the Xbox will help.

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This is going to be long winded, so bear with it.

 

I would not buy individual component to HDMI converters per system. You're just buying redundant accessories, all of which could have varying levels of quality. I recommend buying just one decent component to HDMI converter, and then using a component switcher to choose the console. The switcher output feeding the converter input. You also want a simple converter, NOT a scaler. The scalers are out there and can look identical to the basic converters, and this is where you start running into lag. The following is a converter I have: it works decent, no perceptible lag, and is just a converter (480P from the Wii is still 480P, just over HDMI). https://amzn.to/2JmwIGD

 

Just set your TCL to "Stretch" under picture size. After you've set the Wii for EDTV and 16:9 in the options.

 

The following is an issue I ran into because I've moved on to the newer 6 series TCL. You may not have this problem with last year's P model or any other display, this is simply what I've run into. Screen size again set to stretch, TV in game mode. I noticed the Portta component to HDMI converter still looked decent, but there was some screen tearing on a set row of horizontal resolution. Easily noticeable when moving the hand cursor around on the Wii home screen. I thought this might be the cheap converter, so I plugged up via the OSSC (480P set to passthru). Tearing was still happening, so it wasn't the cheap converter, something going on with the TV and the Wii's 480P. I set the OSSC to line double 480P. This fixed the tearing, but the picture was too pixelated for my taste. I set 480P back to pass thru, but under sampling options I changed the 480P processing mode from auto to VESA 640X480. This fixed the tearing with 480P set to passthru. The screen did shift over, which I managed to mostly center using the Wii's built in screen options. There might be a fix for the VESA mode screen position in the OSSC under advancing timing options, but I haven't gotten that far.

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This is going to be long winded, so bear with it.

 

I would not buy individual component to HDMI converters per system. You're just buying redundant accessories, all of which could have varying levels of quality. I recommend buying just one decent component to HDMI converter, and then using a component switcher to choose the console. The switcher output feeding the converter input. You also want a simple converter, NOT a scaler. The scalers are out there and can look identical to the basic converters, and this is where you start running into lag. The following is a converter I have: it works decent, no perceptible lag, and is just a converter (480P from the Wii is still 480P, just over HDMI). https://amzn.to/2JmwIGD

 

Just set your TCL to "Stretch" under picture size. After you've set the Wii for EDTV and 16:9 in the options.

 

The following is an issue I ran into because I've moved on to the newer 6 series TCL. You may not have this problem with last year's P model or any other display, this is simply what I've run into. Screen size again set to stretch, TV in game mode. I noticed the Portta component to HDMI converter still looked decent, but there was some screen tearing on a set row of horizontal resolution. Easily noticeable when moving the hand cursor around on the Wii home screen. I thought this might be the cheap converter, so I plugged up via the OSSC (480P set to passthru). Tearing was still happening, so it wasn't the cheap converter, something going on with the TV and the Wii's 480P. I set the OSSC to line double 480P. This fixed the tearing, but the picture was too pixelated for my taste. I set 480P back to pass thru, but under sampling options I changed the 480P processing mode from auto to VESA 640X480. This fixed the tearing with 480P set to passthru. The screen did shift over, which I managed to mostly center using the Wii's built in screen options. There might be a fix for the VESA mode screen position in the OSSC under advancing timing options, but I haven't gotten that far.

 

what's input lag like? Before I got my OSSC last winter, I tried a cheaper SCART to HDMI cable and just couldn't stand it. It was easily 3 frames of added lag.

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what's input lag like? Before I got my OSSC last winter, I tried a cheaper SCART to HDMI cable and just couldn't stand it. It was easily 3 frames of added lag.

 

I don't notice any lag with that Portta converter I linked to. It's simply converting to HDMI. It's not scaling anything. A thing to mention though, that converter won't accept 240P over component. If you tried a Genesis with some HD retrovision cables for example, the converter LED will be red with no picture. It's happy with 480P (I think 480i too, I can check that later) and up

Edited by keepdreamin
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I don't notice any lag with that Portta converter I linked to. It's simply converting to HDMI. It's not scaling anything. A thing to mention though, that converter won't accept 240P over component. If you tried a Genesis with some HD retrovision cables, the converter LED will be red with no picture.

 

I watched the MLIG PS2 video yesterday and it sounds like that would preclude most PS1 games, too. But for Wii or Xbox it'd be fine.

 

The Xbox HDMI adapter has already shipped, though. We'll see how I like it.

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  • 2 weeks later...

Glad it worked, thought I'd mention what I figured out with the ossc and my TV.

 

I took the 480P processing mode out of VESA640x480 and set it back to auto. I put the Wii's screen position back to center. TV on "stretch". 480P is still set to line double, but I just learned of the 2x upsample option. I've turned this on. It helps smooth out some of the pixelated look you get from 480Px2.

 

Wii looks good now (as good as 480P on 4K can). Haven't encountered any more screen tearing.

Edited by keepdreamin
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The Pound cable for the Xbox offers a pretty good picture. It's not any better than the Monster component cable I was using earlier, but that was like hooking a garden hose up to my system! I needed something more compact and convenient, and the Pound cable is exactly that.

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The Pound cable for the Xbox offers a pretty good picture. It's not any better than the Monster component cable I was using earlier, but that was like hooking a garden hose up to my system! I needed something more compact and convenient, and the Pound cable is exactly that.

 

haha, yes. I have a Monster component cable for my Wii and an S-Video cable for my OG Xbox and they're both like trying to route wrought iron fence rods through a sewing machine.

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I think it's pretty clear he'd like to know how it would look in comparison to the other options the Wii console itself has. I know the WiiU is an option for HDMI, but I don't think that applies here. So you have component, composite, and then HDMI adapter from now vs the cables of the Wii period.

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