this is NOT the final game binary. In case someone would like to have a taster of the Hard mode in "Shaken, not stirred" I have a fairly complete image now. All graphics will still be fine tuned and the villains will get details and some outfit. Shooting also has flaws so aim at upper torso.
In this game there is some controls:
pressing and button skips the intro and places you at the warehouse with Penny.
If you decide to watch the entire intro you must drive to the warehouse to meet Penny in order to start the game.
Right lane is the slowest, left is fastest. You can use joypad to move around up/down/left/right.
If you go outside the road you will still be moving, but slow.
If you go two steps right of the road your car stops.
In hard mode you get only 1 minute to solve the game. That is not enough.
You get 15 seconds more by shooting the grey cars in front of you.
You lose 15 seconds if you get shot by a grey car.
My guess is that you need around 8 minutes to solve the game. So keep driving and shoot cars.
If you run out of time the bomb explodes and it is end of game.
The GPS navigation is not implemented yet. So there is no use to press B-button while driving.
The idea is that you can pop up a map screen and make shortcuts to reach places of interest.
This will be implemented in the final game.
Scanning the area:
If you leave the road you can pop up the binoculars by pressing A. Here you see dots representing enemies and civilians (girls). You can have some tactics in how close/far from the enemies you want to be at the start of the encounter. The enemies start running towards you. Currently there is no benefit in this as the enemies start shooting instantly. In the final version the enemies will start shooting when the are close to you so you have some grace time to take out far away enemies without being shot at. There is no limitation of how far you can shoot.
There is two weapons available. B throws TNT and it affects all enemies and also the girl. A makes single target damage. There is still a bug in aiming so aim at the upper part of the body.
Making love heals you completely. But for obvious reason making love does not work in the middle of a fight. You may also get martinis at the end of fights that heal you.
There is a health bar at the lower left.
After successful fight you may loot a nightsight, TNT or martinis.
You really must build up strength before taking on large groups of enemies. Every time you manage to clear an area your maximum health is increased by 1/8. So your maximum health increases like 1024, 1152, 1296, 1458, 1640, 1845, 2075, 2335, 2627, 2955, 3325... I just discovered a logical flaw in this. By just visiting Penny many times you can build up your maximum health without fighting at all. This will be fixed for the final game.
Purpose of the game:
There is 5 girls in the game. Each girl has a piece of knowledge about how to dismantle the bomb. If a girl dies you lose one hint. So protect the girls.
Once you have found the bomb and targeted it you enter the disarm mode. One mistake and BOOM!
The bomb will have lots of animations and blinking lights. To disarm it you need to press 4 buttons in a certain order. Could be blue, light green, red, white.
In order to have a fair competition in November I set up the testing binaries on the net. So everybody has the same chances to practice.
If you have comments about what should be done better let me know.
Edited by karri, Wed Sep 19, 2018 11:59 PM.