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Cyb Ur WIP

7800 game wip cyb ur ur

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#1 SIO2 OFFLINE  

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Posted Thu Jul 12, 2018 7:39 PM

A version of the Royal Game of Ur played by Vorticon rules.  Currently requires a 7800 proline or compatible two button controller.  Start is the right button. The left button selects the piece you wish to move.  Move the stick left to move the pointer box counter clockwise, and right to move the pointer box clockwise.  Press the left button to select the piece you want to move the rolled number of spaces.  Object is to get all your pieces around the board before your opponent.  The cells with 4 dots in corners are rosettes.  Landing on a rosette grants player another turn.  If your opponent occupies the 8th cell (center rosette) you can not capture it there.  Otherwise you may capture opponent pieces in the center lane by landing on them with the exact number roll.  The number of pieces on a cell is indicated by the digit contained in the cell.  An exact roll is required to move pieces home.  If you have no move the computer will tell you.  Good luck.

 

Hope you enjoy the game as much as I do.  

 

Attached File  cybur0712.a78   48.13KB   14 downloads

 

Attached File  cybur0712.bin   48KB   8 downloads

 



#2 gambler172 OFFLINE  

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Posted Sat Jul 14, 2018 8:16 AM

Hi Sio

 

great work....i like it,cause we do not have games like yours for the 7800.

greetings Walter



#3 Jinks OFFLINE  

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Posted Sat Jul 14, 2018 10:51 AM

Could someone do a video please? Always excited to see new games!!:)

#4 SIO2 OFFLINE  

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Posted Sun Jul 15, 2018 10:09 AM

0712 had some issues with messy display near the end of game when players had no move because of where their pieces were and what they rolled.  This update should fix the display issues.

 

Attached File  cybur0715.a78   48.13KB   16 downloads

 

Attached File  cybur0715.bin   48KB   5 downloads

 

 



#5 SIO2 OFFLINE  

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Posted Mon Jul 16, 2018 5:06 PM

IMG_20180716_170411.jpg

Label WIP :)

#6 Jinks OFFLINE  

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Posted Mon Jul 16, 2018 6:38 PM

Are you giving us the finger?? :P

#7 SIO2 OFFLINE  

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Posted Mon Jul 16, 2018 6:51 PM

Are you giving us the finger?? :P

I didn't intend it that way.  I meant it to be scratching his head in thought.   After I looked at how it came out though, it made me laugh because that is how I feel sometimes when the computer beats me.  I may actually make the final label a bird finger.


Edited by SIO2, Mon Jul 16, 2018 6:52 PM.


#8 gambler172 OFFLINE  

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Posted Wed Jul 18, 2018 2:31 PM

Hi Sio

will check it out at weekend....
count me in for a cart,if you plan a release

greetings Walter

#9 gambler172 OFFLINE  

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Posted Thu Jul 19, 2018 2:01 PM

Hi Sio
looks good,but where can i find the rules!
greetings Walter

#10 SIO2 OFFLINE  

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Posted Thu Jul 19, 2018 6:28 PM

http://atariage.com/...l= ur vorticon

Post #24

#11 SIO2 OFFLINE  

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Posted Fri Jul 20, 2018 6:36 PM

Sorry to quote myself but I thought I would expand.  The rules are as described in the video at post #24 in the thread linked.  The AI is based on the AI created by Vorticon for the Sharp PC.  I like Vorticon's rules and carried them forward.  Vorticon later did a TI 99 version of the game and used instead the British Museum rules.  I suspect that may have had to do with the challenge of trying to graphically represent stacked pieces or perhaps the British Museum rules are more common as they promote the game and have at times sold physical game board sets.  British Museum rules do not allow for stacking.  I opted to use the digits (numbers) to show how many pieces are stacked on a board space.  

 

I also did a PC version with Vorticon rules and that is in the linked thread or perhaps in the thread started after that thread was locked.  There was some drama surrounding the OP.


Edited by SIO2, Fri Jul 20, 2018 6:42 PM.






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