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Virtual Jaguar 2.1.4 for Mac


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#1 doctorclu OFFLINE  

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Posted Fri Jul 27, 2018 8:47 AM

Is there a release of Virtual Jaguar of version 2.1.4 or higher out there somewhere?

 

Thanks in advance!



#2 doctorclu OFFLINE  

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Posted Fri Jul 27, 2018 8:10 PM

Wow... not a thing eh?   Hahaha...



#3 walter_J64bit OFFLINE  

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Posted Sat Jul 28, 2018 9:28 AM

Time to install M$ Windows on that Mac! ;)

#4 Gummy Bear OFFLINE  

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Posted Sat Jul 28, 2018 11:12 AM

Time to buy a Jaguar ;)

#5 Gemintronic OFFLINE  

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Posted Sat Jul 28, 2018 11:15 AM

You could try to roll your own via WineBottler:

http://winebottler.kronenberg.org/



#6 Flojomojo OFFLINE  

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Posted Sat Jul 28, 2018 11:52 AM

What Jaguar games are you into? Chances are good there's something similar or better you could run instead. LikeTyphoon 2001 in place of Tempest 2000, or the PC versions of the many Amiga ports.

#7 ggn OFFLINE  

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Posted Sat Jul 28, 2018 12:39 PM

The official git repository for virtual jaguar only goes up to v2.1.3 so I'm not sure where you heard about newer versions!

 

Recently I got donated a very old mac mini for testing rmac on mac, so I thought I might as well try building vj on it. After some fiddling it was done! So go to http://virtualjaguar...ass.net/builds/and grab it - it obviously works here but I dunno if I should be including more files. If anyone can provide some feedback about this, it'd be great!



#8 Gummy Bear OFFLINE  

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Posted Sat Jul 28, 2018 2:50 PM

What Jaguar games are you into? Chances are good there's something similar or better you could run instead. LikeTyphoon 2001 in place of Tempest 2000, or the PC versions of the many Amiga ports.


Dude! Again!

This is the 'Jaguar' forum. Not the 'Anything BUT the Jaguar' forum ;)

#9 Flojomojo OFFLINE  

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Posted Sat Jul 28, 2018 4:22 PM

Dude! Again!
This is the 'Jaguar' forum. Not the 'Anything BUT the Jaguar' forum ;)

Hey, just trying to be helpful. I don't see how that's any worse than saying "run a Windows emulator" when someone's looking for a Mac program! :lol:

I guess if I were desperate to play emulated Jaguar, http://virtualjaguar...ass.net/builds/ would be worth a try.

But so much of that platform's stuff is elsewhere, too. (Dude! Again!)

#10 CyranoJ ONLINE  

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Posted Sat Jul 28, 2018 6:45 PM

I think he means 2.1.2 - I gave him the wrong number :)



#11 Zerosquare OFFLINE  

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Posted Sat Jul 28, 2018 8:20 PM

What Jaguar games are you into? Chances are good there's something similar or better you could run instead.

It's doctorclu. He's a Bubsy fan. Don't tell him to "play something better" :)

#12 doctorclu OFFLINE  

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Posted Mon Jul 30, 2018 5:41 AM

So let's see...

 

Time to install M$ Windows on that Mac! ;)

 

Might do a multi-boot sometime.

 

Time to buy a Jaguar ;)

 

Got three.  One is white.

 

You could try to roll your own via WineBottler:

http://winebottler.kronenberg.org/

 

Use Winebottler/Wine for using many Atari 2600 dev programs, so... yeh, I guess I could.  Thanks for the reminder.  :P

 

What Jaguar games are you into? Chances are good there's something similar or better you could run instead. LikeTyphoon 2001 in place of Tempest 2000, or the PC versions of the many Amiga ports.

 

There are other ports of Tempest.  Might try Tempest 4K on the PS4 soon.

 

The official git repository for virtual jaguar only goes up to v2.1.3 so I'm not sure where you heard about newer versions!

 

Recently I got donated a very old mac mini for testing rmac on mac, so I thought I might as well try building vj on it. After some fiddling it was done! So go to http://virtualjaguar...ass.net/builds/and grab it - it obviously works here but I dunno if I should be including more files. If anyone can provide some feedback about this, it'd be great!

 

Awesome, need to get with you and learn how to compile those.   I go in stages where I compile programs, and then I don't for a while and forget how it's done.  :)  Thanks for this, I'll check it out.

 

Dude! Again!

This is the 'Jaguar' forum. Not the 'Anything BUT the Jaguar' forum ;)

 

True.

 

I think he means 2.1.2 - I gave him the wrong number :)

 

And here is the reason I originally asked.  Playtesting... some games work in the above 2.1.0 revision (which I currently have).

 

It's doctorclu. He's a Bubsy fan. Don't tell him to "play something better" :)

 

Excect another Bubsy game.   Yes, Bubsy the Woolies Strikes Back (PS4) actually passed Fractured Furry Tales (Jaguar) as my favorite Bubsy game.  :o   I know, shock!



#13 doctorclu OFFLINE  

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Posted Mon Jul 30, 2018 9:50 AM

The official git repository for virtual jaguar only goes up to v2.1.3 so I'm not sure where you heard about newer versions!

 

Recently I got donated a very old mac mini for testing rmac on mac, so I thought I might as well try building vj on it. After some fiddling it was done! So go to http://virtualjaguar...ass.net/builds/and grab it - it obviously works here but I dunno if I should be including more files. If anyone can provide some feedback about this, it'd be great!

 

 

Just a little feedback...

Screen Shot 2018-07-30 at 10.47.26 AM.png

 

What I get when I try to load it.   My Mac is running Sierra 10.12.6



#14 ggn OFFLINE  

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Posted Mon Jul 30, 2018 2:36 PM

 

 

Just a little feedback...

attachicon.gifScreen Shot 2018-07-30 at 10.47.26 AM.png

 

What I get when I try to load it.   My Mac is running Sierra 10.12.6

 

Hi and thanks for testing. The mac has El Capitan running which is a bit older. I was told that usually building stuff is upwards compatible. So maybe this isn't the case or I did something wrong. Will investigate!



#15 ggn OFFLINE  

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Posted Tue Jul 31, 2018 5:29 AM

Reading the above dialog again... could you press "report" just to see if there's any info I could use? Maybe I didn't package up the application properly (very likely as I've never done this before)

#16 poobah OFFLINE  

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Posted Fri Aug 3, 2018 9:04 AM

You did build it 64 bit, right? :grin:



#17 doctorclu OFFLINE  

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Posted Fri Aug 3, 2018 9:12 AM

Here you go GGN, sorry for the wait...

 

Process:               virtualjaguar [23565]
Path:                  /Users/USER/*/virtualjaguar 212.app/Contents/MacOS/virtualjaguar
Identifier:            com.yourcompany.virtualjaguar
Version:               0
Code Type:             X86-64 (Native)
Parent Process:        ??? [1]
Responsible:           virtualjaguar [23565]
User ID:               501

Date/Time:             2018-08-03 10:11:48.777 -0500
OS Version:            Mac OS X 10.12.6 (16G1314)
Report Version:        12
Anonymous UUID:        565E3E02-6DCE-DD14-DB59-5CF521CCD046

Sleep/Wake UUID:       0967EAAA-5F91-4F18-9D3F-DC2674E3E779

Time Awake Since Boot: 170000 seconds
Time Since Wake:       11000 seconds

System Integrity Protection: enabled

Crashed Thread:        0

Exception Type:        EXC_CRASH (SIGABRT)
Exception Codes:       0x0000000000000000, 0x0000000000000000
Exception Note:        EXC_CORPSE_NOTIFY

Termination Reason:    DYLD, [0x1] Library missing

Application Specific Information:
dyld: launch, loading dependent libraries

Dyld Error Message:
  Library not loaded: @rpath/QtOpenGL.framework/Versions/5/QtOpenGL
  Referenced from: /Users/USER/*/virtualjaguar 212.app/Contents/MacOS/virtualjaguar
  Reason: image not found

Binary Images:
       0x102e2a000 -        0x103056fff +com.yourcompany.virtualjaguar (0) <183C3C8C-476F-37D9-8259-A6E19E1A2B7D> /Users/USER/*/virtualjaguar 212.app/Contents/MacOS/virtualjaguar
       0x108ffc000 -        0x109039dc7  dyld (433.5) <322C06B7-8878-311D-888C-C8FD2CA96FF3> /usr/lib/dyld
    0x7fff85f26000 -     0x7fff85f26fff  com.apple.ApplicationServices (48 - 48) <F30BA8DB-748F-3DDC-B07A-F84C9EBCC7A9> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
    0x7fff86449000 -     0x7fff86655ff7  com.apple.audio.toolbox.AudioToolbox (1.14 - 1.14) <1F4026C6-23C1-39E8-823D-72298FECF75C> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
    0x7fff86656000 -     0x7fff86656fff  com.apple.audio.units.AudioUnit (1.14 - 1.14) <2CEE36AF-79E6-3B3E-B369-285E6C1886F7> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
    0x7fff86bb5000 -     0x7fff86bb5fff  com.apple.Carbon (154 - 157) <69F403C7-F0CB-34E6-89B0-235CF4978C17> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
    0x7fff8706d000 -     0x7fff8706dfff  com.apple.Cocoa (6.11 - 22) <85EDFBE1-75F0-369E-8CA8-C6A639B98FA6> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
    0x7fff89601000 -     0x7fff89697ff7  com.apple.framework.IOKit (2.0.2 - 1324.60.4) <454036AD-86AA-3ABB-8C53-B5F654A6824D> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
    0x7fff8c832000 -     0x7fff8c840fff  com.apple.opengl (14.0.16 - 14.0.16) <B428BB89-8FE1-3527-BF3E-F8F0A1060884> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
    0x7fff9d161000 -     0x7fff9d172ff3  libz.1.dylib (67) <46E3FFA2-4328-327A-8D34-A03E20BFFB8E> /usr/lib/libz.1.dylib

 



#18 ggn OFFLINE  

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Posted Sat Aug 4, 2018 1:23 AM

You did build it 64 bit, right? :grin:

 

It's apple, can anyone be sure of that? :P

 

 

Here you go GGN, sorry for the wait...

 

...
 

 

Okay so it's as I suspected, it can't find the Qt libraries. I'll have a play and see if I can either include them in the package or statically link them



#19 doctorclu OFFLINE  

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Posted Sat Aug 4, 2018 9:11 AM

 

It's apple, can anyone be sure of that? :P

 

 

 

Okay so it's as I suspected, it can't find the Qt libraries. I'll have a play and see if I can either include them in the package or statically link them

 

Makes sense.   Do I just need to load the QT libraries?



#20 ggn OFFLINE  

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Posted Sat Aug 4, 2018 1:11 PM

Ok, I punished the old box into compiling qt for most of the day, then let it compile vj again and got this: http://virtualjaguar...j-2.1.3-osx.zip. This should be a static build, i.e. you should need nothing fancy to run it. So if you can try it out, it'd be great!

 

(well, when I ran the binary it did give me some warnings about deprecated stuff blah blah blah. Other than that it worked fine here)
 

 

Makes sense.   Do I just need to load the QT libraries?

 

That's not impossible either but I have no idea how would one do that - qt's website is a disaster for the developer, moreso for the end user!


Edited by ggn, Sat Aug 4, 2018 1:12 PM.


#21 doctorclu OFFLINE  

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Posted Sat Aug 4, 2018 5:32 PM

GGN this works quite well and this revision allows for more game testing that was not possible before.  From all us Mac users and Jaguar gamers, thanks!  :D



#22 Shamus OFFLINE  

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Posted Sun Aug 5, 2018 8:15 AM

On the Mac version you definitely want to link everything in statically. :)



#23 ggn OFFLINE  

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Posted Mon Aug 6, 2018 9:58 AM

On the Mac version any OS you definitely want to link everything in statically. :)

 FTFY :)

 

Anyway, the machine will remain set up for this so it should be possible to build past and future versions.



#24 Felyx OFFLINE  

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Posted Wed Aug 8, 2018 3:11 PM

Hi,

 

As far as I know, the latest version of VJ for Mac is the 2.1.0 and it works very well so you shouldn't need to run a PC version of VJ under Wine

It is quite fast:

lsgS.jpeg

e8sN.jpeg

MwtD.jpeg

N.B: I placed Jiffi on the same folder but Jiffi runs under Wine, not VJ.

The roms are in the software folder.

3I5d.jpeg

 

I am currently running it on my iMac under High Sierra.

p6L7.jpeg

 

To do the same, you need VJ 2.1.0, QT and to precise the path for roms and that's it.

 

I  detailed step by step how to here: http://atariage.com/...elp-help/page-3

 

Below are some links:

VJ 2.1.0 Mac version: http://www.mirari.fr/xsZe or here: http://icculus.org/v...aguar/tarballs/

QT 4.8.5: https://download.qt....e/qt/4.8/4.8.5/ then chose the 4.8.5 .dmg version

and change the cartridge path with for example "/Users/user/desktop/virtualjaguar/software/" if your "software" folder is on your desktop:

a623.jpeg


Edited by Felyx, Wed Aug 8, 2018 3:21 PM.


#25 ggn OFFLINE  

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Posted Fri Aug 10, 2018 2:25 AM

Hi,
 
As far as I know, the latest version of VJ for Mac is the 2.1.0 and it works very well so you shouldn't need to run a PC version of VJ under Wine


Umm, what? In case you didn't read this thread, I built a native 2.1.3 and it runs fine for me and Doc Clu :)

Edited by ggn, Fri Aug 10, 2018 2:25 AM.





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