Here is the SuperCharger version of GATECRASHER MellowMix!
This is the same program with no changes, I cross compiled the CBS RAM binary as a SuperCharger game using the dual IDE, which is already installed on Windows systems:
This game is written in an advanced BASIC that compiles to really fast asm and supports vintage style BASIC with line numbers, or using modern ASCII art graphics designers like batari BASIC.
In the screenshot above you can the see ASCII text stored in data statements that the game banner scrolls, and also binary strings used to create the exclamation character - those binary strings can be printed on the screen using the PRINT command!
Creating SuperCharger versions of CBS RAM games:
All I had to do to create the SuperCharger version was to click Play, no changes to the BASIC program were required and the different bank switching and memory access schemes are completely transparent, here is the BASIC program listing:
GATE CRASHER with motivational scoring system SuperCharger BASIC.txt 16.96KB
This game also includes MBR technology (motion blur reduction) you can activate during the cut scenes with the BW switch to make it easier to read the scrolling banner text.
Has anyone made it through all 96 GATES without using save states?