Mr SQL Posted August 12, 2018 Share Posted August 12, 2018 (edited) GATECRASHER mellowmix is a relaxed version of GATECRASHER featuring an ambient synth soundtrack that blends with the gameplay and a motivational scoring system. GATECRASHER_MELLOWMIX.bin Gameplay: You know what to do! Goal: Make it through all 96 gates to beat the game and unlock the extended ending demo scene! All Atari 2600 consoles are supported with a few remaining quirks in emulation: The Stella emu breaks the splash screen animation but renders the opening scene well otherwise. On the Retron77 console you will periodically need to double click the aspect ratio button whenever the screen falls apart to resynch the display. Javatari has some timing issues but is playable. Classic Atari consoles work perfectly and Atari's Flashback Portable console renders GATECRASHER mellowmix well. Use a real Atari for the best experience! UPDATE: Added an in-game score: GATECRASHER_MELLOWMIX_AFP_R4.binGATECRASHER_MELLOWMIX_SuperCharger_R4.binGATECRASHER_MELLOWMIX_SuperCharger_R4.wav Edited September 5, 2018 by Mr SQL 3 Quote Link to comment Share on other sites More sharing options...
Mr SQL Posted August 18, 2018 Author Share Posted August 18, 2018 Here is the SuperCharger version of GATECRASHER MellowMix! GATECRASHER_MELLOWMIX_SuperCharger.bin GATECRASHER_MELLOWMIX_SuperCharger.wav This is the same program with no changes, I cross compiled the CBS RAM binary as a SuperCharger game using the dual IDE, which is already installed on Windows systems: This game is written in an advanced BASIC that compiles to really fast asm and supports vintage style BASIC with line numbers, or using modern ASCII art graphics designers like batari BASIC. In the screenshot above you can the see ASCII text stored in data statements that the game banner scrolls, and also binary strings used to create the exclamation character - those binary strings can be printed on the screen using the PRINT command! Creating SuperCharger versions of CBS RAM games: All I had to do to create the SuperCharger version was to click Play, no changes to the BASIC program were required and the different bank switching and memory access schemes are completely transparent, here is the BASIC program listing: GATE CRASHER with motivational scoring system SuperCharger BASIC.txt This game also includes MBR technology (motion blur reduction) you can activate during the cut scenes with the BW switch to make it easier to read the scrolling banner text. Has anyone made it through all 96 GATES without using save states? 1 Quote Link to comment Share on other sites More sharing options...
Mr SQL Posted September 6, 2018 Author Share Posted September 6, 2018 Added a version with an in-game score/progress indicator, it's at the top. Quote Link to comment Share on other sites More sharing options...
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