ColecoVision was a big stink around here in Chicago. Highly desirable. It was THE benchmark for bringing the arcade home. Once you got a ColecoVision you had arrived! It was one of the few systems that satisfied us sound & graphics baggie chasers. It felt like a genuine step-up at the time.
At the same time it earmarked the closing of a generation. And many of us were disappointed that more mainstream titles were not made available.
When CV came out to market, we already had an Intellivision and VCS as well as 2 or 3 of the then-contemporary home computers. So it was no newcomer. We were familiar with all aspects of computer and console gaming. Nevertheless it was sought after because "arcade". And it was exciting when we got one.
All the Official ColecoVision Catalog titles were made available in a timely fashion to us teens. Very very important. We could get them at the local mall or even drugstore from behind the electronics counter. Remember that? Yuh.. It was when more "exotic" mail-order only titles that I lost interested CV collecting. And collecting in general, or building a library as I thought of it back then. Learning about new games that weren't available in my immediate stomping grounds of retail stores, which by the way spanned a good 20-mile radius, was a very real deterrent. That did it too. That's when the slippage happened.
Edited by Keatah, Sun Aug 12, 2018 8:30 PM.