+stupus Posted January 18, 2019 Share Posted January 18, 2019 Coke wins and pepsi invaders are the same thing. And no it is not an official release. It was never offered for sale ever. So it's a really neat addition to a full set but you can't ever consider it a release because it was a insider item never offered for sale anywhere. Plus it's a clone on top of that anyway and clones are not counted as official original releases either. Same goes for Atlantis 2. 1 Quote Link to comment Share on other sites More sharing options...
Supergun Posted January 18, 2019 Share Posted January 18, 2019 (edited) There's 125 Pepsi Invaders, according to AtariMania. Is there a difference between Coke Wins and Pepsi Invaders?Regarding this game, it never has been, nor ever will be, counted as part of the official set. Regardless of how many copies were made. Regardless of wether they were complimentary. And regardless of the fact that the game was on a mask rom. Imagics Cubicolor is similar to the above phenomenon, and it has never counted as official either. Again, as I have been saying for years, games like these serve to enhance collections, but they do not complete them. EDIT: Yes, exactly, the same goes for Atlantis II. Edited January 18, 2019 by Supergun 2 Quote Link to comment Share on other sites More sharing options...
Blazing Lazers Posted January 18, 2019 Author Share Posted January 18, 2019 So would the one NTSC Nightmare be considered part of a complete set or not, or just something extra? Is there anything solid on whether or not it was ever sold in stores? Quote Link to comment Share on other sites More sharing options...
vintagegamecrazy Posted January 18, 2019 Share Posted January 18, 2019 (edited) Cubicolor would definitely count to me. If Rob Fulop fould a way to legally release it then that's good enough for me; if he illegally bootlegged it then it wouldn't count. I guess every one's list is different and up to them as far as what's counted and what's not. If it had a release of some sort or some way even if was given away then I count it on the list that I made so stuff like Coke Wins and Atlantis II count for me too but I have no problem with those who don't. I guess the verdict will always be up on Confrontation as obviously a couple made into public hands back then but maybe never officially so. Still if only two to three people requested a copy Answer software probably decided (wisely) just to send out their few prototypes instead of losing money on a full production run. I could see this game counting but once again, I understand those who don't count it. Regarding Nightmare, we should check with Rom Hunter. He would be able to shed the most light on it. I also saw a post here somewhere where someone possibly found a label-less copy so there may be two to three copies of that found now too if so. Also what is the consensus on Romox and Xante releases? Did they legally release those back in the day or were they fly-by-night bootleggers? If there's anything I really don't want to count anymore it's stuff by Froggo and some of Panda's releases such as Harbor Escape. Edited January 18, 2019 by vintagegamecrazy Quote Link to comment Share on other sites More sharing options...
Supergun Posted January 19, 2019 Share Posted January 19, 2019 Cubicolor: It will never count. It has nothing to do with whether or not Rob Fulop had permission from Imagic to do what he did. Rather its because of HOW he did it, and more significantly, WHEN he did it; as it was long after the official lifespan of the system had passed. Regarding Nightmare: One accidentally mismatched NTSC cartridge having been found inside one of the boxes at a KayBee toy store in North America does NOT grant it official status. Romox and Xante releases: They may or may not have had a legal license to reproduce and repackage some or all of the games that they sold. But regardless, none of these count either. A Xante Atlantis cartridge is no different then an Imagic Atlantis or an Activision Atlantis. Froggo releases: Same difference here as above. As an example. A complete collection must have Karate. Wether it is a super rare Ultravision Karate or a super common Froggo Karate, it counts just the same. Parker Brothers Amidar or Froggo Spider Droid same thing. Spectravision Gangster Alley...etc. Panda's releases: Only 2 of them count. Stunt Man & Dice Puzzle. The rest are rom hacks and/or re-releases. The example you gave of Harbor Escape is a River Raid hack. Does not count. 1 Quote Link to comment Share on other sites More sharing options...
+stupus Posted January 19, 2019 Share Posted January 19, 2019 Hey Billy, So do you think that the 1 kb nightmare was a mislabeled stuntman cart? Wasn't sure what you meant by mismatched. Thanks Quote Link to comment Share on other sites More sharing options...
Supergun Posted January 19, 2019 Share Posted January 19, 2019 Well, in the case of Nightmare, its irrelevant if an NTSC cartridge was sold by a legit US retailer anyhow. Reason being that Stuntman was released by Panda, which is the same game. It would be equivalent to someone having bought an NTSC Action Force; in where we had G.I. Joe anyhow. Each game only counts once. No matter how common or rare. Atari Combat or Sears Tank Plus. Both are 50 cent carts. But regardless of which one you have, it counts the same, as 1 game. Having both is a curiosity, but does not count twice. TNT games BMX Airmaster or Atari BMX Airmaster. Same thing. Just because one might be considered a grail, doesnt make it count twice if you happen to have it. The infamous grey area of South American NTSC releases is controversial, and worthy of long winded debate & discussion, but this whole Nightmare thing isnt worth 1 second of lost sleep. Because again, even if it were proven to be factual, it wouldnt change anything at all. Quote Link to comment Share on other sites More sharing options...
lazzeri Posted January 19, 2019 Share Posted January 19, 2019 (edited) Any thoughts on Funvision NTSC carts? http://atariage.com/forums/topic/158586-r10-ntsc-funvision-karate-condor-attack/ A fellow collector might have stumbled in one. Edited January 19, 2019 by lazzeri Quote Link to comment Share on other sites More sharing options...
+stupus Posted January 19, 2019 Share Posted January 19, 2019 Totally agree with you on the counting once for nightmare/stuntman. I guess what it matters to me is in which would be the original USA release or parent release. This is probably less important to some body that does not collect pal games or doesn't look to collect the original release of each game. There are roughly 65 pal original releases. Of those there are about 18 that also have a ntsc clone release. So to someone only wanting a USA ntsc set only those 18 with ntsc versions are important and not the 45 or so pal only games. Now the 18 can increase if we start counting some of the South American ntsc versions. But regardless they were not USA releases anyway so if you were to count these cheap pirate games they would only be part of a full ntsc set.....not a full north American or USA ntsc set. Of those 18, nightmare is 1 that was a pal original release, but it also has a ntsc version as stuntman. So I agree you would count 1 in a game total regardless. But what interests me is if there is a ntsc nightmare that would be the original ntsc release and not stuntman. Either way having either 1 satisfys a ntsc collection. But I in addition to that like to determine the original release for every game. In this case I think a ntsc nightmare would be an anomaly....or a mislabel or mismatched game. And the chances that there was an intentional ntsc release of nightmare seems highly unlikely to me. And there is very little info on the 1 or 2 of those carts. It gets more complicated with the pal stuff where labels were pasted over labels and they could have also come back off. Like the funvision/ultravision/k tel stuff etc. Quote Link to comment Share on other sites More sharing options...
lazzeri Posted January 19, 2019 Share Posted January 19, 2019 Is there a canonycal NTSC list compiled anywhere? I normally use RandonTerrains as reference. Quote Link to comment Share on other sites More sharing options...
Supergun Posted January 19, 2019 Share Posted January 19, 2019 Yes. We have two of them. Orlando and San José. (with Sea Monster being the difference between them) (407 versus 408) I can post it here if you like. 2 Quote Link to comment Share on other sites More sharing options...
+stupus Posted January 20, 2019 Share Posted January 20, 2019 Yes Billy, please post them here. I like this blog too, I agree with most of it. I have my own list too that I keep. Quote Link to comment Share on other sites More sharing options...
lazzeri Posted January 20, 2019 Share Posted January 20, 2019 Please do! :-) Quote Link to comment Share on other sites More sharing options...
Blazing Lazers Posted January 20, 2019 Author Share Posted January 20, 2019 Please do! Quote Link to comment Share on other sites More sharing options...
Supergun Posted January 21, 2019 Share Posted January 21, 2019 OK. Here is the list. Please be advised that the original format of this list is a text file on my old computer. So it may look a little odd. ------------The Complete Atari 2600 NTSC / USA Cartridge Collection List------------ This comprehensive list breaks down the complete collection of USA / NTSC Atari 2600 video game cartridges from 001 to 408. It also explains WHY the actual total is 408. Games marked with an (*) are surrounded by controversy & as such are given detailed descriptions & explanations with REASONS for their addition or disqualification. With careful consideration, serious stipulation, and relentless research, we find that a complete Atari 2600 NTSC / USA cartridge collection consists of 408 games. In order to qualify, a game must meet or exceed the following requirements: 1) 100% plug & play compatible with an unmodified original NTSC / USA Atari 2600. AND 2) Available for purchase at a retail store in the United States from 1977-1990. OR 3) Available through a mail order offer; advertised in a magazine or television ad. The Short List Breakdown -- Total 407+1 (Sea Monster has been added since) ------------------------------------------------------------------------------------ 119- Atari 44 - Activision 16 - Imagic 21 - Parker Brothers 13 - Coleco 10 - Tigervision 11 - Spectravision 17 - Mattel Network 17 - Fox 09 - Sega 10 - Apollo 14 - US Games/Vidtec 08 - Data Age 08 - Xonox 06 - Telesys 07 - CBS 07 - Commavid 05 - Avalon Hill 04 - Absolute 04 - Zimag / Vidco 04 - Bomb 04 - Froggo 03 - Sears 03 - Konami 03 - Mythicon 02 - Panda 03 - Mystique 03 - Playaround 03 - Epyx 02 - Answer 02 - Exus 02 - Milton Bradley 02 - Wizard 02 - Zellers 02 - Telegames 01 - K-Tel 01 - TNT 01 - First Star 01 - Sunrise 01 - AVG 01 - Amiga 01 - Venturevision 01 - Selchow & Righter 01 - Universal Gamex 01 - DSD 01 - Sparrow 01 - Simage 01 - Men A Vision 01 - Gammation 01 - Red Sea Crossing 01 - Birthday Mania 01-ExtraTerrestrials ------------------------------------------------------------------------------------ The Long List Breakdown -------------- -- Atari - 119 -------------- 001. Adventure 002. Air Sea Battle / Target Fun 003. Alpha Beam with Ernie 004. Asterix (*) 005. Asteroids 006. Atari Video Cube / Rubik's Cube (*) 007. Basic Programming 008. Basketball 009. Backgammon 010. Basic Math / Fun with Numbers 011. Battlezone 012. Big Bird's Egg Catch 013. Black Jack 014. Canyon Bomber 015. Brain Games 016. Berzerk 017. Bowling 018. Breakout / Breakaway IV 019. Circus Atari / Circus 020. Centipede 021. Casino 022. Championship Soccer / Pele's Soccer 023. Cookie Monster Munch 024. Crossbow 025. Codebreaker 026. Combat / Tank Plus 027. Dark Chambers 028. Defender 029. Crazy Climber 030. Crystal Castles 031. Dig Dug 032. Double Dunk 033. Desert Falcon 034. Demons to Diamonds / Hot Rox 035. Flag Capture / Capture 036. Football 037. E.T. 038. Dodge 'Em / Dodger Cars 039. Golf 040. Gravitar 041. Galaxian 042. Concentration / Hunt & Score 043. Haunted House / Nightmare Manor 044. Joust 045. Gremlins 046. Hangman / Spelling 047. Human Cannonball / Cannon Man 048. Jr. Pac-Man 049. Kangaroo 050. Home Run / Baseball 051. Ikari Warriors 052. Jungle Hunt 053. Krull 054. Indy 500 / Race 055. Math Gran Prix 056. Millipede 057. Mario Bros. 058. Maze Craze / Maze Mania 059. Missile Command 060. Moon Patrol 061. Midnight Magic 062. Miniature Golf / Arcade Golf 063. Night Driver 064. Obelix 065. Motorodeo 066. Ms. Pac-Man 067. Outlaw / Gunslinger 068. Othello / Reversi 069. Off the Wall 070. Oscar's Trash Race 071. Pigs in Space 072. Phoenix 073. Pac-Man 074. Pengo 075. Radar Lock 076. Quadrun 077. Pole Position 078. Raiders of the Lost Arc 079. Real Sports Baseball 080. Real Sports Boxing 081. Real Sports Football 082. Real Sports Soccer 083. Real Sports Tennis 084. Real Sports Volleyball 085. Road Runner 086. Sentinel 087. Slot Machine / Slots 088. Solaris / Star Raiders 2 089. Secret Quest 090. Sky Diver / Dare Diver 091. Slot Racers / Maze 092. Space War / Space Combat 093. Star Raiders 094. Snoopy & the Red Baron 095. Space Invaders 096. Sprintmaster 097. Street Racer 098. Sorcerer's Apprentice 099. Stargate / Defender 2 (*) 100. Surround / Chase 101. Superman 102. Star Ship / Space Mission 103. Super Breakout 104. Taz 105. Super Baseball (*) 106. Super Football 107. Swordquest Earth World 108. Swordquest Fire World 109. Swordquest Water World 110. 3-D Tic Tac Toe 111. Track & Field 112. Vanguard 113. Video Checkers / Checkers 114. Video Chess / Chess 115. Video Olympics / Pong Sports 116. Video Pinball / Arcade Pinball 117. Warlords 118. Xenophobe 119. Yar's Revenge (*) BMX Airmaster - (counts ONCE!) - (Atari or TNT) (*) Qbert - (REPEAT) - (original by Parker Brothers) (*) Donkey Kong - (REPEAT) - (original by Coleco) (*) Donkey Kong Jr. - (REPEAT) - (original by Coleco) (*) Mouse Trap - (REPEAT) - (original by Coleco) (*) Venture - (REPEAT) - (original by Coleco) (*) Polo is DISQUALIFIED - (explained below) (*) Pepsi Invaders / Coke Wins is DISQUALIFIED ------------------- -- Activision -- 44 ------------------- 120. Barnstorming 121. Beamrider 122. Boxing 123. Bridge 124. Checkers 125. Chopper Command 126. Commando 127. Cosmic Commuter 128. Crackpots 129. Decathlon 130. Dolphin 131. Double Dragon 132. Dragster 133. Enduro 134. Fishing Derby 135. Freeway 136. Frostbite 137. Ghostbusters 138. Grand Prix 139. H.E.R.O. 140. Ice Hockey 141. Kaboom! 142. Keystone Kapers 143. Kung Fu Master 144. Laser Blast 145. Megamania 146. Oink! 147. Pitfall! 148. Pitfall II 149. Plaque Attack 150. Pressure Cooker 151. Private Eye 152. Rampage 153. River Raid 154. River Raid II 155. Robot Tank 156. Seaquest 157. Skiing 158. Sky Jink 159. Space Shuttle 160. Spider Fighter 161. Stampede 162. Starmaster 163. Tennis (*) Atlantis (REPEAT) (*) Demon Attack (REPEAT) --------------- -- IMAGIC -- 16 --------------- 164. Atlantis 165. Cosmic Ark 166. Demon Attack 167. Dragonfire 168. Fathom 169. Fire Fighter 170. Laser Gates 171. Moonsweeper 172. No Escape! 173. Quick Step! 174. Riddle of the Sphinx 175. Shootin' Gallery 176. Solar Storm 177. Star Voyager 178. Subterranea 179. Trick Shot (*) Atlantis 2 is DISQUALIFIED (*) Cubicolor is DISQUALIFIED --------------------------- -- Parker Brothers -- 21 --------------------------- 180. Amidar 181. Frogger 182. Frogger II 183. G.I. Joe / Action Force 184. Gyruss 185. James Bond 007 186. Montezuma's Revenge 187. Mr. Dos Castle 188. Popeye 189. Q*Bert 190. Q*Berts Qubes 191. Reactor 192. Sky Skipper 193. Spider-Man 194. Star Wars - Jedi Arena 195. Star Wars - The Empire Strikes Back 196. Star Wars - Return of the Jedi 197. Star Wars - The Arcade Game 198. Strawberry Shortcake 199. Super Cobra 200. Tutankham --------------- -- COLECO -- 13 --------------- 201. Carnival 202. Donkey Kong 203. Mouse Trap 204. Smurf Rescue 205. Venture 206. Zaxxon 207. Donkey Kong Jr. 208. Time Pilot 209. Mr. Do! 210. Roc 'n Rope 211. Front Line 212. Smurf's Save the Day 213. Berenstain Bears -------------------- -- TIGERVISION -- 10 -------------------- 214. King Kong 215. Jawbreaker 216. Threshold 217. Miner 2049er 218. Polaris 219. Marauder 220. Springer 221. Espial 222. Miner 2049er II 223. River Patrol --------------------- -- SPECTRAVISION - 11 --------------------- 224. Planet Patrol 225. Gangster Alley 226. Cross Force 227. China Syndrome 228. Tapeworm 229. Nexar 230. Bumper Bash 231. Master Builder 232. Gas Hog 233. Chase the Chuckwagon 234. Mangia' ---------------------- -- MATTEL NETWORK - 17 ---------------------- 235. Adventures of Tron / GX-12 236. Air Raiders / Bogey Blaster 237. Armor Ambush 238. Astroblast 239. Bump 'n Jump 240. Burgertime 241. Dark Cavern 242. Frogs & Flies 243. International Soccer 244. Kool Aid Man 245. Lock 'n Chase 246. He-Man 247. Space Attack 248. Star Strike 249. Super Challenge Baseball 250. Super Challenge Football 251. Tron: Deadly Discs ------------------------ -- 20TH CENTURY FOX - 17 ------------------------ 252. Alien 253. Bank Heist 254. Beany Bopper 255. Crash Dive 256. Crypts of Chaos 257. Deadly Duck 258. Earth Dies Screaming 259. Fantastic Voyage 260. Fast Eddie 261. Flash Gordan 262. M*A*S*H* 263. Mega Force 264. Porky's 265. Revenge of the Beefsteak Tomatoes 266. Spacemaster X-7 267. Turmoil 268. Worm War I ------------ -- SEGA - 09 ------------ 269. Buck Rogers 270. Congo Bongo 271. Spy Hunter 272. Star Trek 273. Sub Scan 274. Tac Scan 275. Tapper 276. Thunderground 277. Up n Down -------------- -- APOLLO - 10 -------------- 278. Final Approach 279. Guardian 280. Infiltrate 281. Lost Luggage 282. Raquetball 283. Shark Attack / Lock Jaw (*) 284. Skeet Shoot 285. Space Cavern 286. Space Chase 287. Wabbit (*) Lockjaw is a REPEAT/ROM HACK ---------------- -- US GAMES - 14 ---------------- 288. Commando Raid 289. Eggomania 290. Entombed 291. Gopher 292. M.A.D. 293. Name this Game / Octopus 294. Picnic 295. Piece 'o Cake 296. Raft Rider 297. Sneak 'n Peak 298. Space Jockey 299. Squeeze Box 300. Towering Inferno 301. Word Zapper ---------------- -- DATA AGE - 08 ---------------- 302. Air Lock 303. Bermuda Triangle 304. Bugs 305. Encounter at L-5 306. Frankenstein's Monster 307. Journey Escape 308. SSSnake 309. Warp Lock ------------- -- XONOX - 08 ------------- 310. Artillery Duel 311. Chuck Norris 312. Ghost Manor 313. Spike's Peak 314. Robin Hood 315. Sir Lancelot 316. Motocross Racer 317. Tomarc the Barbarian (*) many cart combinations but only 8 qualify & count --------------- -- TELESYS - 06 --------------- 318. Fast Food 319. Coconuts 320. Cosmic Creeps 321. Ram It 322. Star Gunner 323. Demolition Herby ----------------------- -- CBS Electronics - 07 ----------------------- 324. Blue Print 325. Gorf 326. Mountain King 327. Omega Race 328. Solar Fox 329. Tunnel Runner 330. Wizard of Wor ---------------------------------- -- COMMA VID / Computer Magic - 07 ---------------------------------- 331. Cosmic Swarm 332. Room of Doom 333. Mines of Minos 334. Stronghold 335. Cakewalk 336. Magicard 337. Video Life ------------------- -- AVALON HILL - 05 ------------------- 338. London Blitz 339. Wall Ball 340. Shuttle Orbiter 341. Death Trap 342. Out of Control ------------------------------ -- ABSOLUTE ENTERTAINMENT - 04 ------------------------------ 343. Pete Rose Baseball 344. Skate Boardin' 345. Title Match Pro Wrestling / The Contenders 346. Tomcat: F-14 --------------------- -- ZIMAG / VIDCO - 04 --------------------- 347. Cosmic Corridor 348. Dishaster 349. I Want My Mommy 350. Tanks But No Tanks ------------ -- BOMB - 04 ------------ 351. Assault 352. Great Escape 353. Wall Defender 354. Z-Tack -------------- -- FROGGO - 04 -------------- 355. Cruise Missile 356. Karate (*) 357. Sea Hawk 358. Sea Hunt (*) Spiderdroid is DISQUALIFIED (rom hack of Amidar) (*) Task Force is DISQUALIFIED (rom hack of Gangster Alley) (*) Karate qualifies ONCE (also available by K-TEL) ------------- -- SEARS - 03 ------------- 359. Steeplechase 360. Stellar Track 361. Submarine Commander (*) All other Sears releases are simply rebranded Atari games -------------- -- KONAMI - 03 -------------- 362. Poo Yan 363. Stradegy-X 364. Marine Wars ---------------- -- MYTHICON - 03 ---------------- 365. Fire Fly 366. Sorcerer 367. Star Fox ---------------- -- MYSTIQUE - 03 ---------------- 368. Custer's Revenge 369. Bachelor Party 370. Beat 'em & Eat 'em --------------------- -- PLAYAROUND -- 03 --------------------- 371. Gigolo 372. Burning Desire 373. Knight on the Town (*) Playaround had 12 games in total but only 3 of them were completely original. MYSTIQUE REPEATS: (general retreat, bachelor party, beat 'em & eat 'em) MYSTIQUE HACKS: (westward ho, bachelorette party, philly flasher) PLAYAROUND HACKS: (cathouse blues, jungle fever, lady in wading) ------------- -- EPYX -- 03 ------------- 374. California Games 375. Summer Games 376. Winter Games ------------------------------------------------------------------------------------ 377. Dice Puzzle by Panda 378. Stunt Man by Panda (also NTSC Nightmare by Sancho) (*) Panda released more games but the rest were all repeats and/or rom hacks 379. Gauntlet by Answer Software 380. Malagai by Answer Software 381. Video Jogger by Exus 382. Video Reflex by Exus 383. Survival Run by Milton Bradley 384. Spitfire Attack by Milton Bradley 385. Halloween by Wizard 386. Texas Chainsaw by Wizard 387. Challenge by Zellers 388. Time Warp by Zellers (*) Zellers was Canadian, but their games were found at northern bordering states) (*) Zellers released more games but the rest were all repeats and/or rom hacks 389. Glacier Patrol by Telegames 390. Universal Chaos by Telegames (*) Telegames released more games & changed their titles but they were repeats 391. Vulture Attack by K-TEL Vision OR Condor Attack by Ultra Vision (*) Spider Maze is a rom hack of Donkey Kong (*) Karate (counts ONCE, either here or by Froggo) 392. BMX Airmaster by TNT Games (*) (available by Atari as well, but only counts once) 393. Boing! by First Star Software 394. Quest for Quintana Roo by Sunrise Software (*) (also available from Telegames) 395. Tax Avoiders by American Video Games 396. Mogul Maniac by Amiga 397. Rescue Terra I by Venture Vision 398. Glib by Selchow & Richter 399. X-Man by Universal Gamex 400. Tooth Protectors by DSD Camelot (*) (available to purchase by mail order) 401. Music Machine by Sparrow (*) (available by mail order and at Christian stores) 402. Eli's Ladder by Simage (*) (available to purchase by mail order) 403. Air Raid by Men A Vision (*) (available to purchase at some store front retailers) 404. Gamma Attack (*) (available to purchase by mail order) 405. Red Sea Crossing (*) (available to purchase by mail order) 406. Birthday Mania (*) (available to purchase by mail order) 407. Extra Terrestrials (*) (available to purchase if some guy happened to knock on your door in Canada) 408. Sea Monster by Puzzy / Bit Corp. (*) (Canadian NTSC cartridge found at stores in northern bordering states) --------------------------------------------------------------------- END. if a collector has these 408 games then they have a complete set. --------------------------------------------------------------------- (*) THE 408 IS A COMPLETE AND OFFICIAL USA/NTSC 2600 SET! (*) the 408 is NOT a complete NTSC 2600 cartridge set! (*) the 408 is NOT a complete North American 2600 cartridge set! (*) the 408 is NOT a complete 2600 game set! ----------------------------------------------------------------------- COMPLETE LIST OF DISQUALIFIED ENTRIES ALONG WITH DETAILED EXPLANATIONS: ----------------------------------------------------------------------- (*) Polo (promotional game) A cartridge put together by Atari programmer Carol Shaw for a Ralph Lauren promotional event and was never sold nor officially available -- (*) Pepsi Invaders / Coke Wins (promotional game) Although it was made by Atari, and it was an actual mask rom game, it was limited to a release of about 125 copies and given away to employees of Coca-Cola. In addition, it is a graphical "rom hack" of Space Invaders, and thus is disqualified anyhow. -- (*) Atlantis 2 (promotional game) Although it was made by Imagic, and it was an actual mask rom game, it was only intended to be used as part of a contest and not an official release. In addition, it is a rom hack of Atlantis, and thus is disqualified for that as well. -- (*) Cubicolor (unreleased proto) Although it was made by Imagic, and it was an actual mask rom game, when Rob Fulop sold copies of this game to us, it was not done officially, nor through the proper channels, nor during the natural lifespan of the system. -- (*) Off Your Rocker (unreleased proto) Although it has a mask rom, it's an unofficial & unauthorized aftermarket cartridge sold with a hand made label and makeshift instruction sheet by a second hand distributor. -- (*) Confrontation (unreleased proto) Although a few people purchased samples from Answer Software, similar to Cubicolor, and it even happened during the natural lifespan of the system, the opportunity was not an open public and fair one, and the carts were not official releases, but rather production samples. -- (*) Cat Trax (production sample) Although a professional retail-ready NTSC cartridge was found for this game, it is still as of yet unclear and unconfirmed as to whether or not it's origins can be traced back to having been a released game or a dressed production sample. -- (*) Space Tunnel by Puzzy (rom hack) Even if it's confirmed that an NTSC cart was sold at a retail store in the USA, it still doesn't count because it is a clone/hack of Zimag's Cosmic Corridor. The reason why Sea Monster gained status was because it is an original game. -- (*) Monogrammed Space Chase (rom hack) Although this was technically available, and it results in an extremely rare cartridge, it amounts to nothing more then a rom hack of the original game. -- (*) Lockjaw (rom hack) Although the title was changed for legal reasons and the rom was slightly modified at the same time, it is not a different game. It is still Shark Attack. Atari themselves did similar things. Such as to Asteroids, when they implemented a copyright/title screen and when they altered Atari Video Cube to Rubik's Cube. --------------------------------------------------------------------------------- ROM HACKS VERSUS REBUILDS - DETAILED EXPLANATION OF THE DISQUALIFICATION CRITERIA --------------------------------------------------------------------------------- Many companies like Sears, Panda, Froggo, and Zellers rebranded and/or re-released previously available games. Sometimes with permission, sometimes without. Sometimes they altered the rom data, sometimes they didn't. So what makes a game cartridge a disqualified rom hack, versus a qualifying rom rebuild? Here is a detailed example: --------------------------------------------------------------------------------- DISQUALIFIED ENTRIES: (Atari Video Cube / Rubik's Cube) AND (Stargate / Defender II) ACCEPTED & CONFIRMED: (Asterix / Taz) AND (Real Sports Baseball / Super Baseball) ------------------------------------------------------------------------------------ The CRITERIA for these titles was based on the following comparison table: (S=SAME / C=CHANGED) NAME BOXART ID# TITLE GAME ------------------------------------------------------------------------------------ Asterix / Taz C C C C C Atari Video / Rubik's Cube C S C C C Stargate / Defender II C S S C S Realsports / Super Baseball C C C C C ------------------------------------------------------------------------------------ In order for a modified game to qualify as a "NEW" game, all 5 criteria must be met! GAME NAME BOX ART PRODUCT# TITLE SCREEN GAME GRAPHICS ------------------------------------------------------------------------------------ (*) Asterix - (this was a complete rom rebuild of Taz, not just a rom hack) (*) Super Baseball - (complete rom rebuild of RS Baseball not just a rom hack) Some less controversial, although similar examples, of ROM REBUILDS: (Atari's Blackjack & Casino) (Atari's Solaris & Radar Lock) (Atari's RS Boxing & Absolute's Wrestling) (arguably all three of Mythicon's games) --------------------------------------------------------------------- AND THEN FINALLY WE HAVE HERE SOME EXTREME CASES OF DISQUALIFICATIONS --------------------------------------------------------------------- (*) Color Bar Generator - (this is a service & repair utility device) This is neither a game nor a game program, and was never intended to be marketed or sold in that capacity; neither to repair centers nor consumers. -- (*) Arcadia/Starpath Super Charger - (this is a system modification / accessory) This cannot function without a tethered connection to an interface cartridge, which by itself serves no purpose or function when inserted alone. -- (*) Compumate Computer - (this is a system modification / accessory) An expansion interface console whose coincidental utilization of the system's cartridge port, via a tethered cartridge, although functional, is inconsequential. -- (*) Video Game Brain with Cat Trax - (this is an enhanced system accessory) Although the Cat Trax game is technically present and becomes playable as a result of its implementation, the tethered cartridge only functions as an interface. -- (*) Gameline Network with Save the Whales - (this is a joke) Although technically you could download and play this game on your system via a phone line connected to the gameline network device, because there was no OFFICIAL and LEGAL way, at the time, to copy and retain it's data on a normal stand alone cartridge, it will never be given legitimate status. -------------------------------------------------------------------------------- POSSIBLE FUTURE DISCOVERIES THAT COULD RESULT IN ALTERING OR EXPANDING THIS LIST -------------------------------------------------------------------------------- (+2) Atari's Fatal Run & Klax -- these were released in PAL format. -- their NTSC protos were found. -- their NTSC packaging would have been identical -- 7800 Fatal Run was released in NTSC format -- 2600 Ikari Warriors & Motorodeo (also once presumed to be PAL exclusive) were found in Venezuela and in LARGE quantities) -- (+3) Pizza Chef, Immies & Aggies, A Mysterious Thief -- unreleased Vidco/Zimag games -- unofficially released by CCE and in NTSC format but only found in Brazil -- Sea Monster (also once presumed to only be available in South America) turned up purchasable in northern bordering states to Canada) -- (-1) Extra Terrestrials -- was not sold at any retail stores -- was not advertised in any magazine or newspaper or television ad -- was designed, assembled, produced, and sold in Canada -- was sold door to door, randomly and exclusively, to Canadian residents FINAL NOTE: This game FAILS in every area of qualification for this list. But because it had such an amazing and interesting story, it was given special treatment and positioned itself on the list. But why is it here? Even if he had knocked on some doors in northern USA bordering cities, and thus some USA residents also had the opportunity to purchase the game, it STILL would not qualify. Any cartridge that was exclusively made available to a select people in a select area or situation rather then fairly made available to the open public, is disqualified. So why not this one? Even if the original intention was to mass produce the game, advertise it publicly, and sell it through mail order and/or retail stores in BOTH Canadian and USA markets, it didn't happen. The ONLY way to purchase this game from 1977-1990 was if you lived in Canada and if you happened to live in the area he was in, and if he happened to knock on your door, and you happened to be home. So this game is OUT of here! I have no idea why I ever allowed it in. I guess because it fit in nice with the other 3 holy grails. 2 Quote Link to comment Share on other sites More sharing options...
high voltage Posted January 21, 2019 Share Posted January 21, 2019 Wow, good list, Compumate had two program tapes released, Songmate Picturemate Quote Link to comment Share on other sites More sharing options...
Supergun Posted January 21, 2019 Share Posted January 21, 2019 I think there may have actually been 3 cassette tapes made for the Compumate, but I cant recall for sure. Either way, they would be in the same boat as the cassettes made for the Supercharger; that is, completely dependent on the device itself being present in order to function. The best example I like to use whenever people question or argue against this fact, is the Sega Mars Super 32X unit. The official USA Sega Genesis 707 doesnt suddenly become 738 by counting & adding the other 31 USA 32x cartridges to its total. It doesnt work that way! And those are even cartridges for that matter, not cassettes or some other form of media. Quote Link to comment Share on other sites More sharing options...
+stupus Posted January 22, 2019 Share Posted January 22, 2019 Thanks for posting Billy. Great list, lots to go over First thing I see to ask about. You don't count Inca gold by zellers/Spidermaze by k tel? I thought it was determined by clonespy it is not a clone of anything? I know there are clones of it called donkey Kong but they are not colecos donkey Kong. Aside from having ladders I don't see how it's donkey Kong. On the flip side I consider air raid a clone and also question if it truly was publicly sold. I don't count a small possible test batch later sold at 2nd hand stores a release. Is there more info on this as to it truly sitting on store shelves as new stock? Was it proven to be actually sold at Mena's toy store or anywhere else? Or info as to why you don't consider it a clone? Thanks! Quote Link to comment Share on other sites More sharing options...
Supergun Posted January 22, 2019 Share Posted January 22, 2019 I certainly knew you wouldnt be giving me any easy questions here! But Im ready for them. >>> You don't count Inca gold by zellers/Spidermaze by k tel? I thought it was determined by clonespy it is not a clone of anything? I know there are clones of it called donkey Kong but they are not colecos donkey Kong. Aside from having ladders I don't see how it's donkey Kong. <<< Well, let me start off by saying that I have many different sources from which I have acquired my information from. But among them, is indeed, Rom Hunters amazing website. (atarimania) I respect it immensely. It is an incredible data base of information. Now granted, even with that said, its not perfect & I have found errors myself. (very few!) But I will begin by pointing out that it groups Zellers Inca Gold & Spider Maze & all of their clones along with Donkey Kong. Secondly, if anything, the ladders actually have more in common with Tiger Visions King Kong then they do with Colecos Donkey Kong! But of course, pointing that out doesnt help my argument! However, Inca Golds hero is absolutely ripped off from the Mario in Colecos Donkey Kong. Anyone can see that immediately. Its blatantly obvious! Now, the other issue is that this game feels completely broken to me. I mean, its borderline unplayable. Pretty much as bad as the Mythicon games. The enemies & their attack patterns are a mangled mess. I dont know what the hell the programmer was thinking. But of course, being a horrible game, even if barely playable, is not a criteria for disqualification. So, the question then becomes, if we can prove that Inca Gold is indeed a unique game, and not a clone, then should it gain status on the list? Well, I would suppose that it would. Because it is NTSC. And it was most likely also available in the USA. (as other Zellers games were) In addition, K-Tells Spider Maze version would meet the criteria anyhow. >>> On the flip side I consider air raid a clone and also question if it truly was publicly sold. I don't count a small possible test batch later sold at 2nd hand stores a release. Is there more info on this as to it truly sitting on store shelves as new stock? Was it proven to be actually sold at Mena's toy store or anywhere else? <<< Ive read through pretty much every thread here that discusses Air Raid from the first post until the last. And a couple of them answered almost every question you raised. I was left with no doubt that it was indeed purchasable at several retail stores in California. And, more significantly, at the NATIONWIDE retailer, Tuesday Morning. So it being fairly available is pretty much solid. >>> Or info as to why you don't consider it a clone? <<< Well, now this comes down to personal first hand research! And by that I mean having fun playing Atari. I played Air Raid extensively, and then played Space Jockey immediately after. And granted, no doubt, its obvious that the sound effects are identical. An absolute complete rip off. And the general gameplay is also similar. However, when you truly analyze it, they are very different. Both play fields scroll from right to left, but the enemies emerge differently. And the sprites are all completely different as well. (the player & the enemies) In addition, Air Raid adds in the extra element of the damaged buildings beneath you. It just looks and feels like a different game to me. Not at all the same as Space Jockey. I mean, there are other 2600 games that are counted as different games, that have way more in common with one another then these two games do! 2 Quote Link to comment Share on other sites More sharing options...
+stupus Posted January 22, 2019 Share Posted January 22, 2019 I agree, atarimania is hands down the best site at 2600 documentation. However the donkey Kong title that they group with the Inca gold like games is actually just another Brazilian clone of Inca gold. They just also stole the donkey Kong title for their release. It does not group Inca gold in any way with the other unique donkey kong title by coleco. Thomas jentzsch has verified it thru clonespy to not contain code from any other unique title. So I would have to regard it as a unique title. Now both ntsc releases are from canada but if we count the other 2 zellers titles, I can't imagine that would eliminate it either. As for air raid, I do agree as far as clones go it's quite removed from space jockey. But it does contain code lifted right from space jockey. So there we are left to draw a line where does something become a clone. That's hard to nail down. If containing code taken from another game constitutes a clone them it's a clone. If the code is altered or added to enough then maybe it's unique. That could open up a lot of debate on what exactly makes a clone then though. Also worth mentioning is air raids scan line count technically even makes it pal. If you know of instances of it being sold new I would love links. I could have easily missed stuff in the past. I am aware of it being found at Tuesday morning stores. However they are only resellers of dead and repurchased stock being dumped. So to me them selling it would be like buying an atari prototype at goodwill. It's publicly purchased, but that certainly doesn't then make the game officially released. And I know the mena toy store was tracked down but I am not aware of there ever being evidence they sold their own game either. From what little is known in my opinion it seems like Mena made a very small run of these and they very likely ended up being sold as a dead stock lot to the tuesday morning reseller. It's possible Tuesday morning could have even acquired the entire dumped stock of the mena toy store when it closed. Again though i have found little evidence of these being actually sold as originals...So to me it has little more proof to be a real release than cat trax.....also the first cat trax found was sealed. It had no price tag. But being sealed seems to point more toward product ready for market rather than product samples. Still though there is no way to know enough to give it official status. They could have been boxed and ready to ship and then UAL folded. 1 Quote Link to comment Share on other sites More sharing options...
vintagegamecrazy Posted January 22, 2019 Share Posted January 22, 2019 I'm honestly surprised Cat Trax hasn't been given the Air Raid treatment yet when it comes to the insane archaeology that's been done to that game. Hopefully sometime we'll get to the bottom of that I hope it turns out that it was released would be really cool if that happened. Also I noticed you list Polo it's not being released. Was that game anymore than an unreleased prototype? I always thought it was nothing more than a prototype but did it get some type of internal distribution at Atari? 2 Quote Link to comment Share on other sites More sharing options...
lazzeri Posted January 22, 2019 Share Posted January 22, 2019 Very nice list. Really great job. Thank you for that! :-) The INTV folks do have a canonycal ORIGINAL 125 master list. I guess atarians would find a similar list really useful. Ever considered editing that list for prettyness and pinning that? 1 Quote Link to comment Share on other sites More sharing options...
BONEMAN Posted January 22, 2019 Share Posted January 22, 2019 Is there a list of the pal exclusives anywhere? Quote Link to comment Share on other sites More sharing options...
Supergun Posted January 22, 2019 Share Posted January 22, 2019 I agree, atarimania is hands down the best site at 2600 documentation. However the donkey Kong title that they group with the Inca gold like games is actually just another Brazilian clone of Inca gold. They just also stole the donkey Kong title for their release. It does not group Inca gold in any way with the other unique donkey kong title by coleco. Thomas jentzsch has verified it thru clonespy to not contain code from any other unique title. So I would have to regard it as a unique title. Now both ntsc releases are from canada but if we count the other 2 zellers titles, I can't imagine that would eliminate it either. As for air raid, I do agree as far as clones go it's quite removed from space jockey. But it does contain code lifted right from space jockey. So there we are left to draw a line where does something become a clone. That's hard to nail down. If containing code taken from another game constitutes a clone them it's a clone. If the code is altered or added to enough then maybe it's unique. That could open up a lot of debate on what exactly makes a clone then though. Also worth mentioning is air raids scan line count technically even makes it pal. If you know of instances of it being sold new I would love links. I could have easily missed stuff in the past. I am aware of it being found at Tuesday morning stores. However they are only resellers of dead and repurchased stock being dumped. So to me them selling it would be like buying an atari prototype at goodwill. It's publicly purchased, but that certainly doesn't then make the game officially released. And I know the mena toy store was tracked down but I am not aware of there ever being evidence they sold their own game either. From what little is known in my opinion it seems like Mena made a very small run of these and they very likely ended up being sold as a dead stock lot to the tuesday morning reseller. It's possible Tuesday morning could have even acquired the entire dumped stock of the mena toy store when it closed. Again though i have found little evidence of these being actually sold as originals...So to me it has little more proof to be a real release than cat trax.....also the first cat trax found was sealed. It had no price tag. But being sealed seems to point more toward product ready for market rather than product samples. Still though there is no way to know enough to give it official status. They could have been boxed and ready to ship and then UAL folded. Regarding Atarimania: I need to apologize to RomHunter on this one. In the sense that he has it right and you are correct. Back in the day, while I was doing my research, I saw Donkey Kong "connected" with Inca Gold in it's listing on his database. I then incorrectly assumed the "Coleco" Donkey Kong. But you are correct, it's merely a Spider Maze / Inca Gold pirate clone entitled Donkey Kong. So then with this information at hand, and unless it can be proven in some other way (such as using clonespy) that it steals code from Donkey Kong (or more specifically my theory of King Kong), then it does indeed enter the same neighborhood as Zellers Challenge and Time Warp. However. I think this will be a very short lived victory, and I will get back to this in a minute to explain why! (at the end of my post here) I'm honestly surprised Cat Trax hasn't been given the Air Raid treatment yet when it comes to the insane archaeology that's been done to that game. Hopefully sometime we'll get to the bottom of that I hope it turns out that it was released would be really cool if that happened. Also I noticed you list Polo it's not being released. Was that game anymore than an unreleased prototype? I always thought it was nothing more than a prototype but did it get some type of internal distribution at Atari? Regarding Cat Trax: Certainly for the time being, and most likely forever, Cat Trax is no different then Off Your Rocker. In both cases, we have what appear to be consumer ready assembled cartridges. The only differences being that one of them was further along then the other. While Off your Rocker had the mask rom soldered onto the circuit board and installed in a cart shell, Cat Trax was closer to being ready for retail as it also had the cart sticker applied and a box & manual. But lets look at the facts, while they both made their way into the light, neither did so through the proper and official channels. (or at the very least meeting the criteria of what we would call "released"). So basically, even though one is more aesthetically nice and consumer friendly, neither of them count anyhow. Again, even if an entire warehouse full of hundreds of mint condition and sealed boxed Cat Trax carts turn up, it STILL cannot be given official status. Reason being it was never officially released, nor made fairly available to random members of the general public to purchase, nor during the natural lifespan of the system. Regarding Polo: Yes, I believe it is slightly more then an unreleased prototype. Because it was used as part of a promotion for a Ralph Lauren event. Mind you, that has no effect on the games status. Because whether it's status is unreleased proto or promotional game, it's still not an official USA/NTSC released cartridge. Very nice list. Really great job. Thank you for that! :-) The INTV folks do have a canonical ORIGINAL 125 master list. I guess atarians would find a similar list really useful. Ever considered editing that list for prettiness and pinning that? Thanks for the kind words! This list, along with the others I made for other systems, is indeed "pretty"! I promise! The thing is that for years I used WordPerfect and Word programs to make my documents, and what upset me was that when I would send them to people, and they would print them, the different programs and different revisions and different printers would misalign everything! They would end up a complete garbled mess and out of format, etc. Most of my lists were purposely put together so that they would print and fit on just one sheet! This was very important to me as it would keep it simple and easy to see all at once. But I would go visit friends who'm I'd emailed the lists, and who printed it on their ends, and the list would be on multiple pages with tons of wasted space and things misaligned. It pissed me off! So I began using basic text documents as the foundations for my lists, incorrectly assuming it would resolve these compatibility issues, and that also turned out wasn't the case as it would still change things around and make them messy! I finally got to the point where I would only GIVE my physical checklists out to fellow collectors, either in person or through the mail, but would not email them anymore. -- Now back to Air Raid and Zellers. Regarding Air Raid: We are walking a very think line between officially released and publicly available. Obviously, Air Raid was not officially released. (assuming that what your saying about how and what Tuesday Morning retail stores sell is correct) And, it was not publicly available, unless you can prove that Mena Family advertised and sold it through mail order as well. So in essence, what Mena did with Air Raid, is Aiken to what was done with Extra Terrestrials. The difference being, this is the USA. So that would meet the required criteria. So what about the scanline count? This one is easier then you might think to address and answer. My response is, so what? Here's why. Some other 2600 carts have messed up scanlines. Tooth Protectors comes to mind. But at the end of the day, REGARDLESS of what the scanline count is, if it works on a stock unmodified 2600 console, then it counts. (KEY NOTE: within the confines of "normal" general public consumer television sets from the time period) -- As obviously some guy having a high end PVM monitor or a PAL compatible television or similar unit (etc.) that allowed him to play full blown PAL carts does NOT open the floodgates to any and all "NTSC-functional" PAL carts Understand this... It's 1983/84-ish... -- You were an Atari Club member and you ordered Quadrun. -- You used Colgate toothpaste, Chuckwagon dog food, and drank Kool Aid. -- You read Christianity Today magazine and ordered Red Sea Crossing. -- You walked into a "dubious" adult store and purchased Custers Revenge. -- etc. -- -- AND, you also walked into a store in California and purchased a game called Air Raid. You then brought it home, plugged it into your stock unmodified 2600 console, and played it on your 19" Emerson television set. How can you "disqualify" that? What part of that is not fair? (mind you it's totally unfair to the other 49 states but I'm just playing devil's advocate here!) But this is the perfect segue way to the next big thing. Regarding Zellers: "Somebody's poisoned the waterhole!" I slept on this Inca Gold thing last night. (best I could anyway) And I came to a realization. I myself, as in me personally, did indeed purchase a Zellers game in the United States. But, it was a loose cart, and long after the video game crash. So obviously that was a second hand purchase, and does not count. And I also purchased several other Zellers carts in Canada, while on a vacation there. However, I myself NEVER purchased a bran new/factory sealed/unopened Zellers game in the United States, let alone, it being Time Warp, Challenge, or Inca Gold. Which begged the question, did anyone? So it got me thinking that instead of adding Zellers Inca Gold to the USA/NTSC list, maybe what we might need to do is remove Zellers Time Warp and Challenge from the list. Because even if we can find at least one person that steps forward and knows for certain that they did the EXACT following: "walked into a legit retail store within the borders of a legit US state, on US soil and in the United States, and purchased Time Warp, Challenge, or Inca Gold specifically during the 1982-1984 era." (as anything after that could just be "liquidation inventory" being dumped to any retailer who will take it, and thus ineligible) ...then even then...we still have a problem. And that problem is, should ANY Canadian origin games count at all? Why is Canada given a special exemption while South America is not? Either way, my mind is melting and I gotta get to work today. So I need some more time to process everything. I'll be back once I've reorganized my thoughts. Great discussion here gentlemen! One thing I know for sure, is that we are going to figure this out and get it right. Because no matter how challenging, the 2600 is no different then any other system and can be cataloged just the same. It just takes more work! 1 Quote Link to comment Share on other sites More sharing options...
jhd Posted January 22, 2019 Share Posted January 22, 2019 Understand this... It's 1983/84-ish... -- You read Christianity Today magazine and ordered Red Sea Crossing. -- You walked into a "dubious" adult store and purchased Custer's Revenge. Does anyone else find this juxtaposition very funny? I cannot comment on the prevalence of Canadian-sold games in the United States, but I can say that it is certainly not uncommon for American games to be found in Canada. Obviously in most cases the packaging is the very same (making it impossible to determine provenance). Back in the 1980s, I bought much of my collection when I was on holidays in New England. Prices were cheaper and the selection was better. Exchange rate fluctuations would not help improve the selection, but I can certainly see vacationing collectors purchasing cheap (and, incidentally, Canadian-exclusive) titles at Zellers. Quote Link to comment Share on other sites More sharing options...
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