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DKJR technical demo


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#1 nanochess OFFLINE  

nanochess

    Processorus Polyglotus

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Posted Thu Aug 23, 2018 6:01 PM

Hi guys.

 

Someone wishing to remain anonymous has shared with me a kind of technical demo.

 

It's kind of impressive. No idea whether author wants to keep developing it.

 

(click to animate)

mvi_0005.gif



#2 imstarryeyed OFFLINE  

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    Dragonstomper

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Posted Thu Aug 23, 2018 6:11 PM

That is a very impressive demo.. I hope the developer continues to turn this into a very much needed game for the Intellivision.  Thank you for showing it here!



#3 eebuckeye OFFLINE  

eebuckeye

    Stargunner

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Posted Thu Aug 23, 2018 6:53 PM

Wow.. that is terrific!

#4 grips03 OFFLINE  

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Posted Thu Aug 23, 2018 8:44 PM

Wow!  Looks nice.



#5 KylJoy ONLINE  

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Posted Thu Aug 23, 2018 8:51 PM

Me want!



#6 cmart604 OFFLINE  

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Posted Thu Aug 23, 2018 9:36 PM

Wow, looks great! Hope this happens. Rev, where is the box art? MT, where is the manual and OL's? As you were...

#7 m-crew OFFLINE  

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Posted Fri Aug 24, 2018 2:47 AM

Nice!!!!!!!! one of my favorites games , please make this happen..

#8 sramirez2008 OFFLINE  

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Posted Sat Aug 25, 2018 2:00 AM

Instabuy!
  • Rev likes this

#9 Rev OFFLINE  

Rev

    A.K.A. Revolutionika

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Posted Sat Aug 25, 2018 6:17 AM

I havent played DK JR in forever. Looking at the demo and this. The difference in amazing.



#10 ZillaRUSH OFFLINE  

ZillaRUSH

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Posted Sat Aug 25, 2018 9:06 AM

Looks great!



#11 Rev OFFLINE  

Rev

    A.K.A. Revolutionika

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Posted Sat Aug 25, 2018 10:30 AM

For a fun comparison, here is Carls DKJR.

http://www.carlmuell...aphics.html?m=1

#12 m-crew OFFLINE  

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Posted Sat Aug 25, 2018 11:44 AM

For a fun comparison, here is Carls DKJR.

http://www.carlmuell...aphics.html?m=1



I was really hoping , Carl would of finished and released this..but Im excited to see that there is a chance that this game well finally get it's due....

#13 mr_me OFFLINE  

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Posted Sat Aug 25, 2018 12:41 PM

Carl's dkjr uses five sprites, leaving only three sprites for everything else. He admits that it likely wouldn't be implemented like that. Similarly here the aligators are flickering. One thing carl did was he reverse engineered nintendo code to get the jumping motion just right. That's the most important thing.

#14 HunterZero OFFLINE  

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Posted Sun Aug 26, 2018 6:49 PM

Carl's dkjr uses five sprites, leaving only three sprites for everything else. He admits that it likely wouldn't be implemented like that. Similarly here the aligators are flickering. One thing carl did was he reverse engineered nintendo code to get the jumping motion just right. That's the most important thing.

 

I was disappointed that Carl's DK Jr was never finished. The fact that Carl reverse engineered the original code was part of what made DK Arcade and D2K so good. The gameplay was reproduced exceptionally well.

 

This new port of DK Jr looks really good too though!

 

- J



#15 AJChandler OFFLINE  

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Posted Sun Aug 26, 2018 7:12 PM

I like it.

#16 wolfy62 OFFLINE  

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Posted Mon Aug 27, 2018 10:54 AM

Looks great,I am sure we all would love for this to come out!

#17 TrekMD OFFLINE  

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Posted Mon Aug 27, 2018 5:20 PM

Please tell me this become more than a demo!



#18 nanochess OFFLINE  

nanochess

    Processorus Polyglotus

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Posted Wed Aug 29, 2018 1:17 PM

Last night I've received another demo.

(click to animate)
mvi_0001.gif

#19 m-crew OFFLINE  

m-crew

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Posted Wed Aug 29, 2018 3:37 PM

Nice, Question here is who is this Masked Programmer..... Us Fanfare of the Common Man need to know... ;)

#20 fdr4prez OFFLINE  

fdr4prez

    Stargunner

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Posted Wed Aug 29, 2018 3:39 PM

hqdefault.jpg



#21 grips03 OFFLINE  

grips03

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Posted Wed Aug 29, 2018 4:10 PM

This is looking even better.  So nice to see.



#22 cmart604 OFFLINE  

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Posted Wed Aug 29, 2018 4:40 PM

Looking good!

#23 Carl Mueller Jr OFFLINE  

Carl Mueller Jr

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Posted Wed Aug 29, 2018 8:14 PM

Hi guys.

 

Someone wishing to remain anonymous has shared with me a kind of technical demo.

 

It's kind of impressive. No idea whether author wants to keep developing it.

 

(click to animate)

attachicon.gifmvi_0005.gif

 

With this author be open to collaboration? I reverse engineered most of the DK Junior source code. I also think I could help with the graphics



#24 nanochess OFFLINE  

nanochess

    Processorus Polyglotus

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  • Coding something good
  • Location:Mexico City

Posted Wed Aug 29, 2018 8:51 PM

Hi guys.
 
Someone wishing to remain anonymous has shared with me a kind of technical demo.
 
It's kind of impressive. No idea whether author wants to keep developing it.
 
(click to animate)
attachicon.gifmvi_0005.gif
 
With this author be open to collaboration? I reverse engineered most of the DK Junior source code. I also think I could help with the graphics


I'll ask.

#25 cmart604 OFFLINE  

cmart604

    Intellivision Hoarder

  • 12,130 posts
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  • Location:Vancouver

Posted Thu Aug 30, 2018 12:11 AM

Hi guys.
 
Someone wishing to remain anonymous has shared with me a kind of technical demo.
 
It's kind of impressive. No idea whether author wants to keep developing it.
 
(click to animate)
attachicon.gifmvi_0005.gif
 
With this author be open to collaboration? I reverse engineered most of the DK Junior source code. I also think I could help with the graphics


Awesome news Carl!




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