gfvh Posted September 28, 2018 Share Posted September 28, 2018 (edited) I resumed a project i had started years ago. It tries to be something like Ghosts'n Goblins. You kill zombies and UFOs and your bullet is so fast that it's invisible. When you kill a zombie take what he leaves (his head maybe, it's too pixelated to tell) it restores your energy. 64 screens to the right theres a castle, the 2nd stage. I need to correct the scanline count and add sound. gng10.bin Edited September 28, 2018 by gfvh 2 Quote Link to comment Share on other sites More sharing options...
MemberAtarian Posted September 29, 2018 Share Posted September 29, 2018 It's very hard for me to get what's happening on the screen. :/ Quote Link to comment Share on other sites More sharing options...
gfvh Posted September 30, 2018 Author Share Posted September 30, 2018 Maybe I should include a bullet made with a missile or ball but either I was too lazy to do it or lack the proper knowledge. When you press the button the zombie instantly dies and drops his head. The other enemy is a UFO. It appears when you change the screen by walking to the right. It also drops a head Too lazy to do it differently. Another thing that is confusing or not very clear is that if you walk to the right you enter another screen. But not if you go to the left. And that is not clear, because screens or "rooms" are sometimes the same graphically when they are consecutive. It needs a little more of work, I know. Quote Link to comment Share on other sites More sharing options...
Arenafoot Posted January 17, 2019 Share Posted January 17, 2019 Maybe I should include a bullet made with a missile or ball but either I was too lazy to do it or lack the proper knowledge. When you press the button the zombie instantly dies and drops his head. The other enemy is a UFO. It appears when you change the screen by walking to the right. It also drops a head Too lazy to do it differently. Another thing that is confusing or not very clear is that if you walk to the right you enter another screen. But not if you go to the left. And that is not clear, because screens or "rooms" are sometimes the same graphically when they are consecutive. It needs a little more of work, I know. Is this still in development?? Quote Link to comment Share on other sites More sharing options...
gfvh Posted January 20, 2019 Author Share Posted January 20, 2019 Is this still in development?? That is the finished game No, I abandoned it, I started to make another game on top of it, but abandoned it too. Quote Link to comment Share on other sites More sharing options...
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