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Guns'n Corpses


gfvh

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I resumed a project i had started years ago. It tries to be something like Ghosts'n Goblins.

 

You kill zombies and UFOs and your bullet is so fast that it's invisible.

 

When you kill a zombie take what he leaves (his head maybe, it's too pixelated to tell) it restores your energy.

 

64 screens to the right theres a castle, the 2nd stage.

 

I need to correct the scanline count and add sound.

gng10.bin

Edited by gfvh
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Maybe I should include a bullet made with a missile or ball but either I was too lazy to do it or lack the proper knowledge. When you press the button the zombie instantly dies and drops his head.

The other enemy is a UFO. It appears when you change the screen by walking to the right. It also drops a head ;)

Too lazy to do it differently.

Another thing that is confusing or not very clear is that if you walk to the right you enter another screen. But not if you go to the left. And that is not clear, because screens or "rooms" are sometimes the same graphically when they are consecutive. It needs a little more of work, I know.

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  • 3 months later...

Maybe I should include a bullet made with a missile or ball but either I was too lazy to do it or lack the proper knowledge. When you press the button the zombie instantly dies and drops his head.

The other enemy is a UFO. It appears when you change the screen by walking to the right. It also drops a head ;)

Too lazy to do it differently.

Another thing that is confusing or not very clear is that if you walk to the right you enter another screen. But not if you go to the left. And that is not clear, because screens or "rooms" are sometimes the same graphically when they are consecutive. It needs a little more of work, I know.

Is this still in development??

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