tibasic Posted October 1, 2018 Share Posted October 1, 2018 (edited) Hello, Here is a scramble-like game called Captain Scram written in TI Basic on the unexpanded machine, well in Classic99. I think it is more or less complete. tibasic CAPTSCRAM.zip new version attached 07.10.18 CAPTSCRAM.zip Edited October 6, 2018 by tibasic 7 Quote Link to comment Share on other sites More sharing options...
+Vorticon Posted October 1, 2018 Share Posted October 1, 2018 Nice done! Really playable and entertaining with excellent graphics. The decision not to animate the laser fire is excellent and does not take away from the game. I wonder if in a future version the enemy would fire back at you occasionally, perhaps giving you a second or two warning by changing color. 1 Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted October 1, 2018 Share Posted October 1, 2018 (edited) I like, a good TI-Basic game. i am arrived to level 5 but something changed because i lost Edited October 1, 2018 by ti99iuc 1 Quote Link to comment Share on other sites More sharing options...
tibasic Posted October 1, 2018 Author Share Posted October 1, 2018 That's a good score ti99iuc. I have been in the 400s. Level 5 was designed to be a little tricky to make up for the targets not firing back. I think it should be possible to complete it but may take some concentration. I will check it again. On completing level 5 you should get some bonus points depending on how many ships you have left. 1 Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted October 1, 2018 Share Posted October 1, 2018 oh yes, it's clear i'll try again I also would like to see a new enemy each level update Quote Link to comment Share on other sites More sharing options...
Retrospect Posted October 1, 2018 Share Posted October 1, 2018 Yeah Ciro's good at getting the high scores. He can beat me at games that I've written! Hey I love this game, TIBASIC. It's great I enjoyed it. One of the hardest things to do, on the TI, is getting a stock TI Basic game to run at a playable pace and you did it again. 2 Quote Link to comment Share on other sites More sharing options...
tibasic Posted October 1, 2018 Author Share Posted October 1, 2018 Thanks Retrospect. It's a lot of fun doing these games! I enjoy writing these games on the bus and train to and from work. so ... it looks like I may have messed up with the collision detection a bit and that is why level 5 is too difficult. These adjustments to the code below seem to fix the problem: Change line 1410 to: 1410 IF SET=11 THEN 1420 ELSE 1500 Change lines 1940 and 1950 to: 1940 Y=Y+11950 SET=SET+1 And delete lines 1960, 1970, 1980 and 1990 I think that should do it. I may try adding some new mystery targets into the higher levels that occasionally pop up where extra points can be scored. 2 Quote Link to comment Share on other sites More sharing options...
unhuman Posted October 4, 2018 Share Posted October 4, 2018 That looks like Laser Gates: Now, I need to find time to try it! 1 Quote Link to comment Share on other sites More sharing options...
+Vorticon Posted October 6, 2018 Share Posted October 6, 2018 Is the game done or are you planning further improvements? I'd like to post it on the TI Gameshelf Quote Link to comment Share on other sites More sharing options...
tibasic Posted October 6, 2018 Author Share Posted October 6, 2018 Hi Vorticon, yes I have a couple of small improvements in the works. Hope to finish them later this evening or tomorrow. 1 Quote Link to comment Share on other sites More sharing options...
tibasic Posted October 6, 2018 Author Share Posted October 6, 2018 I have attached a new version of the game to the first post. It includes the improved collision detection, new target characters, new system of scoring (more points at higher levels) and an extra target appears during each level, i.e. at times there are two targets to chose from. Enjoy! 2 Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted October 6, 2018 Share Posted October 6, 2018 (edited) Oh yeah, it seems to be better and also more enemy i can see ! many thanks Edited October 6, 2018 by ti99iuc 1 Quote Link to comment Share on other sites More sharing options...
tibasic Posted October 6, 2018 Author Share Posted October 6, 2018 Whoops not supposed to be so many targets! One of the targets was not deleted at the end of the level ... I've just fixed that and attached the new version to the first post again. Thanks for trying it. 2 Quote Link to comment Share on other sites More sharing options...
+Vorticon Posted October 10, 2018 Share Posted October 10, 2018 Game is up on the TI Gameshelf site. I corrected a minor typo in the instruction screen where you had E and D as the up and down commands instead of E and X which the game requires. 3 Quote Link to comment Share on other sites More sharing options...
tibasic Posted October 10, 2018 Author Share Posted October 10, 2018 (edited) Thanks Vorticon for correcting the instructions and uploading to the gameshelf site. For some reason I can't see it in the basic section ... Ah ok it suddenly appeared! Edited October 10, 2018 by tibasic Quote Link to comment Share on other sites More sharing options...
majestyx Posted November 5, 2018 Share Posted November 5, 2018 First time playing through - no idea how I did so well. Difficult to control (lag) when it gets to the 5th level. I understand why it does this, that being the limitations of TI BASIC scanning the keyboard, updating the screen and playing sounds. Fun little game. Looked like Vanguard when I first saw it, and still seems a bit like that now that I've played it, just not with the 4-way firing. Would have made an impressive type-in program in COMPUTE or 99er back in the day! Very nice work~! 1 Quote Link to comment Share on other sites More sharing options...
tibasic Posted November 6, 2018 Author Share Posted November 6, 2018 Thanks! We had Home Computing Weekly and Computer & Video Games magazines where I was. It was very exciting typing in those games. 1 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted November 6, 2018 Share Posted November 6, 2018 Thanks! We had Home Computing Weekly and Computer & Video Games magazines where I was. It was very exciting typing in those games. Apart from when C & VG would put their pictures over the written code making it illegible lol 2 Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted November 9, 2018 Share Posted November 9, 2018 This was the first run through for me. Up and down motion seemed a little sluggish and ended up killing me on level 5. 1 Quote Link to comment Share on other sites More sharing options...
tibasic Posted November 9, 2018 Author Share Posted November 9, 2018 (edited) Well done! You got to level 5 which is not bad for a first go I think as you had the somewhat sluggish controls to contend with. My advice for level 5 is to concentrate only on the flying and to ignore the targets. Once you get the timing right it is possible to get through it fairly easy although it takes a fair bit of concentration and seems like it's never going to end. Although it does end as can seen with the final score shown in the attached image. Edited November 9, 2018 by tibasic Quote Link to comment Share on other sites More sharing options...
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