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New Basic game: Captain Scram


tibasic

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Nice done! Really playable and entertaining with excellent graphics. The decision not to animate the laser fire is excellent and does not take away from the game. I wonder if in a future version the enemy would fire back at you occasionally, perhaps giving you a second or two warning by changing color.

:thumbsup: :thumbsup: :thumbsup:

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That's a good score ti99iuc. I have been in the 400s.

 

Level 5 was designed to be a little tricky to make up for the targets not firing back. I think it should be possible to complete it but may take some concentration. I will check it again.

 

On completing level 5 you should get some bonus points depending on how many ships you have left.

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Thanks Retrospect. It's a lot of fun doing these games! I enjoy writing these games on the bus and train to and from work.

 

so ... it looks like I may have messed up with the collision detection a bit and that is why level 5 is too difficult.

 

These adjustments to the code below seem to fix the problem:

 

Change line 1410 to:

1410 IF SET=11 THEN 1420 ELSE 1500

 

Change lines 1940 and 1950 to:

1940 Y=Y+1
1950 SET=SET+1

 

And delete lines 1960, 1970, 1980 and 1990

 

I think that should do it.

 

I may try adding some new mystery targets into the higher levels that occasionally pop up where extra points can be scored.

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I have attached a new version of the game to the first post. It includes the improved collision detection, new target characters, new system of scoring (more points at higher levels) and an extra target appears during each level, i.e. at times there are two targets to chose from. Enjoy! :)

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  • 4 weeks later...

First time playing through - no idea how I did so well. Difficult to control (lag) when it gets to the 5th level. I understand why it does this, that being the limitations of TI BASIC scanning the keyboard, updating the screen and playing sounds. Fun little game. Looked like Vanguard when I first saw it, and still seems a bit like that now that I've played it, just not with the 4-way firing. Would have made an impressive type-in program in COMPUTE or 99er back in the day! Very nice work~!

 

 

post-39633-0-25904400-1541459441_thumb.jpg

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Well done! You got to level 5 which is not bad for a first go I think as you had the somewhat sluggish controls to contend with. My advice for level 5 is to concentrate only on the flying and to ignore the targets. Once you get the timing right it is possible to get through it fairly easy although it takes a fair bit of concentration and seems like it's never going to end. Although it does end as can seen with the final score shown in the attached image.

post-34194-0-71110500-1541799021_thumb.png

Edited by tibasic
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