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Fighter Game Idea

Programming Beginner Fighting 6502 Homebrew Questions

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#1 Heroes & Shadows OFFLINE  

Heroes & Shadows

    Space Invader

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Posted Sat Oct 6, 2018 12:10 AM

Hi,

I'm new here. I am interested in creating a simple 2 player fighting game similar to Street Fighter or Mortal Kombat. I was wondering before I started coding, how feasible this would be due to the VCS's hardware limitations. I have been reading Andrew Davies tutorial series on the forum as well as have some knowledge of 6502 and M68000 assembly.

#2 Steril707 OFFLINE  

Steril707

    Chopper Commander

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Posted Mon Oct 8, 2018 5:03 AM

Had the same idea years ago (more in the vein of Yie ar kung fu though), but the biggest difficulty here is the lack of "sprite width" the VCS has to have moves that 

 

Do some mock ups, and you will notice that it's difficult to overcome that if you don't want to have a flickering mess.

 

 

 



#3 CapitanClassic OFFLINE  

CapitanClassic

    Dragonstomper

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Posted Mon Oct 8, 2018 1:05 PM

It is possible, but the constraints the 2600 impose make it difficult to create a detailed fighting game.

The YouTube video doesnt do it justice, because the developer forgot to change the output to Phosphorus mode (I think)
https://m.youtube.co...h?v=8GPwjZJtuYw

You can download the binary from the WIP thread
http://atariage.com/...t-fighter-2600/

Using multiple screen grabs, I crafted these representations of my Street Fighter clone.
 
SF2600A.png
 
SF2600B.png
 
SF2600C.png
 
SF2600D.png
 
SF2600E.png
 
SF2600F.png
 
SF2600G.png
 
Game will be ready soon!!



#4 Heroes & Shadows OFFLINE  

Heroes & Shadows

    Space Invader

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Posted Mon Oct 8, 2018 9:41 PM

Thanks for all the input, I guess since someone already thought of it not to mention the difficulty of getting it to work for a seasoned developer, I will consider doing something simpler. Considering how difficult it turned out to overcome, and the fact I'm a newbie to the Atari 2600 scene I might do a different genre. Stay tuned!  Meanwhile, I'll complement the developer on a job well done in the thread link you posted.



#5 Gemintronic ONLINE  

Gemintronic

    Jason S. - Lead Developer & CEO

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Posted Wed Oct 10, 2018 12:36 PM

I have an unpublished Fighting game called "Duel" under my belt.  The main problem was finding moves and strategy with only one button.  It's not a natural fit for the 2600 for sure.  I wouldn't give up because of 2 examples though :)

 



#6 KevKelley OFFLINE  

KevKelley

    Space Invader

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Posted Thu Oct 11, 2018 10:30 AM

I am not too familiar with it but have you seen the 2 Button hack to use the Genesis controller?

http://atariage.com/...-with-the-2600/

Maybe this can help...

#7 Muddyfunster OFFLINE  

Muddyfunster

    Chopper Commander

  • 148 posts

Posted Fri Oct 12, 2018 5:00 PM

A fighting game with only one button is easily doable. Many of the 8bit fighting games and the translations of arcade games to those platforms only used 1 button.,

 

I'm thinking of games for the C64, A8, ZX Spectrum, Amstrad CPC like IK+, Yei Ar Kung Fu, Exploding fist, Renegade.

 

Sometimes you have to adapt to your platform. 







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