Unfortunately I don't live near cool people who do demoscene parties so I wanted to challenge myself to a 24-hour coding run (but that was broken up across several days because that's how real life works). And so I've been considering multiple different side or mini-games to embed within a much larger Cyberpunk-themed adventure game I've been working on *fingers crossed the time and tools to make it a reality becomes a reality* while learning more throughout the process of what I can and cannot do on the Jag.
ABOUT THE DEMO:
Since exploring what you actually 'can' do is part of the fun, I'll just note that every single button does something with quite a few being condition-specific.
With that said, changing the car skin or color is only for preview, it's not a bug that it doesn't stay that way. I just didn't make it that way for various reasons but it being just a demo is the primary one.
If the cyberpunk game materializes, you can expect to see something like this in the game that's more than just a demo and is actually something you can drive.
The CAR Demo running in VJ aka. 64-Bit Googly Eyes
While I highly recommended you to run it on real hardware via your favorite Skunkboard or flash device of liking, it will also run fine on Virtual Jaguar as well. Running it on a real CRT is the bees knees.
DOWNLOAD IT HERE:
While it's not much, it's 4MB of pure 64-bit candy with a little bit of fluff+space filler. I hope you enjoy toying around with it as much as I enjoyed making it.
TheCarDemo.zip 3.11MB 48 downloads
To everyone who has helped by making the tools and knowledge available which has allowed me to create this goofy demo for the Jaguar, thank you!