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Sails of Doom, new multijoy game


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#1 R0ger OFFLINE  

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Posted Mon Oct 15, 2018 9:27 AM

Finally I can announce my new multijoy game, Sails of Doom, is finished. It was released on FLOP62, discmag of Atariklub.cz.

 

You can get it from the magazine here: http://flop.ataripor...cz/index.en.php

You can discuss other magazine related stuff here: http://atariage.com/...y-disk-magazine

 

Here I want to show you the game itself, and answer any questions.

 

Basically it's a multijoy game for 2-8 players. You control small ship, and shoot other players. There is detailed guide on FLOP62.

The game does support NTSC. It is also playable in 2 players without multijoy, but it's quite watered-down experience. For the proper mayhem get 8 players.

 

Here are some pictures:

 

sod1.png

sod2.png

sod3.png

 



#2 MrFish OFFLINE  

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Posted Mon Oct 15, 2018 9:44 AM

Nice job. It looks like a neat little game.

 

I haven't played against any opponents yet; but the graphics and animations look cool, and the game mechanics are good.

 

Nice title screen.

 

I appreciate the NTSC accommodations.


Edited by MrFish, Mon Oct 15, 2018 10:16 AM.


#3 BigBen OFFLINE  

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Posted Mon Oct 15, 2018 1:08 PM

Thanks for the great game. We had a lot of fun playing at Fujiama.



#4 Philsan OFFLINE  

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Posted Mon Oct 15, 2018 2:26 PM

Where is it possible to buy a multijoy?

Cased would be nice.



#5 slx OFFLINE  

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Posted Mon Oct 15, 2018 2:50 PM

ivop sold very nice bare boards a year and a half ago, even though they require a lot of soldering I'd say they are rather simple to build. No one seems to sell finished ones even semi-commercially. Would be a nice candidate for Lotharek.



#6 _The Doctor__ OFFLINE  

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Posted Mon Oct 15, 2018 3:30 PM

Couldn't afford one if Lotherik produced it hopefully some one else will.



#7 R0ger OFFLINE  

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Posted Mon Oct 15, 2018 3:38 PM

Might bring that idea up on our club meeting. I think we have some boards lying around .. maybe one of the boys can assemble one or two ..

But then we like our circuits naked, we have no solution for the box, AFAIK .. will come back about the issue on Friday ..



#8 MrFish OFFLINE  

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Posted Mon Oct 15, 2018 3:49 PM

There was this thread: Multi-Joy - Assembly Instructions



#9 Gunstar OFFLINE  

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Posted Mon Oct 15, 2018 3:51 PM

It looks really cool, unfortunately I'm a lone Atari gamer, not even a second person for two player games...I've no use for a multi-joy for this reason, too bad to, as there seem to be quite a few good looking multi-joy games coming out.



#10 R0ger OFFLINE  

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Posted Mon Oct 15, 2018 4:05 PM

It looks really cool, unfortunately I'm a lone Atari gamer, not even a second person for two player games...I've no use for a multi-joy for this reason, too bad to, as there seem to be quite a few good looking multi-joy games coming out.

 

Sadly this was designed as party game from the start. I was thinking about some single player content, but in the end I mostly run out of RAM. As I need to draw 8 players, I use pre-scrolled gfx data, which is pretty memory hungry.

Anyway .. all the other projects I'm working on now are single player, so stay tuned ;-)



#11 Mathy OFFLINE  

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Posted Mon Oct 15, 2018 5:47 PM

Hello guys

 

Krupkaj makes nice ones.  And I hope HardwareDoc will finish his UltraJoyPro interface.  UltraJoyPro is an intelligent version of the multijoy interface.  He's using my idea to cascade multiple interfaces together.  That way, you could plug multiple UltraJoyPro four port interfaces together to get eight, twelve or sixteen player versions.  You wouldn't have to solder a zillion small parts together and you don't need to buy an 8 port interface if most of the time you can't even get 5 people together.  But if you bring your four port UltraJoyPro to a meeting and if other people do so too, you can plug your interfaces together to play an 8 or more player game.  The UltraJoyPro interface will have more features, but I forgot all but the one I like best (because it's my idea :D  )

 

Sincerely

 

Mathy


Edited by Mathy, Mon Oct 15, 2018 5:47 PM.


#12 R0ger OFFLINE  

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Posted Mon Oct 15, 2018 6:57 PM

Well, krupkaj is regular member of our meetings, and this modular model is indeed the hot stuff. Still the problem with the case remains.


Edited by R0ger, Mon Oct 15, 2018 6:59 PM.


#13 Mathy OFFLINE  

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Posted Mon Oct 15, 2018 7:11 PM

Hello R0ger

 

IIRC, this is krupkaj's version.  It does not need a case as it is sandwitched between to pieces of clear plastic.

 

Multijoy%20Fandal.jpg

 

Sincerely

 

Mathy



#14 R0ger OFFLINE  

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Posted Mon Oct 15, 2018 7:47 PM

Hello R0ger

 

IIRC, this is krupkaj's version.  It does not need a case as it is sandwitched between to pieces of clear plastic.

 

Sincerely

 

Mathy

 

Yes, this is the 'old' non-modular version. I've never actually seen one like this. Most people just leave them naked, and I've seen one boxed. I guess this could be done even with the new modular one .. or basically any board.



#15 pseudografx OFFLINE  

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Posted Mon Oct 15, 2018 9:18 PM

I have seen one like this and it looked good when it was new. Unfortunately, the acrylic (or whatever material it is) boards are prone to cracking around the screw holes so they may eventually fall off. A more flexible material would be a better choice. It has no effect on the functionality though, and the boards are sturdy enough even without a case.



#16 _The Doctor__ OFFLINE  

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Posted Mon Oct 15, 2018 9:27 PM

plastic washers alleviate the problem to a degree.



#17 krupkaj OFFLINE  

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Posted Tue Oct 16, 2018 6:51 AM

I am not sure how many PCBs for MultiJoy Zdenek has home. I think there are 2 or 3 which could be finished soon. If there is demand we could order next 10 or 20 boards. Just write here if you really want one.



#18 baktra ONLINE  

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Posted Tue Oct 16, 2018 7:08 AM

A funny task would be to modify some games originally designed for MultiJoy and XL/XE to work with the old rugged 4-port Atari 800.

Sails of Doom is probably not a very good candidate, as RAM under ROM is used, right?


Edited by baktra, Tue Oct 16, 2018 7:09 AM.


#19 _The Doctor__ OFFLINE  

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Posted Tue Oct 16, 2018 7:16 AM

hmmmm let us ram that under the rom.....   :)



#20 R0ger OFFLINE  

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Posted Tue Oct 16, 2018 7:55 AM

A funny task would be to modify some games originally designed for MultiJoy and XL/XE to work with the old rugged 4-port Atari 800.

Sails of Doom is probably not a very good candidate, as RAM under ROM is used, right?

 

Yes, all RAM is used.



#21 baktra ONLINE  

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Posted Tue Oct 16, 2018 8:14 AM

When playing the game against 6 players, I almost felt like this.


Edited by baktra, Tue Oct 16, 2018 8:16 AM.


#22 pixelmischief OFFLINE  

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Posted Tue Oct 16, 2018 8:18 AM

It looks really cool, unfortunately I'm a lone Atari gamer, not even a second person for two player games...I've no use for a multi-joy for this reason, too bad to, as there seem to be quite a few good looking multi-joy games coming out.

 

Do we have an emulator that does NetPlay?  That could be fun.



#23 pixelmischief OFFLINE  

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Posted Tue Oct 16, 2018 8:20 AM

I am not sure how many PCBs for MultiJoy Zdenek has home. I think there are 2 or 3 which could be finished soon. If there is demand we could order next 10 or 20 boards. Just write here if you really want one.

 

I'm in for 1.



#24 _The Doctor__ OFFLINE  

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Posted Tue Oct 16, 2018 8:26 AM

Net play or modem play... using a modem or serial to lan converter (perle, lantronix, etc.) raw or telnet.. hhhmmm joy232? like the old mpp style... yeah that'd do it...



#25 Farb OFFLINE  

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Posted Tue Oct 16, 2018 1:14 PM

I am not sure how many PCBs for MultiJoy Zdenek has home. I think there are 2 or 3 which could be finished soon. If there is demand we could order next 10 or 20 boards. Just write here if you really want one.

I would be interested in 1 as well.

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