My respects for all that you are doing. My interest in Project Omni is definitely piqued and I look forward to what all you have in store for us regarding the console design, controllers, games, etc. Best of luck!
Prometheus had a number of hardware features Phoenix doesn’t have. But It makes more and more sense to focus on OMNI going forward.
Here is the thing, homebrewing is getting more expensive because people wait more these days. Back in 2002, when I released my first game, packaging was very rare. Offset printing was almost unthinkable. Custom cartridge shell was unthinkable. I did all those things in 2002 and now people expect them.
So I thought about what would be next for me, and I came up with the sgm. It was an expensive project, but I did it, I created a platform inside a platform.
The final personal challenge was to create a full console. However that is an frightening expensive endeavor because people expect things, they expect profissional looking products now. The days of recycled cartridges and ink jet printing are over, unless you really don’t care.
Now for a console as I said we are talking about an insane amount of money and time. And investing that on a single niche group may not be enough to cover aforementioned investment. It doesn’t help either that by using an existing platform you don’t have many rights on anything, and it is even worse when the trademark owner is sort of as*****.
OMNI was a very hard decision for me, because by doing something totally new you have nothing to lean on. It may be risky, but I am taking the challenge very seriously. It could all fail in the end, but it could also work. And I am starting to see some signals it might work. Video games are my greatest passion, I have a day job and that puts food on table, but that isn’t something I love doing. So I can dream OMNI will work and maybe, just maybe, it will be successful enough for me to work on it full time. Something I have learned, never say never.
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