I agree, I have tried BS a few times, I just couldn't get itno it and I love space shooter games. But this one was just not my cup of tea.
It's been an interesting title to at least follow.
Games like Colony Wars 1+2 and Darklight Conflict on PS1, Star Raiders on A8 and 2600, Freelancer on PC, Starlancer on DC and Epic on ST were so much my thing.
Never keen on A8 Star Raiders II, ST Star Raiders ...
So reading how B.S was heavily inspired by Star Raiders and (reading B.S creators not exactly being huge fans of DID's Inferno, Caspain Software's Zero 5 and Rage Software's Darklight Conflict), it's been interesting to hear from people into the genre who have owned it and come away thinking it's perhaps lacking something in the actual gameplay department.
I personally found Colony Wars:Red Sun the most technically impressive game in the series, but weakest to actually play.
Hated PC Xcom:Interceptor.
Does B.S simply lack the resource management aspect you have over your ship in say Star Raiders or is it due to other factors that people aren't finding it fun?.