It's been six years since Christmas Carol made her "World Debut" at the Classic Gaming Expo 2012. Six years, wow! And yet, it feels like it just happened the other day.
Anyway, it occurred to me that I never published the cut-scenes as videos for anybody to see without having to play the game all the way to the end. Even though the cut-scenes are some of the coolest things in the game, back then I was trying to keep them hidden and mysterious to let the players discover them as they played along. However, six years later and I realized I just forgot about it.
So, I decided that it's better late than never. Below I include all the sequences, including those for the end game, when the player completes all stages and wins the game. Do not be surprised if the last two are slightly different from the ones in your own games -- they were taken inadvertently from a different development branch of the game code. However, the changes are very minor and do not change their tone or message.
These animation sequences introduce each stage of the game, and viewed together offer a glimpse at the overarching story of Christmas Carol as she fulfills her mission. Some of them serve to introduce the characters, and others to describe various game mechanics; but mostly they're just cute little scenes to reward and delight the player as he advances through the game. Yet another idea taken from its Pac-Man roots.
The cut-scenes have also been lauded for being some of the smoothest, colourful, most expressive, and all-around impressive sprite animations on the Intellivision. The technology behind them may not be "pushing the ultimate boundaries of the hardware," but taken collectively the game did push the state-of-the-art in polish and overall quality of production in the Intellivision canon at the time (not counting the few critical bugs found -- which were all fixed, by the way!). The scripted animated sequences were a big part of this.
So, without further ado, I present to you all, the introduction sequences of Christmas Carol vs. The Ghost Of Christmas Presents.
- Stage #1: Haunted Hollow
- Stage #2: Frosted Maze
- Stage #3: Candy Cove
- Stage #4: Icicle Lane
- Stage #5: Snowflake Garden
- Stage #6: Freezer Burn
- Stage #7: Krystal Keep
- Stage #8: Twisted Toyland
- End Game - Winner Sequence
- End Game - New Rank Awarded
Edited by DZ-Jay, Mon Oct 29, 2018 7:12 AM.