While using an animation and changing frames is probably the best case scenario for use here it made me wonder, is it possible to move the coordinates of multiple sprites on a single line or single update at the same time? I've noticed that while it may move two images at the same time initially, when it moves on to the other image or images after an x,y move on any set, it throws off the x,y coordinates of the alternating images going forward off - I'm guessing due to the delay of single instance sprites being updated, the others are staggering behind as a result?