That is very clear.
Thank you for this detailled explanation.
But I confirm that I can play the game (after loading map) with the 3 following ATX versions with RespeQt 4.3 under Windows 10
- Seven Cities of Gold, The (1984)(Electronic Arts)(US)(Side A)[!][grey disk].atx
- Seven Cities of Gold, The (1984)(Electronic Arts)(US)(Side A)[black disk].atx
- Seven Cities of Gold, The (1984)(Electronic Arts)(US)(Side A)[!][black disk with blue dot].atx
Maybe the settings is also important (not sure). I am using divisor 10 to be more compatible with Happy and Super Archiver.
Did you try RespeQt under Windows with Seven Cities of Gold ?
Anyone else experiencing problems with Seven Cities of Gold with RespeQt 4.3 ?
I tried all three of those versions above under Windows using the binaries posted in this thread in December. I have *not* tried them yet under Ubuntu, though I will later today. In my case. all three get to the animated title screen but freeze when I press START to play a game.
As for settings, I tried stock 1050 (no Happy or Archiver settings at all, since my real floppy does not work when I use my Happy 1050 in Happy mode). I was not adjusting POKEY divisor settings at all when trying ATX files, just stock 19.2 kbps (standard SIO disk speed). I tried different OS ROMs too - XL, XE and a copy of OS B padded out to 16K for use in my Ultimate 1MB board. Didn't make a difference for me. I can try adjusting POKEY divisor manually, and maybe tweak the default timing delay in the RespeQt options later this afternoon.