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Rikki & Vikki


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#1 TailChao OFFLINE  

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Posted Tue Dec 11, 2018 8:20 AM

RnV_Marquee_512x208.png
 

An unexpected visit from the Misery Dragon has left Rikki & Vikki with two less children and significantly more inconvenience. Only by mastering a multitude of problematic puzzles can they reach the core of Misery's secret base and rescue the kinder.

Rikki & Vikki is a new puzzle action hybrid available for Microsoft Windows on December 26, 2018 and the Atari 7800 ProSystem in Early 2019. You can learn more on the Official Website and I'll keep this first post updated. Or, why not just watch the trailer - right here!
 


Enjoy the music? It's by RushJet1. All game footage above was captured live from a real Atari 7800 ProSystem.
Interested in playing the game on something other than Atari's flagship wedge? Check out the Microsoft Windows version on g_Steam.gif!


Preemptive F.A.Q.
Feel free to ask questions in this thread, I'll do my best to respond in a timely manner. But let's get some of the expected ones out of the way here...
 
Q : Is this a one or two player game?
A : It's both. You can play as Rikki Alone, Vikki Alone, or Rikki & Vikki Together. The single player modes (Rikki or Vikki Alone) are mostly identical, but the cooperative two player mode is a completely different adventure.
 
Q : How much does Rikki & Vikki cost?
A : The Atari 7800 version is $59.99 plus shipping and handling.
THIS IS NOT A PRE-ORDER THREAD. POSTING TO RESERVE A COPY WILL NOT GET YOUR NAME ON A LIST.
 
Q : Are both NTSC (US, 60Hz) and PAL (EU, 50Hz) consoles supported?
A : Yes, the game natively supports both regions and features workarounds for the audio mixing discrepancies between them.
 
Q : Does Rikki & Vikki use expansion audio?
A : Yes, each cartridge includes an audio processor we're calling the BupChip. This is responsible for generating the game's music and consists of a microcontroller running a modified version of BupBoop 1.2.2cz. The music you hear in the trailer is using this system.
 
Q : 6 MEGA-POWER?
A : Yes, 4 MEGA-POWER (512KB) of game data plus 2 MEGA-POWER (256KB) of music data.
 
Q : Are the XM and High Score Cartridge supported?
A : No.
 
Q : What are the differences between the Microsoft Windows and Atari 7800 versions?
A : They're mostly in price and aesthetic, the game content is identical. Here's a rundown

  • Microsoft Windows
    • Costs $9.99.
    • Progress and High Scores are saved.
    • Music is in Stereo.
    • Supports Steam Achievements.
    • Supports Performance Adjustments.
  • Atari 7800 ProSystem
    • Costs $59.99 plus shipping.
    • Includes a sturdy box, cartridge, and Misery Land tour guide with two complimentary tickets.
    • Progress and High Scores aren't saved.
    • Music is in Mono.

Q : Will a standalone ROM Binary be available for purchase?
A : No, Rikki & Vikki's cartridge uses custom hardware which, along with the Microsoft Windows version's existence, make this irrelevant. However, I've released the following which would allow you to develop your own games using or building upon this design.

  • BupSystem : Atari 7800 emulator written for Rikki & Vikki, the core of which is used in the Windows version.
  • BupBoop : Software synthesizer which runs on the BupChip.
  • Souper : Memory mapper used by Rikki & Vikki.

Q : Is there a reason the Atari 7800 version is shipping later?
A : Yes, so we have time to handle the print materials (box, pamphlet, etc.) and put the game through another round of testing.
 
Q : How many copies are being produced?
A : There will be 550 copies of the Atari 7800 version available for purchase and infinite copies of the Microsoft Windows version.

Q : Will the game be available on other platforms in the future?
A : Perhaps, this mostly depends on the sales of the Microsoft Windows version.


Edited by TailChao, Fri Jan 18, 2019 11:03 AM.


#2 7800JAGFAN OFFLINE  

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Posted Tue Dec 11, 2018 8:50 AM

Wow! is this real?  and why have I not heard of it before.  Very much ready to reserve one.



#3 Tidus79001 OFFLINE  

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Posted Tue Dec 11, 2018 8:52 AM

Wow, this game loot amazing! I can't wait to get this. Are orders going to be handled on the PenguiNet website when the game becomes available for order on January 14, 2019?

#4 eebuckeye OFFLINE  

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Posted Tue Dec 11, 2018 9:02 AM

That looks really good!  Could we get a 7800 trailer also?



#5 TailChao OFFLINE  

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Posted Tue Dec 11, 2018 9:06 AM

Wow! is this real? and why have I not heard of it before. Very much ready to reserve one.


Unless the pile of cartridges in my living room isn't actually there, and I don't actually exist - there is a high probability the game is real.
You probably didn't hear about it since it wasn't announced until now!
 

Wow, this game loot amazing! I can't wait to get this. Are orders going to be handled on the PenguiNet website when the game becomes available for order on January 14, 2019?


Thanks, and yep - usual "click to dispense video game" PayPal button.
 

That looks really good!  Could we get a 7800 trailer also?


All footage of the game in the trailer above was recorded from an Atari 7800, so it already is.

#6 eebuckeye OFFLINE  

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Posted Tue Dec 11, 2018 9:08 AM

Holy crap! Nice work!!



#7 sd32 OFFLINE  

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Posted Tue Dec 11, 2018 9:10 AM

Looks amazing! Sprite animation is very impressive. The game looks like lots of fun, and those boss fights...very nice!



#8 Lost Dragon ONLINE  

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Posted Tue Dec 11, 2018 9:39 AM

Yet again a fantastic piece of Atari software comes out of nowhere to delight us all.

Fantastic work.

#9 xucaen OFFLINE  

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Posted Tue Dec 11, 2018 9:55 AM

Wow!! Looks amazing!! Can't wait to get my hands on a cartridge!

#10 Grumpmeister OFFLINE  

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Posted Tue Dec 11, 2018 10:00 AM

This game looks really good and from the video the gameplay seems solid! And the soundtrack is sick :D

Can't wait to at least try it on Steam :)

#11 Jinks OFFLINE  

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Posted Tue Dec 11, 2018 10:51 AM

Amazing!! Looks like you went all out on this game! I have to buy the 7800 version.
Looks like a must have.

Edited by Jinks, Tue Dec 11, 2018 11:11 AM.


#12 R_Leo_1 OFFLINE  

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Posted Tue Dec 11, 2018 1:27 PM

Absolutely Amazing! I love the cartoony artstyle! Long live the 7800 homebrew community!



#13 GoldenWheels OFFLINE  

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Posted Tue Dec 11, 2018 2:24 PM

Yeah looks very cool...and it'c close enough to Xmas to just say oh what the hell why not! Will order as soon as available.

 

(wish there was a boxless version for a few less shekels tho...nonetheless!)



#14 save2600 ONLINE  

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Posted Tue Dec 11, 2018 2:26 PM

Neato!

#15 CPUWIZ OFFLINE  

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Posted Tue Dec 11, 2018 3:01 PM

 


Q : Will a standalone ROM Binary be available for purchase?
A : No, Rikki & Vikki's cartridge uses custom hardware which (along with the Microsoft Windows version) makes this mostly irrelevant. However, we will release a standalone version of the emulator core used for developing and distributing the game - along with specifications of its mapper and expansion audio - on the same day as the Atari 7800 version.

 

Could you elaborate on this?  An area of interest to me. :)



#16 Shawn OFFLINE  

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Posted Tue Dec 11, 2018 3:21 PM

Wow this came out of nowhere! Nice Holiday surprise for sure!



#17 RevEng ONLINE  

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Posted Tue Dec 11, 2018 4:06 PM

Fantastic work! One more game to point to, when people say the 7800 is just a souped up 2600.
 

Could you elaborate on this?  An area of interest to me. :)


While we wait for his reply, some reading... he's posted a lot of details here, and the equates give a pretty good overview of his scheme.

#18 TailChao OFFLINE  

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Posted Tue Dec 11, 2018 4:47 PM

(wish there was a boxless version for a few less shekels tho...nonetheless!)


For even less shekels than that you can go for the Windows version, we're working on bringing it to Humblebundle now in case you're not into Steam.
 

Could you elaborate on this?  An area of interest to me. :)


Sure, it's just a new mapper design. The only "big thing" compared to the existing schemes is the ability to differentiate between Sally and Maria fetches which lets both of them use different banking arrangements.
 
 

While we wait for his reply, some reading... he's posted a lot of details here, and the equates give a pretty good overview of his scheme.


Uh oh, that wasn't supposed to be public yet!
But since you caught me - and it's the holidays, I'll make this page more easily accessible and formally release our emulator (BupSystem) in the next few hours.

#19 RevEng ONLINE  

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Posted Tue Dec 11, 2018 4:52 PM

Oops. Sorry to "out" the info. Apparently google had different ideas about it being private.  |:)



#20 Trebor OFFLINE  

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Posted Tue Dec 11, 2018 4:59 PM

Phenomenal presentation with a lot of TLC, TailChao.  The website linked in the OP is chalk full of goodness for the game include screenshots and character bios.

 

Additionally, fantastic job on Zaku.  It's posted Zaku for the Lynx was developed over a six years period.

 

There is evidently a considerable amount of software and hardware development towards the 7800 by the team as well.  How much time went into the development of Rikki and Vikki?  

 

Thank you for sharing the sound information details, including leveraging the design of the system as intended.  Curious about the video portion too, if you feel comfortable sharing, what MARIA graphic mode(s) are utilized?



#21 Curt Vendel OFFLINE  

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Posted Tue Dec 11, 2018 5:04 PM

Wow!!!!!!

I’m sooooo getting this!!!

#22 VicViper OFFLINE  

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Posted Tue Dec 11, 2018 5:13 PM

Holy whoa. out of left field! also, ouch, now i need to come up with 60 bucks in january.



#23 Tidus79001 OFFLINE  

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Posted Tue Dec 11, 2018 5:23 PM

This game looks amazing. I have never seen such crisp and detailed graphics from an Atari 7800. Also the music and sound effects I am hearing on the Atari 7800 is blowing me away. Tell us more about this BupChip! Does this BupChip mean that we finally have a real viable alternative to the Pokey chip for the 7800?

#24 Jinks OFFLINE  

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Posted Tue Dec 11, 2018 5:49 PM

Holy whoa. out of left field! also, ouch, now i need to come up with 60 bucks in january.

Only 120 bucks canadian with shipping...

#25 -^CrožBow^- OFFLINE  

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Posted Tue Dec 11, 2018 5:54 PM

I want to know how you are getting stereo off the chip if there is only one channel for external audio to follow through on the cartridge port? Most noticeable at the end of the video btw...






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