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New TI-99/4A Adventure games for the Adventure Module

Adventure Adventure Module Scott Adams TI99 TI-99

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#1 Fritz442 OFFLINE  

Fritz442

    Chopper Commander

  • 220 posts
  • Location:Florida

Posted Sat Dec 29, 2018 4:38 PM

Hello All,

Here's an adventure game I have been working on called 'Adventure at lake Santeetlah'...Hope you all enjoy!  :-D

 

I will answer all questions and provide hints if needed here on this post. And post updates here.

 

 

Also here are the forms I made to create the adventures, I laminate 4-6 of them, then tape them

together in a square to keep track of game locations. Three sizes 20, 30, 42 blocks per page. ;-)

(When printing these, be sure to use the 'center on page' option)

Attached Files


Edited by Fritz442, Mon Dec 31, 2018 10:40 PM.


#2 Ksarul OFFLINE  

Ksarul

    Quadrunner

  • 5,275 posts

Posted Sat Dec 29, 2018 5:13 PM

Kewl! Adventure games are always a lot of fun.



#3 Shift838 OFFLINE  

Shift838

    River Patroller

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  • Location:Deer Park, Texas

Posted Sun Dec 30, 2018 12:25 AM

Hello All,

Here's an adventure game I have been working on called 'Adventure at lake Santeetlah'...Hope you all enjoy!  :-D

 

I will answer all questions and comments here on this post. And post updates here.

 

 

Also here are the forms I made to create the adventures, I laminate 4-6 of them, then tape them

together in a square to keep track of games. Three sizes 20, 30, 42 blocks per page. ;-)

 

Are you using the Adventure Editor by Asgard or did you come up with your own editor ?



#4 arcadeshopper OFFLINE  

arcadeshopper

    River Patroller

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  • Location:Portland, Oregon USA

Posted Sun Dec 30, 2018 12:51 AM

look at the title screen "

 

 

Are you using the Adventure Editor by Asgard or did you come up with your own editor ?

 

title screen says adventure editor from tex-comp 



#5 adamantyr ONLINE  

adamantyr

    Stargunner

  • 1,485 posts

Posted Sun Dec 30, 2018 1:37 AM

I believe the Weiland Adventure Editor, distributed by Tex-Comp, is the only one around.

 

I have fond memories of playing the old two word text adventures on the TI... it helped that the TI version was in 40 columns and had a very nice lower-case font to boot. My only complaint about them now is that the 12K limit imposed fills up pretty quick. That and some of the adventures are just freaking IMPOSSIBLE without the clue book. I won Golden Voyage on my own without any hints, and amazingly without having seen the Sinbad movies that it borrowed from. But Savage Island still gives me headaches...



#6 Fritz442 OFFLINE  

Fritz442

    Chopper Commander

  • Topic Starter
  • 220 posts
  • Location:Florida

Posted Sun Dec 30, 2018 8:48 AM

Yeah I used the Weiland/Tex-Comp Adventure Editor. The small 12k limit I don't like either but not

sure there's any other option. The adventure module is what introduced me to the TI. A friend of mine

had this and we played hours and hours of adventure...Ghost Town! Back then we never did get into

that damn jail door. :mad:  But it was some fun times! About a month later he called me and told me

K-mart had them for $50, and I bought the last one they had (and saw TOD in the case and got that too) :-D

 



#7 jmazzy OFFLINE  

jmazzy

    Star Raider

  • 55 posts
  • Location:Chicago, Illinois

Posted Sun Dec 30, 2018 2:54 PM

I also have fond memories of playing Adventure back in the 80's.  I went back to Pirate Adventure earlier this year and still enjoy it.  (Getting the lumber out of the cave stumped me a bit back then as it did recently...until I googled to find the game map. :))

 

Looking forward to trying this one.  Thanks for sharing it with us.



#8 Scott.Adams OFFLINE  

Scott.Adams

    Combat Commando

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Posted Sun Dec 30, 2018 9:14 PM

Very nice to see folks still using the system! Happy adventuring!



#9 jmazzy OFFLINE  

jmazzy

    Star Raider

  • 55 posts
  • Location:Chicago, Illinois

Posted Tue Jan 1, 2019 4:34 PM

:thumbsup:  IMG 5792

 



#10 mizapf ONLINE  

mizapf

    River Patroller

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  • Location:Germany

Posted Tue Jan 1, 2019 5:36 PM

Very nice to see folks still using the system! Happy adventuring!


Just recently, I started to play all of them again, now that 30 years have passed and chances are good that I don't remember the solutions. Last one solved was Mystery Fun House. (That one had some puzzles inside where I gave up and had to ask Google.)

#11 Fenrir OFFLINE  

Fenrir

    Combat Commando

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  • Location:USA

Posted Wed Jan 2, 2019 2:12 PM

You could always use ScottCom, which is available for Windows and Unix. It's the Text-Comp Adventure Editor of the 21st century, and it outputs directly to TI-99 tape images. The only downside is that it can't output trs-80 format datafiles (which can be played by ScottFree).



#12 Ksarul OFFLINE  

Ksarul

    Quadrunner

  • 5,275 posts

Posted Wed Jan 2, 2019 4:03 PM

Here's a link to the ScottCom tools. . .



#13 arcadeshopper OFFLINE  

arcadeshopper

    River Patroller

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  • Location:Portland, Oregon USA

Posted Wed Jan 2, 2019 5:57 PM

You could always use ScottCom, which is available for Windows and Unix. It's the Text-Comp Adventure Editor of the 21st century, and it outputs directly to TI-99 tape images. The only downside is that it can't output trs-80 format datafiles (which can be played by ScottFree).

 

Editor is a stretch, more of a compiler  you write a big buncha xmlish code and it makes a working game from it

 

Greg



#14 twoodland OFFLINE  

twoodland

    Moonsweeper

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  • Location:Delaware, OH

Posted Thu Jan 3, 2019 9:54 AM

Adventure at lake Santeetlah is cool!!!!! 



#15 Fenrir OFFLINE  

Fenrir

    Combat Commando

  • 3 posts
  • Location:USA

Posted Thu Jan 3, 2019 5:36 PM

It's very cool. Have you considered uploading it to the IF archive once any egregious bugs are squashed? I also think the folks over at the Classic Adventure Solution Archive (www.solutionarchive.com) would be interested in playing it, and they may even add it to their database of over 100 classic adventure games.



#16 Ksarul OFFLINE  

Ksarul

    Quadrunner

  • 5,275 posts

Posted Thu Jan 3, 2019 7:16 PM

There are something in the vicinity of 50 unique adventures for the TI Adventure module, in addition to those from Scott Adams. Most of these were never translated to other systems. . .







Also tagged with one or more of these keywords: Adventure, Adventure Module, Scott Adams, TI99, TI-99

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