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Most underrated arcade games

56 replies to this topic

#51 Chuck D. Head OFFLINE  

Chuck D. Head

    River Patroller

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Posted Thu Jan 10, 2019 12:31 PM

A few immediately came to mind (the first two have been mentioned above):


  • Rescue
  • Bagman
  • and Armored Car - it's a bit archaic, but I keep going back to it.

#52 Crimefighter OFFLINE  



  • 947 posts
  • Location:Springfield, IL

Posted Thu Jan 10, 2019 7:35 PM

You can find a bunch of these on that 60 in 1 board - or Galloping Ghost Arcade or Underground Retrocade.

#53 Zonie OFFLINE  


    River Patroller

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Posted Thu Jan 10, 2019 7:47 PM



  • Star Castle
  • Reactor
  • Star Fire
  • Tailgunner
  • Space Wars

    ...Seems I tend to prefer the Vectors (well, not reactor)

#54 Cynicaster ONLINE  


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  • Location:Ontario, Canada

Posted Fri Jan 11, 2019 12:19 PM

  • and Armored Car - it's a bit archaic, but I keep going back to it.



Great pick... I enjoy that game a lot.  Very addictive and approachable.  

#55 Mingy Jongo OFFLINE  

Mingy Jongo

    Chopper Commander

  • 107 posts

Posted Tue Jan 15, 2019 3:45 PM


Time Pilot

#56 Ramses OFFLINE  


    Chopper Commander

  • 220 posts

Posted Today, 1:04 AM

I've been playing Snake Pit quite a bit lately. The controls are pretty unique. It's really fun with a trackball!




I also want to add Chameleon - would have been somewhat of a unique platformer at the time it was released. Not bad. Extremely rare. I've never even seen a picture of the cab or marquee. It was surprisingly ported to the Casio PV-1000 though. 


Edited by Ramses, Today, 1:06 AM.

#57 ChildOfCv OFFLINE  


    Star Raider

  • 84 posts

Posted Today, 1:54 AM

So, there's one arcade game I used to like, but it's apparently so "underrated" that I can't even match it back to its title.  It's basically a re-skin of Xevious from around 1985, using an F-14, with even variable geometry wing animations.  You had a shoot button and a strafe button, so that you can attack both aerial enemies and ground targets.  It had "stages", though it just flowed from stage to stage with no real "congrats" screen.  Kinda similar to Section Z in that respect, but always a vertical scroller of course.  One of the attract mode screens starts at the point where you have to navigate a hail of missiles, shooting what you can't dodge.


I wish I could find anything about this one, but I've only seen it at the local supermarket way back when.

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