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What have you actually PLAYED tracker for 2019 (Season 12)


carlsson

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My family's times from last week:

 

Macintosh Classic OS:

 

Age of Empires 2 (90 minutes)

Barbie Mermaid Adventure (40 minutes)

Barbie Beauty Styler (30 minutes)

Chuck Yeager's Air Combat (45 minutes)

Harry Potter-Sorcerer's Stone (360 minutes)

Haunted House (20 minutes)

Mac Playmate II (5 minutes)

Oregon Trail (60 minutes)

Power Rangers Zeo (30 minutes)

Sim City 2000 (90 minutes)

SimTower (105 minutes)

Wacky Jacks (45 minutes)

Where in the World is Carmen Sandiego (40 minutes)

 

 

TI-99/4A:

 

Legends II (20 minutes)

The Search for Bigfoot (30 minutes)

 

 

 

The vast majority of the times here are from my son and daughter. But not all. ;)

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My family's times from last week:

 

Macintosh Classic OS:

 

Age of Empires 2 (90 minutes)

Barbie Mermaid Adventure (40 minutes)

Barbie Beauty Styler (30 minutes)

Chuck Yeager's Air Combat (45 minutes)

Harry Potter-Sorcerer's Stone (360 minutes)

Haunted House (20 minutes)

Mac Playmate II (5 minutes)

Oregon Trail (60 minutes)

Power Rangers Zeo (30 minutes)

Sim City 2000 (90 minutes)

SimTower (105 minutes)

Wacky Jacks (45 minutes)

Where in the World is Carmen Sandiego (40 minutes)

 

 

TI-99/4A:

 

Legends II (20 minutes)

The Search for Bigfoot (30 minutes)

 

 

 

The vast majority of the times here are from my son and daughter. But not all. ;)

oh don't lie... YOU were playing Power Rangers! :D

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Yes... and Barbie Mermaid Adventure.

 

The rest were the kids.

hehe!

 

and with that, I think i'm done with classic gaming this week. My 994A and 2600 are out of commission until i get a replacement TV for the bedroom- i gave my tv and my desk chair to my daughter for her brand-new loft bed desk.

 

I did play Legend of Zelda on my lunch breaks this week, so I do have some time for the Classic Tracker:

 

NES:

 

Legend of Zelda -- 424 minutes

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All Atari 2600 this week:

 

Enduro: 4 min

Freeway: 4 min

Marauder: 3 min

Pitfall!: 3 min

Space Chase: 3 min

Super Breakout: 102 min (edit: + 20 min, in a last-minute Sunday entry)

Tac-Scan: 8 min

 

Super Breakout and Tac-Scan for HSC, the rest was a little "try-here-and-there" session with my son.

 

New personal best for Game 7 in Super Breakout. Finally crossed the 2k barrier.

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In today's 8th session of Final Fantasy, we battled enough to earn the gold to purchase the bottle at the Oasis, found the fairy who gave us the OXYALE needed to pilot the submarine and obtained our 3rd orb by defeating the WaterFiend. One more orb to go!

 

NES:

 

Final Fantasy - 105 minutes

 

Session 9 is in the books. It was a longer session as we thought we might finish the game by obtaining the 4th orb. After using the SLAB and getting the CHIME & CUBE and purchasing some Level 8 spells (which we can't use yet ugh) we beat Tiamat (the wind fiend) and obtained the 4th Orb. The game isn't quite over yet though.

 

NES:

 

Final Fantasy - 233 minutes (exactly 10:00 PM to 1:53 AM)

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My times for the week:

 

NES:
Dr. Mario - 225 min.
Game Boy:
Felix the Cat - 29 min.
The Little Mermaid - 42 min.
Lock 'n Chase - 127 min.
Wheel of Fortune - 14 min.
I beat all of the games I played this week, including a 1LC on Felix the Cat (not that that's any great achievement), and of course clearing Level 20 on Hi speed in Dr. Mario.
A harvest of low-hanging fruit, perhaps (except for Dr. Mario and maybe Lock 'n Chase), but low-hanging fruit is still tasty.
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Here are my times for this past week (March 11th through 17th) on classic systems:

 

Arcade:

Jr. Pac-Man - 13 min.

 

Atari 2600:

Jr. Pac-Man - 112 min. in 2 sessions

 

Commodore 64:

Jr. Pac-Man - 15 min.

Ms. Pac-Man - 137 min. in 2 sessions

 

This time I've been mainly playing different versions of Jr. Pac-Man and Ms. Pac-Man, It's interesting to compare the games with one another...

The C-64 port of Ms. Pac-Man is slower than the arcade version, and it has additional slowdown while eating pallets (the ghosts slow down as well). The C-64 version of Jr. Pac-Man is - well - lackluster. Although they captured the essence of the game well, there are certain areas lacking. The maze design is different to the original mazes (the mazes do not scroll and are smaller), the toys are moving pretty quickly, but you've got 8 instead of 6 power pellets. The first intermission looks very much like in the arcade, but in the end, Ms. Pac-Man doesn't go back into the house, but goes off to the right instead. These are some of the details where they could have done better.

 

The Atari 2600 has got vertical scrolling instead of horizontal one, but it still tries to capture the essence of the arcade mazes - I think it manages to do this better than the C-64 version. What's a bit disturbing here is that both Jr. and the ghosts move much faster horizontally than vertically. Generally this game is very fast and harder than the arcade original.

 

And for a comparison, I also played the arcade version of Jr. Pac-Man.

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Atari 8-bit:

Alpha Shield - 5 min.

Carnival - 13 min.

Crab Nebula - 10 min.

Escape [Gary Ryan] - 84 min.

Strip Poker - 55 min.


Gary Ryan supposedly is better known as Rybags on the forum. And no, Strip Poker was not part of the High Score Club, I played it just for fun. It took me 14 minutes to completely undress Candi, but a whole 41 minutes to get Tony naked. Might be random, would need to play more to find out if the male opponents are more careful in how they play their cards.
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We're done for this week. All Mac OS this week.

 

 

Classic Macintosh OS:

 

 

5-a-Day Adventures (30 minutes)

Barbie Mermaid Adventure (60 minutes)

Bugdom! (120 minutes)

Chuck Yeager's Air Combat (80 minutes)

Enduro-Activision Action Pak (20 minutes)

Harry Potter-Sorcerer's Stone (150 minutes)

Lemmings (20 minutes)

Oregon Trail (120 minutes)

SimCity 2000 (180 minutes)

The 7th Guest (90 minutes)

The Adventures of Sean-v2.2 (30 minutes)

Where/World Carmen Sandiego (45 minutes)

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Times for the week are

All Atari 2600

Eggomania 51 mins. High score of 66,008 my all time best.

Frogger for HSC49 mins. First time I played this for the 2600.

Solar Fox 114 mins

Super Breakout for HSC 178 mins. Always a favorite of mine.

Great week.

Happy St. Patricks Day to all.

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Along with Final Fantasy, which we've been playing since mid-January, I also played Astronomer this weekend (my boxed copied arrived on Friday or Saturday). Simple concept that gets addicting. I recommend it, especially for anyone interested in the earlier style Atari games that don't take a ton of time. You can also win a Stargazer patch!

 

Atari 2600:

 

Astronomer - 82 minutes

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My apologies for the extreme lateness, it seem that Mondays just haven't been my day lately. :sad:

 

 

Ineligible
DOOM (Nintendo Switch) - 160 minutes
Pac-Man Championship Edition 2 Plus (Nintendo Switch) - 49 minutes
Pokémon Ultra Sun (Nintendo 3DS) - 189 minutes
Resident Evil: Revelations 2 (Nintendo Switch) - 1,450 minutes
Sonic Mania Plus (Nintendo Switch) - 70 minutes

Arcade (Played on Namco Museum Arcade Pac for Nintendo Switch)
Galaga '88 - 6 minutes
Pac-Man - 37 minutes
Splatterhouse - 193 minutes


Total Video Game Play Time This Week
2,154 minutes (35 hours 54 minutes) [236 minutes eligible]

Individual System Play Times This Week
Nintendo Switch: 1,729 minutes
Arcade: 236 minutes
Nintendo 3DS: 189 minutes

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Here's the summary for Week 11, running from March 11 - 17. We logged 5218 minutes of eligible play, playing 59 games on a total of 13 systems.

Top 10:

1. Super Breakout (Atari 2600) - 624 min.
2. Harry Potter and the Sorcerer's Stone (Mac OS Classic) - 510 min.
3. Legend of Zelda, The (NES/Famicom) - 424 min.
4. Sim City 2000 (Mac OS Classic) - 270 min.
5. Final Fantasy (NES/Famicom) - 233 min.
6. Dr. Mario (NES/Famicom) - 225 min.
7. Splatterhouse (Arcade) - 193 min.
8. Oregon Trail (Mac OS Classic) - 180 min.
9. Shanghai (Atari Lynx) - 162 min.
10. Legend of Zelda: A Link to the Past (SNES) - 157 min.

Pre-NES top 10:

1. Super Breakout (Atari 2600) - 624 min.
2. Ms. Pac-Man (C64) - 137 min.
3. Solar Fox (Atari 2600) - 114 min.
4. Jr. Pac-Man (Atari 2600) - 112 min.
5. Escape [Gary Ryan] (Atari 8-bit) - 84 min.
6. Astronomer (Atari 2600) - 82 min.
7. Operation Alexandra (Amstrad CPC) - 70 min.
8. Strip Poker (Atari 8-bit) - 55 min.
9. Eggomania (Atari 2600) - 51 min.
10. Frogger (Atari 2600) - 49 min.

Top 10 systems:

1. Mac OS Classic (1905)
2. Atari 2600 (1135)
3. NES/Famicom (887)
4. Arcade (249)
5. Game Boy (212)
6. Atari 8-bit (167)
7. Atari Lynx (162)
8. SNES (157)
9. C64 (152)
10. Amstrad CPC (95)

Buzz Aldrin would be pleased about Super Breakout getting a double title this week, followed by Harry Potter and Zelda. Systems wise it is a heavy Mac OS week, and we're back to more than 10 different systems.

 

(And yes, Kaboom! was 1 minute short of entering the pre-NES list)

The membership in the 1000 Minute Club remains unchanged. Better luck next week!

In case anyone is late to post, I'll include your times with next week.

Edited by carlsson
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So far all Amstrad CPC games have been listed as a single system. Since those are backwards compatible, I would think we go by the lowest common denominator: For instance I'm grouping Zylon's postings on the Atari XEGS as Atari 8-bit, as we consider the entire series as one mostly compatible format. So far we have listed all Apple II games as a lot, including II+, //e, //c. I can't find any IIgs unique games.

 

If you play CPC-6128+ games which AFAIK should equal the capacitiies of the GX-4000, I can agree we should list those separately. Compare to these cases:

 

MSX1 vs MSX2 (so far no MSX2+ or Turbo R games)

CoCo 1/2 vs CoCo 3

Amiga OCS vs Amiga ECS/AGA

NES/Famicom vs Famicom Disk System

Odyssey^2 / Philips Videopac G7000 vs Philips Videopac G7400 (Odyssey^3)

various cartridge based consoles vs CD versions of the same

etc

 

Some of those represent very small improvements, some make a bigger difference.

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