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ColecoVision Prototype Consoles

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#26 retroillucid OFFLINE  

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Posted Fri Jan 11, 2019 5:37 AM

Oh, 

and a concept drawing for Exp#1

Wich was probably made during the ColecoVision prototype console #4 due to the ColecoVision console drawing in this concept art

 

This concept drawing of Exp#1 fit the ColecoVision prototype console #1

Look at the ColecoVision console Power and Reset switch and the ColecoVision logo

Attached Thumbnails

  • btoys_029.png
  • btoys_030.png

Edited by retroillucid, Fri Jan 11, 2019 5:44 AM.


#27 alekmaul OFFLINE  

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Posted Fri Jan 11, 2019 6:30 AM

Thanks a lot for sharing, didn't know all these prototypes :o !



#28 retroillucid OFFLINE  

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Posted Fri Jan 11, 2019 3:06 PM

Thanks a lot for sharing, didn't know all these prototypes :o !

 

Glad to know you've learned something new :) 



#29 retroillucid OFFLINE  

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Posted Fri Jan 11, 2019 3:20 PM

Here's the first (known) Exp#2 Prototype

 

Look at the controller position (on left instead of right) 

There's also the speed roller controller prototype 

 

 

Attached Thumbnails

  • Driving Module Prototype 1.png


#30 retroillucid OFFLINE  

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Posted Fri Jan 11, 2019 3:22 PM

Here's another Exp#2 prototype, this time with the regular controller and different set of stickers on the module itself

 

The controller is still on the left side.... 

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  • Driving Module Prototype 1a.png


#31 retroillucid OFFLINE  

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Posted Fri Jan 11, 2019 3:23 PM

Last one, with the correct (right) controller position 
Different set of stickers than the final unit 

 

 

That's it, next time.... The Roller Controller prototypes

Attached Thumbnails

  • Driving Module Prototype 2.png


#32 Shawn OFFLINE  

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Posted Fri Jan 11, 2019 4:54 PM

 

Here's the one I had a few years ago .....of course it is custom ;)

 

That looks pretty awesome! :) :thumbsup:



#33 NIAD OFFLINE  

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Posted Fri Jan 11, 2019 7:26 PM

Here's the first (known) Exp#2 Prototype
 
Look at the controller position (on left instead of right)
There's also the speed roller controller prototype 
 
 

There always the possibility that the picture was flipped/reversed when it comes to this stuff. I've seen it before and most likely we'll never know for sure.

#34 retroillucid OFFLINE  

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Posted Fri Jan 11, 2019 7:36 PM

There always the possibility that the picture was flipped/reversed when it comes to this stuff. I've seen it before and most likely we'll never know for sure.

 

That's also what I thought at first

But if you look closely, you'll see the controller itself is not mirrored

The ColecoVision logo also match the other ones
Then again, it could have just been a montage....  but... 

I've spotted it in a CV commercial

Attached Thumbnails

  • Exp Module 2 Prototype.png

Edited by retroillucid, Fri Jan 11, 2019 7:39 PM.


#35 retroillucid OFFLINE  

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Posted Sun Jan 13, 2019 8:29 PM

Here's the 1st Roller (Trackball) Controller Prototype

Note how the buttons are making contact with the actual controller's buttons
I think that was a design flaws for sure and that's why they later re-design the buttons 

 

Attached Thumbnails

  • Roller Controller Prototype #1.png

Edited by retroillucid, Sun Jan 13, 2019 8:33 PM.


#36 retroillucid OFFLINE  

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Posted Sun Jan 13, 2019 8:30 PM

Roller Controller Prototype #2 

Same as the 1st prototype, only with a different name 

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  • Roller Controller Prototype #2.png


#37 retroillucid OFFLINE  

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Posted Sun Jan 13, 2019 8:32 PM

Roller Controller Prototype #3

This is when things changed and looks more close to the retail unit 

 

Buttons are now....well actual buttons!  The placement of the buttons though is different than the retail unit

 

 

Next time, the Super Action Controller Prototypes  

Attached Thumbnails

  • Roller Controller Prototype #3.png


#38 retroillucid OFFLINE  

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Posted Sun Jan 13, 2019 10:53 PM

There always the possibility that the picture was flipped/reversed when it comes to this stuff. I've seen it before and most likely we'll never know for sure.

 

After investigate it a bit more...

I think we now have the confirmation the controller was located on the left in the earliest version of the Exp#2 

 

*Speed Roller Controller shown in this picture

Attached Thumbnails

  • ColecoVision Expansion Module #2 flyer-page-001.jpg


#39 retroillucid OFFLINE  

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Posted Sun Jan 13, 2019 11:50 PM

Differences between Prototype Exp#2 VS the Retail Exp#2 

I think this is a solid proof there was a Exp#2 prototype with the controller on left

 

- The Connector for the Pedal on the prototype is not located at the same place as the Retail unit

 

- The Coleco embossed logo on the pedal is not located as the same place

Attached Thumbnails

  • old Exp2 vs new.png


#40 FujiSkunk OFFLINE  

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Posted Sun Jan 13, 2019 11:55 PM

...it has been rumored it was just rolling a tape inside of the console to show its potentional during CES and other tradeshows events...

 

Our old pal Mike could've learned a thing or two from the original Coleco...



#41 retroillucid OFFLINE  

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Posted Sun Jan 13, 2019 11:59 PM

 

Our old pal Mike could've learned a thing or two from the original Coleco...

:lol:  :lolblue:  :rolling:  :rolling:  :rolling:  :rolling:  :rolling:  :rolling:  :rolling:



#42 Crapahute OFFLINE  

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Posted Mon Mar 4, 2019 4:52 PM

Here is the transcript on my site :

 

http://colecoboxart...._prototypes.htm



#43 retroillucid OFFLINE  

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Posted Mon Mar 4, 2019 5:08 PM

Here is the transcript on my site :

 

http://colecoboxart...._prototypes.htm

 

Good job! :thumbsup:



#44 Ikrananka OFFLINE  

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Posted Mon Mar 4, 2019 5:15 PM

Here is the transcript on my site :

 

http://colecoboxart...._prototypes.htm

 

Really well done  :thumbsup:



#45 thegamezmaster OFFLINE  

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Posted Mon Mar 4, 2019 5:29 PM

Great job on everything! Nice to learn about the history and development of the Colecovision!



#46 mr_me OFFLINE  

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Posted Tue Mar 5, 2019 10:34 AM


Coleco Prototype Console
 

This is the console that was believed to have been sold to Mattel wich would later become the Intellivision 
 
If you look at the design, the cartridge slot placement, it makes sense
 
Not much is known about this other than when I've contacted the owner of this cell, he told me this was the console Coleco first made and sold to Mattel
 
 
 
 

Any idea when coleco sold a prototype to Mattel. In 1977 Mattel took chipset proposals from National Semiconductor, General Instrument, and Mos Technology. They ended up chooosing GI but requested improvements. They also chose Magnavox to build the system. Some of the chips weren't ready until 1979 so in 1978 they worked from large emulator boxes; so the coleco prototype couldn't have an intellivision inside. If the controllers have intellivision discs that would be something but they are likely colecovision joysticks. Where is the cartridge slot on the prototype?

By the way, the first time I saw a picture of a colecovision the controllers had the wheel between the joystick and keypad. I can't remember but I thought it was a retail catalog. Is that possible.




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