After I've got the closest pfpixel value in var1
var1 = (ballx-18)/4
can I convert it back to a regular position?
If i now want the ball to exactly line up or overlap that pfpixel.
I could do it with a table indexed by var1
but if there's some + something * something calculation that would be alot easier.
SOLVED
ballx=(var1*4)+17
Edited by Lillapojkenpćön, Sun Jan 27, 2019 2:47 PM.