Jump to content

Photo

Skiing & Horse Racing


22 replies to this topic

#1 else OFFLINE  

else

    Dragonstomper

  • 970 posts
  • Location:New England

Posted Sat Apr 20, 2019 8:11 PM

With winter on the way out and spring on the way in, how about hitting the slopes one last time before heading off to the races?

 

Hi all.  It’s been a long time since I’ve posted — family, kids, work, etc.  Here’s couple of games I’ve been working off and on for years (literally!).  I think they’re finally in good enough shape to post (consider them works-in-progress, as the perfectionist part of me can't call anything ever truly “done” — there’s always something I can find to tweak and make better).  I tried to go for pixel-perfect precision with all these games, so if there’s anything you find that isn’t quite right, let me know (though in Horse Racing ’82 I went with single color horses, otherwise the game would be a flicker fest)….

 

Horse Racing….

 

Horse Racing ’82: This may look graphically similar to the one I posted a while back, but it has a completely new game engine under the hood.  In fact, the engine shares ~95% of the code with Horse Racing ’83….

 

Horse Racing ’83: This one is all new, and the one I spent most of my time on (hopefully it shows).  Credit goes to my son, who was 12 at the time, for inspiring me to turn this in to a full circle track (take that, Atari and Intellivision!).  I was just working on a single screen at the time, when he said “but dad, how come they don’t go around”.  He’s almost 18 now, by the way.

 

Gameplay: Both Horse Racing games are button smashers (as a sports game should be!).  The joystick moves your horse.  The side buttons can be pressed repeatedly to go faster.  A game is four races, with points awarded according finish positions.  The skill level selections work, but you might find them all too easy right now — one thing left to do is beef up the AI, so if you can find a second player that’s probably your best bet for now.

 

Skiing….

 

Skiing ’83: Well, it took a lot of thought and effort (and countless rewrites), but I think I finally have something that’s pretty fun to play.  Still, there’s more work to be done — the game engine has hooks in place for hills and valleys, left / right course movement (not just flag movement), etc.  Also, the gameplay for Ski Trails is a bit under-developed.

 

Gameplay: The joystick steers.  The side buttons do nothing.  Your skier has momentum, so you have to lead your turns and ease off early.  The skill level selections do nothing at this time, but two player (alternating) works.  A game is a single race, but you can press * to keep trying for a better time.  Be sure to get the base of your skis cleanly though the gates — your ski tips don’t matter.  In Slalom, missed gates penalize your final time.  In Ski Trails, hitting a tree stops your momentum completely, while hitting a mogul cuts your momentum in half.

 

Anyhow, hope you like them….

Attached Files


Edited by else, Sat Apr 20, 2019 8:30 PM.


#2 jblenkle OFFLINE  

jblenkle

    River Patroller

  • 4,933 posts

Posted Sat Apr 20, 2019 8:42 PM

I can't seem to get skiing to load. It goes from the black title screen, flashes briefly the level selection screen, and then back to the black title screen.



#3 else OFFLINE  

else

    Dragonstomper

  • Topic Starter
  • 970 posts
  • Location:New England

Posted Sat Apr 20, 2019 8:45 PM

Interesting. I've tested it both on both BlueMSX and on my actual Colecovision unit (using Atarimax Ultimate SD).  What are you running it on?



#4 jblenkle OFFLINE  

jblenkle

    River Patroller

  • 4,933 posts

Posted Sat Apr 20, 2019 8:55 PM

I was running it on Virtual ADAM...I will try it on BlueMSX and my real ADAM and see what I get.

 

Interesting. I've tested it both on both BlueMSX and on my actual Colecovision unit (using Atarimax Ultimate SD).  What are you running it on?



#5 jblenkle OFFLINE  

jblenkle

    River Patroller

  • 4,933 posts

Posted Sat Apr 20, 2019 9:07 PM

Very strange...

 

For me, It did as I previously described on Virtual ADAM and BlueMSX.

 

But it works fine on my real ADAM, ColEm, and Cool CV.

 

 

Interesting. I've tested it both on both BlueMSX and on my actual Colecovision unit (using Atarimax Ultimate SD).  What are you running it on?



#6 else OFFLINE  

else

    Dragonstomper

  • Topic Starter
  • 970 posts
  • Location:New England

Posted Sat Apr 20, 2019 9:13 PM

Thanks for the testing  I do all my development using BlueMSX v2.8.2, so it's weird we would see a difference there.  I can try to investigate more later.....



#7 Bmack36 OFFLINE  

Bmack36

    Dragonstomper

  • 685 posts

Posted Sat Apr 20, 2019 10:08 PM

They all work on the Phoenix as well ;) . The snes controller comes in really handy for the horse racing. Thanks again for making these.



#8 zyzzle OFFLINE  

zyzzle

    Star Raider

  • 52 posts

Posted Sat Apr 20, 2019 11:34 PM

Thanks for these gifts! I've tested them, and they all work very well on ColEm and CoolCV; have not tried BlueMSX.

 

I love Skiing, what fun. Your efforts of many years are appeciated!



#9 Kiwi OFFLINE  

Kiwi

    Stargunner

  • 1,693 posts

Posted Sun Apr 21, 2019 2:00 AM

They are fantastic!!!  Nice job!! They work in BlueMSX.



#10 youki OFFLINE  

youki

    River Patroller

  • 2,457 posts

Posted Sun Apr 21, 2019 3:26 AM

Cool!!!!  Thanks a lot!  Very well done  :thumbsup:

 

I have been impressed by horse racing 83 's full circle track!   ;-)



#11 Vorticon OFFLINE  

Vorticon

    River Patroller

  • 3,791 posts
  • Location:Eagan, MN, USA

Posted Sun Apr 21, 2019 7:32 AM

I can confirm that both roms do not run on Virtual Adam and get stuck on that screen.

 

adam.jpg



#12 adamcon OFFLINE  

adamcon

    Moonsweeper

  • 337 posts
  • Location:Southwest Michigan

Posted Sun Apr 21, 2019 7:59 AM

I can confirm that both roms do not run on Virtual Adam and get stuck on that screen.

 

attachicon.gifadam.jpg

Well said, I thought I was doing something wrong when all I got was the opening screen.  It has to be a Virtual ADAM problem of some kind, not the fault of the roms.


Edited by adamcon, Sun Apr 21, 2019 7:59 AM.


#13 digress OFFLINE  

digress

    Stargunner

  • 1,146 posts
  • Location:Toronto, Ontario, Canada

Posted Sun Apr 21, 2019 8:17 AM

horse racing 82 & 83 does work on virtual adam . you need to hit fire to advance after a few seconds.

 

skiing was reseting though

 

I can confirm that both roms do not run on Virtual Adam and get stuck on that screen.

 

attachicon.gifadam.jpg


Edited by digress, Sun Apr 21, 2019 8:23 AM.


#14 else OFFLINE  

else

    Dragonstomper

  • Topic Starter
  • 970 posts
  • Location:New England

Posted Sun Apr 21, 2019 11:08 AM

What's weird is that all three games use the same startup code (they all pull in and compile a common file)...



#15 retroillucid OFFLINE  

retroillucid

    Quadrunner

  • 8,163 posts

Posted Sun Apr 21, 2019 5:53 PM

Well done sir! :thumbsup:



#16 else OFFLINE  

else

    Dragonstomper

  • Topic Starter
  • 970 posts
  • Location:New England

Posted Sun Apr 21, 2019 6:24 PM

Thanks for the kind words everyone.  For whatever reason, as a kid these were the two games I wanted the most out of the catalog that came with the Colecovision unit.  I think it was the 'real life' aspect of them that captured my imagination, for whatever reason.  So with that in mind, I tried to stay true to the look and feel of how they might have been done back in the day, as best as I could anyway....



#17 Special Teams OFFLINE  

Special Teams

    Dragonstomper

  • 937 posts
  • Location:Seattle

Posted Sun Apr 21, 2019 8:32 PM

Thanks - look forward to playing them!



#18 phattyboombatty ONLINE  

phattyboombatty

    Stargunner

  • 1,186 posts
  • Location:San Diego, CA

Posted Mon Apr 22, 2019 2:30 PM

Else, good to have you back! Not long ago, several people kicked the old thread up a notch or two and were hoping to track you down. Thanks very much for coming back with a bang! Guess Jim will have to eat his words now... ;)

 

Thank you for your hard work. I just tested all 3 ROMs on the classic "Mugrat" emulator for macOS, and all three work perfectly. I love what you've done with Horse Racing '83. The perspective change is totally awesome, and I look forward to advanced developments. So glad it's fully playable and I just think it's great! Horse Racing '82 is terrific also, and really drives home the idea that we all got from the O.G. Coleco screenshots. Awesome!

 

Skiing is of course also amazing. Again, I love the perspective changes. I'm sure you've already heard from Collectorvision about publishing these, so I look forward to seeing these in some old skool Coleco packaging soon!



#19 else OFFLINE  

else

    Dragonstomper

  • Topic Starter
  • 970 posts
  • Location:New England

Posted Mon Apr 22, 2019 6:18 PM

I don't know that any of them are really 'production ready' at this point.  I think the game play for all of them needs to be dialed in more.  Skiing is probably the most playable, and I like what's there so far.  Horse Racing has some pretty weak AI (there's actually a lot of code in the game for it, but you'd never know it).  Maybe eventually I'll get them to the point where I'm satisfied with them, but not yet.  I just wanted to show them off a bit because I think they're all finally in a semi-playable state....



#20 Vorticon OFFLINE  

Vorticon

    River Patroller

  • 3,791 posts
  • Location:Eagan, MN, USA

Posted Tue Apr 23, 2019 7:51 AM

How does one get roms to a real Adam? Is there an SD based cart available like other systems?

#21 mumbai OFFLINE  

mumbai

    Dragonstomper

  • 772 posts

Posted Tue Apr 23, 2019 8:00 AM

How does one get roms to a real Adam? Is there an SD based cart available like other systems?

 

 

Yes:

 

https://www.atarimax.../documentation/



#22 Vorticon OFFLINE  

Vorticon

    River Patroller

  • 3,791 posts
  • Location:Eagan, MN, USA

Posted Tue Apr 23, 2019 9:30 AM

Thanks. I'll add it to my wish list 🙂

#23 NIAD OFFLINE  

NIAD

    Quadrunner

  • 6,266 posts
  • Location:Chicago Suburb

Posted Tue Apr 23, 2019 8:27 PM

Guess Jim will have to eat his words now... ;)

And I am more than glad to eat those words now that Else has returned and once again has shared his awesome work with the community.






0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users