Jump to content
IGNORED

Experimental: Gaming on a volumetric lightfield display


Yak

Recommended Posts

Yeah it looks pretty cool in action. The display isn't perfect - if you go too far off-axis the effect starts to break down, and it takes some grunt to drive it - we're using a 5yo PC with an i5 and a 1070, which is quite a budget for playing simple games like Gridrunner and Goatup. We actually render 32 1024x2048 views into an 8kx8k render target per frame which then goes through a further shader for presentation to the display optics. Purely experimental stuff at this point (although if anyone has the Looking Glass display and buys a copy of MAv1 following our upcoming update adding support for more VR headsets, it'll be supported). Not much call for lightfield stuff yet but that may change when more advanced HMDs become available, and this was a good opportunity for us to bake support for such things into our engine to be ready if and when that happens :).

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...