I currently got 2 TVs in my basement, and may have need of a third. Why?
Because no TV is complete by itself. First you got a CRT TV, which is preferred for retro games because of their ping that’s so low, light gun games play perfectly. That’s the only way.
Then you buy a modern 3D Monitor of 3D movies and modern video games from 360 and beyond.
There’s only one problem, on some games, I question what is the best way to play. I understand most games are designed to tolerate a little ping, but some games you want every advantage you can get. My 3D monirtor was a great-at-thetime 33 ms ping. But now it doesn’t cut it, hence Low-ping monitors.
So If I wanted an "all media monitor" I need to split it up into 3, a sub-microsecond ping TV for light gun games, a 3D TV for 3D movies, and a modern <4ms monitor for modern games.
So how do consollidate montiors?
Well there are inventions of light gun adapters. The problem is they use WiiMote technology, directly, and I’ve play Ghost Squad enough in "cursorless mode" to know that the line of the gun is never true. You’re just using your arms like an analog joystick. Muscle memory is more important than lining up sights.
The only solution to that would be a "camera Gun" which can sense with visible light where you’re pointing towards. There is another ligt gun which deos that. The proble, is it’s PC only, none working with original consoles. If that technolgy were aplplied to consoles as was, then I’d like to try it. Maybe if the low ping TV is low enough for everythign except light gun games, and the light gun games work with true line-of-sight, then’ that consolidates 3 TVs down to 2.
Another issue is 3D. If there was a way you can turn any TV into a 3D TV, then I can purchase a 1 ms ping monitor and turn it into a 3D 1ms monitor.
Oh wait there already is.. Sega Master System Sega Scope 3D. Those games I still need a CRT TV unless my gaming monitor can to 240p30Hz2eye in native resolution, instead of converting 240p to 480i30Hz1eye (left and right fields combine, losing the second eye) then 480p30Hz1eye.
Sorry about that tangent. The Sega Scope is now an unprotected technology. Why can’t there be a device which can convert a 3D Blu Rays, Games, an TV shows into alternate frames and have the external processor alternate frames?
Well 3DNow.com tired it and they failed. First in 2012, it was $500 for the converter, when most TVs were "stepping up to 3D" for $100-200. Second I doubt they successfully made one because I see none on Ebay.
3DNow probably didn’t make a model because I can see a problem they may have encountered, various ping times on various TVs. When the 3D is built into the TV, the 3D processor only has to compensate for itself. When being able to be attached to ANY TV, it HAS to accommodate the ping for EVERY TV form a 1 ms monitor to a highly processed 480 Hz monitor (which causes massive ping times) when not in game mode.
I got a solution, use a NES Zapper-style single-0pixel sub microsecond CRT Light Gun "camera" and flash on the screen when 3D content first appears to activate "Sync Mode" where for less than .25 seconds, the content is showing left eye as a 100% black frame and right frame as a 100% a white frame. When pointed at the screen, it can tell the processor in more accurate units than microseconds, when to alternate the shutter frames.
What sounds easier, adding shutter 3D to any existing TV using similar-to-Sega Scope technology, or polarizing a non-polarized screen. And wouldn’t 3D be more enticing if you just buy a 3D processor and add it to the TV you already have, kind of like the Surround Sound System market for Movies and Games today, as opposed to being in a package deal?
And I believe Shutter 3D is superior to Polar 3D. You get full resolution, and can even have 4K3D with no problem. Even though it darkens whites, it darkens blacks at a higher rate, causing a CRT-like image with inky blacks and higher contrast. And if you tilt your head more than a couple of degrees sideways with Polar 3D, the polarization will partially fail, thus exposing both eye to one eye (both eyes possibly), causing double images, which cause confusion of the image, which causes headaches. I have NEVER gotten a 3D Headache with a Shuttervision 3D. The Master System and My PS3DTV give me no contrary information unless the IR glasses are blocked off. Now they got radio syncglasses which removes the IR problem.
So until they make a modern TV light gun for retro games that actually feels like a light gun game, instead of a joystick yank, or they make a 3D adapter which turns 2D TVs into 3D ones, I guess, I’ll eventually be stuck with 3 TVs and use them all on occasion. My basement is crowded already as it is,
Edited by tripletopper, Sat May 11, 2019 2:37 PM.