1808. Got STAR rating for that
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Posted Sat May 18, 2019 8:08 AM
The key to this variant is to keep the multiple balls going as long as possible. It multiplies the score accordingly.
Another scoring aid is timing your hit of the last brick. If you can manage to hit the last brick from above, you've got a good chance that the next level will start before the ball comes back down. Since you get the extra 2 balls back at the start of a level, it gives mega scoring if done right. Here's an old pic from when I did it on doubles.
This is an easier strategy to use on Doubles. In that variation, you can purposely lose your ball before hitting the last brick (before the screen resets). Then the game will start you out with two balls again, and there's a chance one of the balls will get stuck at the top while you hit the other one below, resulting in double points as long as you can keep both going. The Cavity variation doesn't work the same way, as the game doesn't start you off with multiple balls each turn and, most likely, you've already freed and lost the extra ones by the time you'd like to get one stuck at the top! I won't say it's impossible, but it's very difficult with the combination of fast-moving balls and small paddles!
Posted Sat May 18, 2019 5:07 PM
Posted Sun May 19, 2019 6:13 AM
Posted Sun May 19, 2019 8:03 PM
Yes, what I try to do is get up through a side without releasing the other balls. Get all three trapped on top for a little while and the score starts rolling up. Easier said than done, at least for me...
Posted Yesterday, 7:36 PM
I have not been able to do this. I haven't learned how to reliably aim towards the edges. Plus my cx52 doesn't have the reliable accuracy that good 2600 paddles had. I'm starting to hate this game.
Maybe it is the joystick, but it also takes some practice to get good at directing (and redirecting) a ball to hit the bricks on one of the edges without freeing up one of the other balls. I'm using a standard CX52 right now, and it's behaving very well for me (not jittery or anything!). Glad you were able to track down a copy of the game!
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