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Atari 800Win Plus v4.0 is available


Dracon

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There is available a new version of wellknown atari 8-bit emulator - Atari800Win PLus. This one contains some serious fixes and updates so you have to check it out by yourself! :)

For example, from now on you can see cycle-exact screen emulation and better sound replaying... It turned out that some "problematic" productions so far, like GED editor or several demos (Our 5oft's UNITY part or STUDIO DREAMS by TGC) work perfectly (or almost ;) ) now! 8). :D

 

To download it, just go to this site:

http://www.atariarea.histeria.pl/PLus/index_pl.htm

 

P.S. It's a beta version! ;)

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What a progress. This Time I am really impressed.

 

I have checked it out with my game ADMIRANDUS and 99% works fine.

 

Not only the mid-line registerchangings are 99% ok right now. The 16bit dependence in POKEY's Sound-channels is correct sounding right now either.

 

Two minor problems still occure.

The color palettes showing some colors wrong

Registerchangings are not allways correct (see below the white arrow)

 

 

But Anyway. This is a very impressive update

 

:thumbsup: :thumbsup: :thumbsup:

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Hey, take a look at those screen-shots, which are the result of my emulator-tests:

 

The same small error occurs in the OUR-5oft Demo too... Take a look at the right side of the girl-photo .... ;)

 

Report those errors and maybe they can be fixed before the final version comes out.

 

-Bry

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Okay, so on the plus side i'm a happy bunny 'cos i've just ran Reaxion A8 through the new version and it seems to work perfectly on a code level - but the colours are all over the place! Now before i put the work in modifying everything, which version of Atari 800 Win is closer to the real deal? Judging by the digital photos Heaven sent last time he tested it for me, the old one was closer...?!

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Okay, so on the plus side i'm a happy bunny 'cos i've just ran Reaxion A8 through the new version and it seems to work perfectly on a code level - but the colours are all over the place!  Now before i put the work in modifying everything, which version of Atari 800 Win is closer to the real deal?  Judging by the digital photos Heaven sent last time he tested it for me, the old one was closer...?!

 

 

I've compared the customized palettes with the MCS-pictures colors. "REAL" is allmost like the "real" palette on the 800XL .

 

Please compare to the MCS-Picture in the thread "MCS-again" which was shown much more wrong.

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Yeah! Sounds great!

I´d thought that the programme was put on ice. But, yeah, today we have a new version!!!

 

@tmr:you want another test of your works, try the following emulator: ATARI++

The author tries to write a cycle exact emulation. Many things was better on this emulation, than atari800winplus 3.1.

 

greets from Berlin, PP´s

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I like the new features. However, I seem to be having some collision-detection problems. For example, River Raid is unplayable because my shots always miss the targets, and the fuel depots are untouchable. Collision-detection is set to "on" in the emulator. Is this a bug?

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I like the new features.  However, I seem to be having some collision-detection problems.  For example, River Raid is unplayable because my shots always miss the targets, and the fuel depots are untouchable.  Collision-detection is set to "on" in the emulator.  Is this a bug?

 

Yes. In some cases the collision-detection is not working.

 

@Dracon

Can you explain the bugs to the developers please?

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I wish more emulators were of the high quality of Atari800winPLus. It amazes me the attention to detail that was put into this emulator (the interface, options, etc.). I like emulators for LOTS of systems (Steem is also an excellent one), but I really think a lot of emulator authors could take a lesson from the authors of Atari800winPLus. If only there were a fullscreen mode that matched the aspect ratio of an 800XL better.

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Im very impressed of the clearer chrispy Pokey Sound emulation.

 

Yeah, that's right. Did you also notice that pictures from that demo look much more clear and colorful ? ;)

 

Besides one of the authors of the "PLus" version lately wrote that collisions' problem is due to bug in Atari800 core itself, he now is examing it, so hold on... :|

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I just started taking screenshots for the Atari 8-bit section here on AtariAge, and am disappointed that collision detection barely seems to work. It makes most of the games I'm playing unplayable. I'll have to use another emulator to take screenshots for now.

 

However, it does make some games, such as H.E.R.O. much easier. :)

 

..Al

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Check this out - it's 2nd beta version.

This time collisions are turned on but maybe they are... too strong ?  :roll:   :?

 

Thanks for the tip, I downloaded this version and it is better. However, there are still collision detection problems as you noted. River Raid cannot even be played because you die almost immediately after starting, even though you don't hit anything!

 

..Al

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