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#1 emkay OFFLINE  

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Posted Thu Oct 2, 2003 6:59 PM

So... here is a screenshot of my Space Harrier Title remake. This is the result of my first try with graph2fnt.

#2 TXG/MNX OFFLINE  

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Posted Fri Oct 3, 2003 2:53 AM

Very GOOD! I did only have bad results :x

#3 emkay OFFLINE  

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Posted Fri Oct 3, 2003 7:59 AM

Very GOOD! I did only have bad results  :x


Well, it was fun to create it.
But some minor bugs are driving me crazy with this tool...

-Drawing with PMg is partially diffcult, because the bit you want to set is flickering "1-0"
-On the bottom of the picture you see some PM artefacts. I have never drawn them and I can't delete them due to the interface.
Drawing in the PM on the bottom will appear sometimes in changes on the top and vice versa...

I wonder if a future version will save executable files...

#4 Sheddy OFFLINE  

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Posted Fri Oct 3, 2003 12:16 PM

"You're doing Great!"

#5 emkay OFFLINE  

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Posted Fri Oct 3, 2003 1:19 PM

"You're doing Great!"


Thanks.

Well, I hope a new version of g2f will make it possible to remove the artefacts...after a small finish of the picture ...then... I will release the picture per file :)

#6 Dracon OFFLINE  

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Posted Fri Oct 3, 2003 1:46 PM

@emkay.

It's unusual as for those artifacts stuff in G2F... :ponder:
Could you post here the *.g2f file (this one that you show), so as I can mail this picture to the G2F's author ??? :idea:

#7 emkay OFFLINE  

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Posted Fri Oct 3, 2003 2:48 PM

@emkay.

It's unusual as for those artifacts stuff in G2F...  :ponder:  
Could you post here  the *.g2f file (this one that you show), so as I can mail this picture to the G2F's author ???   :idea:


OK...perhaps it can help to find the bug :)

#8 emkay OFFLINE  

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Posted Sat Oct 4, 2003 3:19 PM

Now let's think about an Adventure "Lord of the Rings" ;)

You are Frodo and they come to get the ring from you. It is a dark and rainy night and there is no chance to escape....

#9 Schmutzpuppe OFFLINE  

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Posted Sat Oct 4, 2003 5:32 PM

Looks good :)

#10 mariusz OFFLINE  

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Posted Sat Oct 4, 2003 6:05 PM

I like it too. :wink:

#11 emkay OFFLINE  

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Posted Mon Oct 6, 2003 5:03 PM

This is probably the last picture I post in this thread...

#12 emkay OFFLINE  

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Posted Thu Oct 9, 2003 2:53 PM

OK. Here is one special at least :)

#13 analmux OFFLINE  

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Posted Thu Oct 9, 2003 6:59 PM

Great work Mario,

finally we have a lift-off to a new aeon.

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#14 Heaven/TQA OFFLINE  

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Posted Thu Oct 9, 2003 11:50 PM

8) abbuc logo is cool!

can you please send me the files for a new abbuc intro?

hve

#15 emkay OFFLINE  

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Posted Sat Oct 11, 2003 2:03 AM

8) abbuc logo is cool!

can you please send me the files for a new abbuc intro?

hve


Here it is (even with a small update)...:

#16 analmux OFFLINE  

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Posted Sat Oct 11, 2003 5:25 PM

can you please send me the files for a new abbuc intro?


Nice idea, maybe my scrolling MCS demo can be put on an ABBUC mag disk too. It could be an MCS-themed mag.

By the way....Heaven, are you going to the JHV ??

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#17 Heaven/TQA OFFLINE  

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Posted Sun Oct 12, 2003 2:37 AM

i am still planning to go to JHV but it will be a hard trip as i am on a business trip day before in austria which is not in the near of Herten... ;)

hve

#18 Heaven/TQA OFFLINE  

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Posted Sun Oct 12, 2003 6:45 AM

:? i tried to assemble the "wappen" source with graph2fnt 3.2 and with xasm. run on atari800win 4.0+ but i got just weird gfx on screen...

did anyone double check if the asm export works of graph2fnt and with which atari emulator version?

hve

#19 Dracon OFFLINE  

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Posted Sun Oct 12, 2003 9:31 AM

Hey HEAVEN ! What are you doing wrong with X-ASM anyway?
I tried assembling WAPPEN myself and everything works fine!
By the way, go to:
http://www.atariarea...teria.pl/x-asm/

and download latetest X-ASM version (03-10-2002: released version 2.5.2)


OK, so this is how I did it:
1. SAVE ASM in G2F
2. copy some files to be placed together: wappen.asm, wappen.scr, wappen.fnt and xasm.com
3. execute "XASM wappen.asm"
4. works fine !!!

Attached Files



#20 Heaven/TQA OFFLINE  

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Posted Sun Oct 12, 2003 11:36 AM

drc, strange...

this is what i got:

strange... i'll get latest xasm...

hve

Attached Thumbnails

  • atari000.jpg


#21 emkay OFFLINE  

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Posted Sun Oct 12, 2003 11:43 AM

Perhaps it is a problem depending on different versions of Graph2fnt

#22 analmux OFFLINE  

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Posted Sun Oct 12, 2003 12:17 PM

It looks like all the fontdata is shifted 2 bytes back in memory. Maybe your header must be fixed. :ponder:

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#23 Heaven/TQA OFFLINE  

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Posted Sun Oct 12, 2003 12:57 PM

i must admit that druid does not work either.... i am not sure what i am doing wrong...

graph2fnt v3.2

defaults settings a000,9000,8000
ASM DLI

xasm 2.5.2, even the OBX and the ATR show same result, druid produces rolling picture with lots of garbage when running under atari800win4.0 PAL...

which settings did you test the stuff????

hve

#24 Dracon OFFLINE  

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Posted Sun Oct 12, 2003 1:31 PM

I didn't change any settings (address, etc.).
I am using beta version of G2F now (g2f_v3.2x91.exe) which is non-public release.

What about file I post in this thread? Did it work correctly for you ???

#25 Heaven/TQA OFFLINE  

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Posted Sun Oct 12, 2003 2:20 PM

drc, your file works perfect on emulators...

any others any experiences?

back to "matrix:reloaded dvd"....




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