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Solaris


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#1 Lady Jaye OFFLINE  

Lady Jaye

    Star Raider

  • 55 posts
  • Location:Montreal, Canada

Posted Sat May 5, 2001 1:13 AM

Hey there people! I played Solaris back in the late 80s and recently rediscovered this game.

One thing that boggles me is: how did Doug Neubauer (Solaris' programmer) manage to make such a graphically advanced game for the 2600? Obviously he must have used some kind of trick to move around the technical limitations of the system, but what could it be?

I've tried to find an answer to my question thru the web but have yet to find it. For some reason (perhaps because of its late release date?), Solaris is a little-known game for which not many people have written about online.

Thanks to anyone who can provide me with an answer!

#2 Mountain King OFFLINE  

Mountain King

    Moonsweeper

  • 251 posts
  • Location:Philadelphia, PA

Posted Sat May 5, 2001 6:01 PM

I wish I had an answer for you, Unfortunatly I don't know enough about programming to tell you. All can say is that Solaris is by far one of the best games made for the 2600. It still remains one of my favorites.

#3 Guest__* OFFLINE  

Guest__*

Posted Sat May 5, 2001 7:21 PM

Although it doesn't explain any programming wizardry, this page has some nice information about Solaris.

#4 Lady Jaye OFFLINE  

Lady Jaye

    Star Raider

  • Topic Starter
  • 55 posts
  • Location:Montreal, Canada

Posted Sat May 5, 2001 9:44 PM

Thanks Alex,

Maybe trying to contact Doug Neubauer would do the trick. (I once received an email from Steve Wozniak about how he made Breakout)

Any clues as to where I could find his email address? (ie. contact list of Atari programmers, etc.)

#5 chad5200 OFFLINE  

chad5200

    Star Raider

  • 67 posts
  • Location:Illinois

Posted Sun May 6, 2001 9:06 AM

I don't know if this will help, but there is some of the oringinal source code for Solaris:

Solaris source code

Regards,
Chad

#6 Lady Jaye OFFLINE  

Lady Jaye

    Star Raider

  • Topic Starter
  • 55 posts
  • Location:Montreal, Canada

Posted Sun May 6, 2001 9:13 AM

Thanks, Chad!




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